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Everything posted by Buddhazilla
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Brace yourselves, halloween update confirmed!
Buddhazilla replied to Stackbabbin' Bumscags's topic in Team Fortress 2.5
Need 2 eerie crates NOW. -
Brace yourselves, halloween update confirmed!
Buddhazilla replied to Stackbabbin' Bumscags's topic in Team Fortress 2.5
The community items are Halloween-restricted. Hahahahahahahahahahaha. -
Brace yourselves, halloween update confirmed!
Buddhazilla replied to Stackbabbin' Bumscags's topic in Team Fortress 2.5
Guys restart Steam there is an update. ...Oh, and also the update is out. That happened. Look on the tf2 main page. Eerie keys. WELP. -
Fraps works just fine for me.
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I suppose it's about time to reveal everything. Sadly I'm not going to launch because I forgot to take the whole Halloween event thing into consideration. Binary was right on the money. I've been planning to release a successor to Huff's Project: Apollo. This, ladies and gentlemen, is Project: Asclepius. THE STAFF is the Staff of Asclepius. I put in the whole snake training shtick for laughs. The Sam and Max video mentioned Stuttgart, the hometown of the Medic. The number 7 corresponds with the fact that the Medic is the seventh class. The basic premise of Project: Asclepius is similar to that of Project: Apollo, but with much less rules: If there isn't a Medic on your team, you go Medic your next life, or switch to Medic if you're in spawn. If there is a Medic, you are to cooperate with and protect said Medic unless he's hopeless. I haven't...actually...finished it. I'll take suggestions for other rules to make it more fun or team-focused.
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Should probably start THE PROJECT before it's too late. I just hope I can make an impact on the community, and that Huff's legacy will continue with glory. Also, snake training is much harder than I originally expected, even if the snake in question is not poisonous. Please note that this is NOT an ARG. This is a teaser for a forum event I will post on SPUF proper. You are encouraged to guess what the event is going to involve. All I can say now (besides the above content) is that it's TF2 related. I may post more clues on Tuesday and Wednesday, depending on how things are coming along. Journal Entry #007 Snake training is coming along. The only feasible way to get it to do what it needs to do is to hypnotize it. That might be a challenge. Starting to see the number 7 everywhere. Drank 7 cans of soda. Ate 7 hot pockets. Went to the bathroom 7 times because of said hot pockets and cans of soda. I can't get the number out of my mind. Nevertheless, THE PROJECT will continue development. Unable to upload a picture, as my Internet connection has become spotty. I should be able to resolve it by the time I plan to launch. Journal Entry #062 Snake training is complete. I can now wield THE STAFF in its full glory. And because I've been training that damn garden snake so much, I forgot that I was supposed to draft THE DOCUMENT.
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Brace yourselves, halloween update confirmed!
Buddhazilla replied to Stackbabbin' Bumscags's topic in Team Fortress 2.5
The community makes quite decent halloween maps. -
Brace yourselves, halloween update confirmed!
Buddhazilla replied to Stackbabbin' Bumscags's topic in Team Fortress 2.5
I'm fairly certain that they can only be applied to cosmetic items, but we'll see. -
Brace yourselves, halloween update confirmed!
Buddhazilla replied to Stackbabbin' Bumscags's topic in Team Fortress 2.5
Zombie soldier has the same hole in his chest from meet the pyro. Valve: continuity masters. -
N-nothing. I am dumb and have no idea what words mean. New journal entry up. See if you can guess what this project's all about.
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That's an improper fraction.
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guys help I suck at economics
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Hah! I haven't even started on it yet! I still have to get more interviews for my journalism assignment. (I'm still at college ;~; ) Being the recluse I am, this is going to be really, really tough. Amazing how I can still find time to procrastinate away from home, though.
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Wait this site has writers from Kotaku? Ugh... at least the site's content is restricted to actual news and not "hey guess what a commentor just found out today!"
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Oh I guess it's Thursday. I'll be posting my clue later today. I should also, you know, finish THE PROJECT. It's gonna launch tomorrow, goodie goodie.
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It's like you're trying to make Polygon as bad as SPUF.
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I just posted the first thread in the TF2 section of the forums. Yay me.
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"We've never played a perfect game. Except for Legend of Zelda: Link to the Past." Yes. I like this new website.
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Brace yourselves, halloween update confirmed!
Buddhazilla replied to Stackbabbin' Bumscags's topic in Team Fortress 2.5
I WANT TO GET OFF MR. SPY'S WILD RIDE -
Brace yourselves, halloween update confirmed!
Buddhazilla replied to Stackbabbin' Bumscags's topic in Team Fortress 2.5
I don't see how that changes anything, it's still a severed limb. Same goes for the Purity Fist. -
Black 2 because better exclusives. (besides Braviary) Also, posting from college! Exciting!
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Brace yourselves, halloween update confirmed!
Buddhazilla replied to Stackbabbin' Bumscags's topic in Team Fortress 2.5
Word's been going around that Scout's voice actor is heading over to Valve's usual recording studio. Repeat after me: brainsbrainsbrains I'M DEAD. -
Brace yourselves, halloween update confirmed!
Buddhazilla replied to Stackbabbin' Bumscags's topic in Team Fortress 2.5
I swear if they introduce a trading card aspect to the game I will be hooked forever. Also I'd like to see a boss in the form of various parts from each of the classes mashed into some sort of flesh golem. Demoman's eye ...and leg (bootlegger) Spy's arm (Unarmed Combat) Heavy's arm (Purity Fist) Heavy's heart (Meet the Medic) (and all the classes' original hearts for that matter) Engineer's Hand (Gunslinger, Short Circuit) -
No. New Journal Entry going up.