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Primal Phoenix

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Posts posted by Primal Phoenix


  1. >Stopwatch nerfed

    Edmund what the FUCK. What is happening that the game is going full 'no fun allowed' unless we mod everything back?

    The Stopwatch now only works if you get hit and only for one room. That means its USELESS with The Lost, the one character the Stopwatch was a must have.

    ​I mean, the stopwatch was overpowered and deserved a nerf, if you think otherwise I don't know what to say to you.


  2. Your soldier figure, I have the same one, but his hand is adamant on not being removed so I can give him the rocket launcher. Is there some trick I'm missing or is it just meant to be on really tight? 

    It's a NECA figure so basically all those joints are glued shut with paint. The only thing I know to try is to soak the figure in some hot water for a few minutes to try and get things moving.

    ​Will give that a go, cheers, would be amazing to be able to pose him with his RL properly. 


  3. Looks a whole lot of fun, can honestly say this is the first Blizzard game I'm looking forward to being released.

     

    My one criticism (and I know I've mentioned this to you on steam, Guy) is the voice lines are just incredibly stale and unoriginal, maybe I'm comparing it to tf2/dota 2 too much, but it just seems sub-par to me.


  4. How does fleet combat work in E.V.E.? I can't remember if it's mostly strategic (minimal twitch skills) or mostly tactical (manual pewpewpewing)

    ​It depends on the kind of fleet that is being fielded and the size of it generally. In the scale and type of fleet I was in last night there's very little twitch based actions, you've gotta be on the ball with locking and attacking the correct target and positioning yourself correctly within the battle, but a lot of that is handled by the fleet commander. In the smaller scale, more individual player skill intensive fleets that I normally fly in there's a lot more manual piloting and a lot relies on fast reactions and decent micromanagement of your modules. 

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