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Everything posted by Silver Wolf
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The Daily SPUF - A blog for you! Posting submissions from subSPUFers daily!
Silver Wolf replied to Medic's topic in General Discussion
Medicinal Warlock takes the fight to the bugs in Earth Defense Force: Insect Armageddon! I've always seen videos on this series but never actually played one... I remember a friend asking if I wanted to pick a copy of one of the EDF games on PS4 after we watched one of said videos and it was like £50 at the time (haven't checked since)... The series is good mindless fun but hell if I'm paying £50 when PC versions are a fraction of the cost and that's if I even wanted to pick it up in the first place lol -
The Daily SPUF - A blog for you! Posting submissions from subSPUFers daily!
Silver Wolf replied to Medic's topic in General Discussion
Medic goes back to the past via the power of an old account on Warframe! -
The Daily SPUF - A blog for you! Posting submissions from subSPUFers daily!
Silver Wolf replied to Medic's topic in General Discussion
Medic goes over Warframe bosses and their uncanny ability to come back from the grave! -
The Daily SPUF - A blog for you! Posting submissions from subSPUFers daily!
Silver Wolf replied to Medic's topic in General Discussion
Heck, yes! Here's part two of playing Combat Engineer! -
Well... That was... weird... I was basically some weird angel of life/death. (Didn't have a set of wings though, so lamer than it sounds.) I was stood in the middle of a swirling white mist with a vision of how someone would die at the centre. I couldn't make out what it was until I was close, but it was a brain that was bleeding from the inside. Suddenly, I'm whooshed away in a split second with the entire world blurring momentarily from the speed of it and when the world stops once more I'm stood in front of the person I'm supposed to save. Slightly intimidating however when it's someone you personally know. I was never told this, but I just knew via the power of dream logic that the only way to save them was to get them to admit they had a serious health problem and to stop denying their own wellbeing. (You'd think I'd have some slightly more godly powers than "good advice".) Aw well... That part of the dream stopped after that. The dream then teleported to some cafe/bar place that some friends were at and some guy was grinding my gears by belittling them constantly so I ended up beating the crap out of the guy and then running because I was scared the police would arrest me if they arrived. Time then flashed from day to night as I ran from a busy city square down an alleyway and arrived at a beach with the city dissolving behind me. The guy I fought was somehow waiting for me despite being left black and blue at the bar. He magically pulled a pistol out of mallet space and so did I. We fired a couple of shots and he dropped dead. Seemingly whatever angelic/demonic thing I was from the first part of the dream ran over into the second one, because I realised I'd been shot in the chest but hadn't felt a thing. It was slightly amusing to realise I essentially had godmode enabled though. Looking down at your chest and seeing a fountain of blood pouring out without a hint of pain is quite a weird sensation. It made a nice change from my usual dreams where the pain is very real because my brain likes torturing me. Then I woke up with a puzzled expression and just said "...Huh."
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The Daily SPUF - A blog for you! Posting submissions from subSPUFers daily!
Silver Wolf replied to Medic's topic in General Discussion
Medicinal Warlock moves that gear up in Part 1 on playing Combat Engineer! -
The Daily SPUF - A blog for you! Posting submissions from subSPUFers daily!
Silver Wolf replied to Medic's topic in General Discussion
Medicinal Warlock goes down the Aurora Trail! I swear I've played something like this before but I can't remember what it was for the life of me... Aw well, looks fun so I'll try it! Thanks for the recommendation Edit: Yeah, wasn't bad. Hitboxes need smoothing though... There were definitely times I lost an arm when I didn't actually touch the colour, but it's an early demo version, I'm sure that issue has already been fixed since. -
The Daily SPUF - A blog for you! Posting submissions from subSPUFers daily!
Silver Wolf replied to Medic's topic in General Discussion
Today, Medicinal Warlock takes a look at Mark of the Ninja! -
The Daily SPUF - A blog for you! Posting submissions from subSPUFers daily!
