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Everything posted by O'Malley
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Scary, to be honest.
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So that's why all the girls I know absolutely love Rose. I thought that whole romance thing was a bunch of shit.If you want to get into Doctor Who, just start with the 2005 reboot, the original isn't really necessary. And it doesn't get very good 'till Tom Baker as the Doctor which is a fair way in.
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Black Mesa: Source has FINALLY been given a release date.
O'Malley replied to kayohgee's topic in Digital Gaming
Half Life: Source was pretty much a direct port, so new engine, a few new textures and models (lots of the gold source textures are still used), and that's it. Honestly, it doesn't look much better.Black Mesa Source is completely re-done from the ground up. So everything is completely new (sounds, textures, models). The gameplay isn't a direct port either, and many of the levels will have been adjusted to (hopefully) be better. Xen -which isn't coming out straight away- is going to be completely remade into a game-length segment. I think On A Rail also had large changes, as well as many of the less popular segments of the original game. I haven't played it yet, but even so I can say with some certainty that Black Mesa Source will be far greater than Half Life: Source.I'm just wondering if it'll beat the original (that I still play often today). -
Neil Armstrong, first man on the moon, has died.
O'Malley replied to alexgndl's topic in Current Events, News & Politics
While Neil's death makes me a bit sad, this makes me even sadder. -
Black Mesa: Source has FINALLY been given a release date.
O'Malley replied to kayohgee's topic in Digital Gaming
About bloody time. -
Finally, some skill indexing for the Heavy.
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Which game would you be thinking of putting onto this Binary?
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Hey! SPUF is a valuable resource to the... Maybe you're right.
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And yet still somehow better than GMod videos...
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I agree with you, but a similar argument could be given to:Ubercharged.net =/= TF2 CommunityFriendly Fire =/= TF2 CommunityKritzKast =/= TF2 CommunityYouTube Videos =/= TF2 CommunityHalfLife2.net =/= TF2 CommunityPC Gamer =/= TF2 CommunityNerf Now =/= TF2 CommunityOf course, to counter my own argument, those people are generally founders or staff of the various websites/podcasts. If Huff/Slacks founded SPUF they should probably get a community weapon.Also, wasn't Slacks trying to get a community weapon, by doing everything you could do to get one (make a map, submit responses, make a web comic etc)? How's that going?
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What's the worst injury you've ever received?
O'Malley replied to ScampSixteen's topic in General Discussion
Cracked my skull open, that's about it. My sister is the most accident prone in the family, and rode her bicycle into an oncoming truck.* Got off pretty light though, with just a shattered knee. *(Yes, she rode into the truck, and was even fined for the traffic infringment). -
ITT: we freak out about the patch notes.
O'Malley replied to NinjaWombatWithATaco's topic in Team Fortress 2.5
I have to get this now, just to do rocket jump maps.Also, anyone used the quickfix since the update? Is the rocket jumping as a medic useful? It seems bloody annoying from what I've seen... -
ITT: we freak out about the patch notes.
O'Malley replied to NinjaWombatWithATaco's topic in Team Fortress 2.5
What's everyone think about the new Rocket Launcher? I've only been attacked by it, and have never used it myself, and it seems really powerful. Admitingly, I was playing engineer, and it seems he can kill you and your sentry just by poking out from a corner with three rockets loaded which sullied my view of the weapon. How's rocket jumping work with it? Is it hard to aim? Is it the ultimate crutch weapon? Or does it have a place in skillful play? -
ITT: we freak out about the patch notes.
O'Malley replied to NinjaWombatWithATaco's topic in Team Fortress 2.5
God no! Nerf that thing to the ground. Gosh, get rid of all upsides and leave the -6hp in for all I care. I just want to be able to GRU Jump to places normally inaccessible. Now it's just a boring, skilless piece of crap like the rest of the Heavy. I was maybe halfway through a Heavy skill map that used the GRU Jump in it, and now that's all useless. A similar thing happened when they nerfed the sandvich. So that's sort of why I'm pissed. -
ITT: we freak out about the patch notes.
O'Malley replied to NinjaWombatWithATaco's topic in Team Fortress 2.5
I'm annoyed that this whole update has been ruined for me by the GRU changes. Well, not ruined, but instead of being pretty much all good now I'm a little pissed off. -
Is it bad I'm more interested in the equaliser changes than the banana peels?
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Isn't that subSPUF...Sorry to see you go Chesse! Come back one day!:(
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Coming from an Australian, this is still incredibly awesome.
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They need a mod that turns the zombies into Velociraptors. I have a friend who's freaked out by Jurrasic Park, so that would lead to quite some enjoyment. (Well, for me anyway)
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I'm sort of like you, that I don't like drugs, cigarrettes or even alcohol all that much. However, I'm a bit of a believer in freedom of choice, as long as it doesn't cause damage to others or inhibit their freedom of choice. And as far as I know (which admittingly isn't much) marijuana is more or less just as bad as alcohol and smokes. And it seems that cigs are slowly being 'phased' out, with less people becoming smokers and more restrictions being brought in (here in Australia at least), so even whilst it's legal in fifty years time barely any people might actually smoke. In [my] ideal scenario, a similar thing would happen with pot. What would be nice (but probably impracticle/impossible) would be if all that budget for fighting drugs was used to create the 'perfect' drug. One with no side affects, was not addictive, still created a sense of euphoria but without making the person completely unable to look after themself. What we need is Soma from Brave New World, but that might actually have terrifying consequences...
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Only if becomes like cigarettes, so you know, regulated, health warnings, taxed, legal age limit etc.
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Choose the order in which I shall go through my rather large Steam backlog.
O'Malley replied to Simon's topic in Digital Gaming
Yeah, Psychonauts should be pretty high up. -
DEMO'S DICK IN A BOX! Hurr hurr
O'Malley replied to Stackbabbin' Bumscags's topic in Team Fortress 2.5
I'm a little turned on right now... -
DEMO'S DICK IN A BOX! Hurr hurr
O'Malley replied to Stackbabbin' Bumscags's topic in Team Fortress 2.5
Wait, what? This is serious? Holy what the fuck?