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tam

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Everything posted by tam

  1. tam

    Happy valentines day subspuf.

    i got like 15 candy bars from my parents
  2. tam

    TF2 general

    totes didn't just spend fifteen bucks for a new taunt nope totes not that much of a card
  3. tam

    New to subSPUF

    hope you enjoy sausagefests we only have one confirmed chick
  4. tam

    Hello everyone.

    we must initiate the attach-jumper-cables-to-nipples-and-apply-100k volts ritual i call lefty
  5. tam

    Dota General

    dotally
  6. tam

    SketchToy

    "the sniper humping the heavy while complimenting his buns and thighs"
  7. tam

    YTPMVs

    we should link to videos instead of embedding them so people with poorer computers don't die
  8. tam

    What'cha been playing?

    TF2 and Dungeons of Dredmor. Finally got to Lord Dredmor on a permadeath run. Maxed Armor User and Unarmed skill trees and have the only armor + 2 shields combo that has a 100% chance to block physical damage (as in not ranged spells.) NOPE OL' DREDMOR LOVES HIM SOME SPELL SPAM Dead in 4 turns.
  9. tam

    SketchToy

    http://www.sketchtoy.com/19399973
  10. tam

    SketchToy

    "jake stop drawing that garbage human being or you're grounded"
  11. tam

    SketchToy

    the weapon i'm currently infatuated with
  12. tam

    Movie Night 1 Voting!

    every movie nicolas cage touches dies
  13. tam

    Senior Prom Users Forums

    you are dastardly
  14. tam

    New Years Resolutions go

    i don't need to mentally devote myself to things i'll never do
  15. tam

    SPUF is turning 10!

    Hell, my first two were axed and I've made up my name regardless.
  16. tam

    The Binding of Isaac

    clearly they're pooping on him
  17. tam

    Theater

    Does Riverdance count? Because I doubt it Regardless it was amazing
  18. tam

    The Binding of Isaac

    Sacred Heart is one of the three "I win" items, IMO It and both Dr. Fetus items make your current run a dream IIRC the Sacred Heart gets its ridiculous damage from how big it makes your tears, and tear size = damage, according to the game's code
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