Silver Wolf replied to Medic's topic in General Discussion
Today, Medicinal Warlock suits up to go into the ocean that is Team Fortress 2's cosmetics system. -
The Daily SPUF - A blog for you! Posting submissions from subSPUFers daily!
Silver Wolf replied to Medic's topic in General Discussion
Medic tackles Minecraft's adbundance of content but explains the difficulty of encountering it. -
The Daily SPUF - A blog for you! Posting submissions from subSPUFers daily!
Silver Wolf replied to Medic's topic in General Discussion
There's No Time To Explain! Medicinal Warlock's new article and Medic serves up another recipe, this time for stuffing! -
The Daily SPUF - A blog for you! Posting submissions from subSPUFers daily!
Silver Wolf replied to Medic's topic in General Discussion
Today, Medicinal Warlock takes a gander at MONITOR! Looks pretty cool for a free game I'll have to give it a go... -
The Daily SPUF - A blog for you! Posting submissions from subSPUFers daily!
Silver Wolf replied to Medic's topic in General Discussion
Medicinal Warlock gives his thoughts on the recent Smissmas cosmetics and aabicus gives an update on his time at college! -
The Daily SPUF - A blog for you! Posting submissions from subSPUFers daily!
Silver Wolf replied to Medic's topic in General Discussion
The sixth story is about the apocalyptic final showdown between two rivals... On Worms! I saw the ending coming but it still made me laugh... That's classic Worms in a nutshell :D -
The Daily SPUF - A blog for you! Posting submissions from subSPUFers daily!
Silver Wolf replied to Medic's topic in General Discussion
Medic explores the extension to the ship in Warframe! -
The Daily SPUF - A blog for you! Posting submissions from subSPUFers daily!
Silver Wolf replied to Medic's topic in General Discussion
My monitor flickered and glitched for a split second as I read one of Ordis's outbursts... Weird but nice timing. -
The Daily SPUF - A blog for you! Posting submissions from subSPUFers daily!
Silver Wolf replied to Medic's topic in General Discussion
The second story is about a mysterious diamond Volibear... Must have looked like a superhero to a new player -
The Daily SPUF - A blog for you! Posting submissions from subSPUFers daily!
Silver Wolf replied to Medic's topic in General Discussion
Damn it, now I'm thinking of (and missing) the german weapons that would occasionally show up. Whenever they showed up either in versus or campaign, I'd use them throughout the entire thing. Also, having CS:S weapons in L4D2 made me very happy. Especially since they had unique traits other weapons didn't. I think the weirdest thing is that they were showing up on the 360 version of L4D2... Never saw them on PC. Edit: Seems it was people with modded 360s apparently. At least according to the comment sections on YouTube. -
The Daily SPUF - A blog for you! Posting submissions from subSPUFers daily!
Silver Wolf replied to Medic's topic in General Discussion
Today, Medicinal Warlock talks on the topic of representation in games. -
The Daily SPUF - A blog for you! Posting submissions from subSPUFers daily!
Silver Wolf replied to Medic's topic in General Discussion
Simply DPS, really. The range weakness is rarely there since the majority of the map is cramped and enemies that lose sight of you will chase you down, closing that gap even further and making the pistol even more negligible. I just found (At least in C.A.G.E.D., I loved the pistol in HL1.) that the range advantage of the pistol wasn't worth it since the time to kill is MASSIVELY increased compared to the SMG. Over the course of a fight using the pistol, even against a single opponent, I'd often lose around half my health. Cover would of lessened that if the A.I. didn't seem to automatically fire off an SMG grenade (or throw a normal grenade) the instant you hid behind something. Due to said grenade, you were either instakilled, badly wounded or flushed out of cover and took damage from bullets instead, which is what you would have been taking in the first place if you hadn't run to cover. So it seemed more health effective to intentionally get shot in the face at close range but kill them quickly than to fight at medium range but kill them slowly. Unless you had ammo for the crossbow or grenades, of course. In which case you'd take little to no damage at all. The revolver is decent too but I forgot to mention it in the article... Whoops. -
The Daily SPUF - A blog for you! Posting submissions from subSPUFers daily!
