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Everything posted by Nerfed
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http://www.loadout.com/ Get steam key here (more keys are constantly being added). http-~~-//www.youtube.com/watch?v=j-lEOaQ5arM You can build weapons. And the parts actually do shit (as opposed to games like blacklight, where the difference between parts is like 2% accuracy, 3 damage, etc). That's all you need to know. Get key and download.
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This game gets silly when you get a war banner, 56 leaf clover, and just camp somewhere forever. Best results on monsoon difficulty.
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Falcon always. Practice knees, you can combo people to death from 0% with nothing but knees.
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Dressup because I'm bored and have no games to play. Also youtube quest. Think of a specific vid/word/etc, click a random vid, and then try finding it through nothing but the "related" vids. Yes, I'm that bored.
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I was running this shit in the background in class. That "oh I can buy another upgrade" moment nicely compensates for when my code horribly breaks in every way. Anyway, people noticed. People asked. Entire class is now cookie clickers. Not sure which of these is the saddest; - They're all being competitive over it. - Like half of them use macros. - Large part of said half claim to be super pro master hackers.
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lol gl getting anything. The easiest to get is Rhino, and for that 2 skills are slight variations of the ones on excalibur, and the other 2 are equally worthless. Also farming jackal for it is boring af, especially when after fighting it 10x you realize his loot drops through the floor unless you hug it as it dies.
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That is, if there'd be difficulty in the first place. Especially with Nova there isn't. Spam 1, everything dies. ...Until you get like 10 minutes into survival and it starts spawning NOTHING BUT the damn ancients, with increased health at that (so not only does a full wave of 6 OPballs fail to even kill one, there's so many charging you you can't possibly out-ball the amount of them). It's all fun before that though, while the lolballs are still so OP they 1hit everything into another dimension. At least then your balls are still self-sustaining as usually at least 1 in 6 enemies drop an energy ball. I just realized how ball-heavy this game is. It's like minecraft's evil brother or some shit.
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Yeah there's like 3 factions, and that's really it. Grineer, military type dudes, all in heavy armor. Corpus, wimps with box helmets and the most annoying robotic assistants in any game ever. Infested, basically the 2 factions zombified into dog-like things (grineer) and suicide bombers (corpus). Tbh it gets quite enjoyable once you get missions with higher credit rewards, hit a gear-wall, and have enough planets unlocked to start building gear. The actual crafting system, however, is utter shite. Twin vipers, for example, require 2 individual vipers. They take 12 hours to craft, each. Can't craft 2 of the same item simultaneously for whatever reason, so that's another 12 hours (gotta buy the blueprint again as well because your char suffers from amnesia or some shit). Finally, 24 hours later, you have both of them. And then for some reason it takes another 12 hours for your char to figure out how to wield one in either hand. It would be so much easier if you'd just be able to craft twin vipers (in 12 hours) right away, if you'd have the twin vipers blueprint, 2x viper blueprint, and all the materials and credits required to craft 2 vipers and combine them to twin vipers. Of course, it'd be a bunch of materials and a buttload of credits (like 115k), but it would save unnecessary wastes of time like that. But no, they have to keep it a shitty system, because they can make impatient players pay to speed up the crafting process (which is stupidly expensive anyway, like 35 platinum (€2,10) per viper, and another 25 (€1,50) to combine into twin vipers). They're also selling materials directly, which throws out any form of achievement for people who actually worked for their items. Also, while paying to rush a build is massively cheaper than outright buying a weapon (still stupidly expensive tho), buying a frame/weapon does give you a free inventory slot (and those are scarce as fuck, and the only way to get more is with platinum) for that item, along with the item being upgraded from the get go (so it gets +2 god points per level, rather than 1).
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Get on my level.
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I just played a match and got to lv25 before anyone even reached 16... And the enemy team wasn't even half bad either.
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Super simplistic game design, fps controls. That's all you need to know. Oh and mindfucks everywhere. That's a pretty important aspect as well.
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I can appreciate either. To the moon is a visual novel. Monster hunter is purely gameplay. Monaco has an interesting story and great gameplay.
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If they'd go with Jack, they would've easily convinced you to buy at least 2 copies.
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Claptrap, not Jack. 0/10 not even getting for items.
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Tried shotgun and sniper, great success. I like that the scope goes mad unless you stand still. Quickscoping all the kids waiting for their scope to stabilize is hilarious. Replace the buff launcher. Heal launcher is fine, just don't use 2 launchers. Heal beams are better as well though, as you can heal at long range with them, and they seem to heal more than flak launchers. Also bear in mind flak launchers can cause huge amounts of visual clutter. My pc can run this stable on high, but all the flak heals may cause severe slowdowns for lower end systems. Then again, this isn't TF2, so who knows. Maybe simple, sprite-based visuals don't massively fuck up your FPS here, like they do in TF2.
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Replace buff launcher with buff beam. Too much reloading with 2 launchers.
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Don't play hammer mode. The hammer's AOE death isn't enough; it also has an upward cone on the AOE, and greatly benefits from lag. You can't jump to avoid the attack, and you don't get any time to get out of the way. You can't defend the hammer either; as soon as someone grabs the hammer they can just spam the attack and get rid of everyone. A melee weapon sounds balanced on paper, but not with a huge AOE death cone that doesn't even impair the user's movement.
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I barely see any snipers, let alone good ones. Stop running in straight lines. Abuse rolls/jumps.
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Testing complete. Result: Primary: I switched the stock to standard though, as it makes no difference for accuracy. I'm too lazy to take another screenshot. Secondary: The beam rifle is hilariously powerful with my aim, regardless of range (beams have 100% accuracy at all ranges, seemingly). It only takes 40% to kill enemies from full health, so there's plenty of leeway, especially after lighting them on fire with the secondary.
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I don't think it's even possible to get those at all. The wheel is too 'rigged' to be exciting anyway, as there's always an insanely good prize directly next to the prize you got.
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Semi auto assault barrel. Full auto sniper barrel. Combine either with a 3-burst fire flak grenade launcher and it gets hilarious. Bouncing pulse heals are better. You can heal your team more effectively, and shoot at the ground to heal yourself.
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I'm really liking the grenade/shotgun thing. The grenade launcher nearly 1hits people, allowing me to finish with the shotgun. And then I switched the shotgun for another grenade launcher (identical to the stock one). I reload a lot, but everything dies. Trying buff launcher+heal launcher. This is awesome. In every match I join, I get a personal group of attack dogs within seconds.
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I built a scattergun myself. It's holding up pretty well, especially with the default grenade launcher.
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Somehow EA managed to make Sim City even worse.
Nerfed replied to Splosion's topic in Digital Gaming
Healthier than doritos and mountain dew, at least.