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Everything posted by Buddhazilla
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I think everyone here is a 'special case'
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brb buying the magikarp from that guy on the bridge Apparently all Magikarp have swift swim. Wonderful.
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chapter whatever its the end buddha gets wicked angry that someone doctor pan (who also nearly shot him in the face) bogarted all his curry so he goes on a rampage and kills all the bad people with his legendary shovel and shotgun the end
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In which we post the randomest shit we find on YouTube.
Buddhazilla replied to Stackbabbin' Bumscags's topic in Entertainment Theater
My 3 favorite people in the world: 1. Weird Al 2. Alton Brown 3. Weird Al's hair -
Life of Brian go
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Well at least they had the decency to make sure that people knew what the planted lines were.
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Oh, right. I thought it was in Castelia cause you see it in black/white 1 I think.
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scuse me Heracross, Magnemite, (huge power) Marill, Axew/Trapinch/Zweilous, then a Golurk when you get to Victory road. Last one can be Pelipper or Skarmory, they're good HM slaves. Heracross will carry your team like a mofo, almost more than Magnezone. You can switch out Marill or Golurk for the Zorua that you get at Castelia. It gets boosted XP since it was originally .
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Okay well I fixed my internet problem and I can now get dat Tyranitar. Any requests for specific pokemon, Cell? I'm not using my pignite if you want that I guess.
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Yaaaaaaaaay.
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DSi, and I can't be bothered with figuring out my stepdad's router thingy. I normally don't have to deal with wireless stuff as my own computer is hardwired. To explain why I want it named Conquest, I've decided to name my pokes after truths and ideals the stuff they represent sort of, such as... Magnezone - Industry Golurk - Honor Hydreigon - Malice Heracross - Initiative etc etc. Would have named my Zoroark "Subterfuge" or something but it's evolved from N's Zorua that you're given in Castelia.
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I'm having a bit of trouble with my Wi-Fi right now, but I'll keep that in mind. I'll probably get that sorted out before X and Y so I can get some serious trading done. Oh, and could you name it Conquest for me? I'd love that.
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Just beat up the E4 and Champion earlier today in Black 2. Heracross carried again, with a bit more help from my newly inducted Golurk. Zweilous helped a ton with the E4, especially psychic and ghost. There is... not much to do afterwards despite having 4 cities blocked off beforehand. There's the tournaments, yeah, but I'm pretty much waiting for X and Y to come out now. Welp, time to go train a Tyranitar to partner up with my Golurk and Magnezone and become an unstoppable Sandstorm nightmare.
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And then I realized that if Dakka's Halibut's not the DJ, I will kill myself.
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Judging from the attacks used in the trailer, it's going to be Fire/Psychic, Grass/Dark, and Water/Fighting. What's funny is that all these types have been done before. Poliwrath (and Keldeo), Shiftree (and Cacturne), and Victini (and zen mode Darmanitan).
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More news from the front. The types of the three starters are confirmed to be pure grass, fire, and water respectively. This still doesn't mean that their evolutions won't gain extra types, though.
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Looked at some footage and it appears everyone has giant pistons on their back.
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The SPUF vs. SCUD Game (Need Feedabck/advice.)
Buddhazilla replied to Binary's topic in Team Fortress 2.5
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OKAY GENTS, I HAVE THE E-MAIL. This is how we do matches: - Each round starts on Monday and ends on Saturday. - Your team has to play one match each round. - At the beginning of each round, you will be matched with the opponent team. - After that, you will have 6 days to contact the opponent team and agree on the date and time of match, play the match and submit results on our website. - If you can’t play on any of those 6 days, the opponent gets a default win (and you get a default loss). - You’ll get suspended from the tournament after 2 default losses. - We encourage you to contact the opponent team as soon as possible. I think we're short on substitutes, so it isn't too late. Just contact me and I'll invite you to the group page. Also we're missing a demo because Engineer in your Base is a flake.
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Holy shit I just caught a shiny Drifblim. In a Premier ball no less.
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ragequitting TF2 for the foreseeable future.
Buddhazilla replied to Simon's topic in Team Fortress 2.5
Simon. Simon no. We need you for your pan. -
I am the team captain cause Ted didn't want to mess things up. He's still helping me keep track of dates though. First match is next Friday (I think), get ready!
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That's one of the main reasons Vinnie and Spike can fly, IMO. You can just dive to the ground and know what you're going to hit. Also, I love countering Leons with Mammoth Sock, especially if my entire team gets the invis. One of the main reasons I like Vinnie over Raelynn is the escape/dive coupled with invis. Also he's a mobster on a pufferfish. Actually, I figured out what I love about Vinnie so much. He's versatile. Unlike his counterpart Raelynn, who's pretty much just "snipe, slow, snipe, slow, snore," Vinnie's abilities can be used for many different situations.
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Vinnie is now officially my favorite 'naut, and I don't even have rubber mask yet. Mammoth sock is so great. Clunk is a close runner up. Blueprints plus hardhat is OP.
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So I was thinking that if I still had my ghosts stash I could name it "Ghosts of Hats Past" or something. But then I thought about it some more and a ghosts pot would be even more fitting, since it's literally the next hat for soldier in chronological order. And so, the title of oldest hats attainable move from one generation to the next, each haunted by its predecessors.