Silver Wolf replied to Medic's topic in General Discussion
Half and half. First part was the lack of polish on release but they fixed a lot of things in the Spit'n'Polish update. Second was when JonTron was going to guest voice a character and he said something the developers disagreed with on social media so they dropped him. Some people took that as "virtue signalling" and boycotted the game, even though a ) they'd already payed for it and b ) the devs had every right to do so. People just like to be part of a mob for some reason, even over something so small and insignificant. -
The Daily SPUF - A blog for you! Posting submissions from subSPUFers daily!
Silver Wolf replied to Medic's topic in General Discussion
Funny thing about that is that it was only slightly altered after the community showed off the ridiculous problems having forced values caused, most infamously with Drogoz. The card Lung Capacity made his Fire Spit projectile move faster. Most players would put it on 1/4 power as that increased the speed by 50%, so it moved fast enough to reach the enemy quickly but not so fast it was nigh impossible to hit. With the forced values that meant it now moved at 150% speed. Which meant you could only detonate it point blank, as if you let it fly, your rocket would be too slow to catch up to it. Quality. So instead they just changed the default value to always be 50% faster which is a needless buff they added just to make their stupid system look like it was working. Every card is now just a one trick pony since they can't be altered. (In competitive that is, which is where anyone wanting a half-balanced match will be forced to go.) What's even the point in them having a numeric value in that case?? The split between casual and ranked just grew even more, pros or high ranked players can no longer warm up in casual as they're fundamentally different games now, your highest rated card in casual is now just objectively the best choice which only further kills customisation and play styles, whoever has the higher numbers is just objectively better than their teammates or enemies even if less skilled... I imagine if I sat here long enough I could list everything wrong with the system but it's probably better if I just accept it's dead. What a waste of a great game... Also, yeah I'm going to miss a fair few champions for both their kits and personalities... It's weird thinking that the hilarious, fun-loving, passionate developers who made me fall in love with the game work under the same roof as the gits that forced this change. I bet they're angrier than we are. -
The Daily SPUF - A blog for you! Posting submissions from subSPUFers daily!
Silver Wolf replied to Medic's topic in General Discussion
Edit: Forgot to link the first part, sorry! - Medicinal Warlock breaks down the system that broke down Paladins. Medicinal Warlock covers the death of Paladins via the introduction of infinite grind. This shit is really depressing. The fact they say they're "committed" to this new Cards Unbound bollocks is ridiculous. Paladins was getting better and better over time but in the most typical Hi-Rez way, they didn't just shoot themselves in the foot, they chainsawed their own legs off. Some people are saying "Yeah, but it's only the PTS right now." but they clearly don't want to drop it. I'll be uninstalling even if only a smidgen of this tripe gets through and goes live. Most of the community is reacting the same way we are and are ditching Paladins altogether and instead are jumping over to Battlerite. People say they actually respect their players too so that'll be a nice change at least. I'll give it a shot shortly and see what I think of it... Tribes: Ascend was murdered. Paladins is in the process of being murdered. The only game Hi-Rez hasn't sent to the graveyard yet is SMITE. How much longer I wonder? -
The Daily SPUF - A blog for you! Posting submissions from subSPUFers daily!
Silver Wolf replied to Medic's topic in General Discussion
In today's article, Medic talks about the hassle of gifting digital games (or their DLC ) in 2017! *sighs* I miss the ease of trading. I still rarely bring up a trade with a friend and then remember at the last second the 15 day crap or the "You haven't been friends long with this person" block. What fun. Also, if you happen to be feeling peckish, Medic's got you covered there as well! -
The Daily SPUF - A blog for you! Posting submissions from subSPUFers daily!
Silver Wolf replied to Medic's topic in General Discussion
Medic reviews the starter weapons in Warframe! I'd pretty much use nothing but the bow. I only started using another weapon when I could afford the Lex. I feel kinda bad for my skana, it was just decoration for the most part as I always forgot to use it.