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Guy923

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Everything posted by Guy923

  1. Guy923

    The International 3

    It's not really a bug, considering hook is supposed to bring you to where pudge is when the hook hits, and it's way too gimmicky to actually be OP.
  2. Guy923

    The International 3

    ahahahahahahahah
  3. Guy923

    Dota General

    fnatic might pick meepo, and you can hear the korean casters yell a lot
  4. Guy923

    The International 3

  5. Guy923

    What song are you listening to RIGHT now?

    [spoiler2] [/spoiler2]
  6. Guy923

    The International 3

    C'mon guys. Based Black and Syndereen are gonna steamroll everyone.
  7. Guy923

    Regularly Played Games

    #Dotaandplanetsidemasterrace
  8. Guy923

    Planetside 2

    Hossin has just been added to the test server. Get hype guys.
  9. Hey, that's a false statement, I'll fucking kill you if you say that again. Also, this surprises me greatly. Not the death threats part, the part where Cod players cared about balance.
  10. Guy923

    SUMMER SEAL 2013

    >tfw no money
  11. Guy923

    Update thread

    Update Notes - July 17, 2013 [spoiler2] GAMEPLAY - Abaddon: Fixed Abaddon's illusions applying Curse of Avernus. - Abaddon: Fixed Aphotic Shield being dispelled. - Abaddon: Fixed Mist Coil Heal/Damage order. - Dragon Knight: Fixed Dragon Blood's bonus armor not showing properly in the UI. - Gyrocopter: Fixed the Fountain doing no damage to Gyrocopter 's Homing Missile. - Io: Fixed Tether sharing mana regeneration when you have full mana. - Io: Fixed Spirits initially spawning 250 units away instead of 150 units. - Medusa: Fixed various spells being unable to remove the stun from Stone Gaze. - Medusa: Fixed Stone Gaze facing requirement not taking into account distance once the debuff is added. - Necrolyte: Fixed several specific heroes being unable to buyback for the rest of the game if they died to Reaper's Scythe. - Omniknight: Fixed Guardian Angel not affecting Siege units. - Silencer: Fixed Curse of the Silent being removed by Aphotic Shield/Manta. - Slark: Fixed Pounce's Leash getting dispelled. - Visage: Fixed being able to dodge Soul Assumption. - Fixed the free courier in Mid Only not always being controllable if you selected your hero too late. - Fixed Backswing behavior for: Soul Rip, Tombstone, Cold Feet, Ice Vortex, Chilling Touch, Enfeeble, Shallow Grave, Thunder Strike, Kinetic Field, Static Storm, Malefice, Midnight Pulse, Howl, Stifling Dagger, Static Link, Shrapnel, Psionic Trap, Whirling Axes (Ranged), Storm Bolt, God's Strength, Wave of Terror, Venomous Gale, Shadow Word, Fatal Bonds, The Swarm, Time Lapse, Maledict, Overpower and Ice Shards. UI - Added automatic detection of GG calls in tournament and practice lobby matches, which then ends the game 10 seconds later. - In the fantasy stats dropdown, players you have on any of your teams will be highlighted and mousing over them will list which of your fantasy teams they are on. - Guild invitations now display who's inviting you, and how many members the guild has. - Added a tournament drop for early roshan kills (before creeps spawn). - Quick Cast now works on the portrait of your currently selected unit. - Players can customize which messages appear on the Chat Wheel. - Messages sent via the Chat Wheel appear with an arrow icon next to them. - Calendar page now shows a list of tournament games per day. VISUALS - New Earthshaker model. - Updates to some Earthshaker effects. - Abilities that are configured to ignore Backswing will now continue their animation visually if they have no other orders or actions to take. - Fixed Eclipse not always playing the missed Lucent Beam visual effects. - Made Abaddon's Borrowed Time effect and healing more clear. MATCHMAKING - People who decline Matchmaking are temporarily restricted from searching for 45 seconds. - Parties are more likely to be matched against other similarly sized parties. - When matching parties, the matchmaker now also considers the minimum experience level on both teams rather than just the average. - Reduced the average skill variance in games where there are 10 individual players. - Fixed a bug in the matchmaker that was causing it to insufficiently segregate players based on win count. - Fixed a bug that would cause excessive queue times, especially for large parties or high skill players. AUDIO - Non-default announcers will now comment on pick/ban phases. - Windows Mixer control for Dota2 no longer resets to full volume on start up. - Music volume floor goes to 0. - Updated Abaddon VO. [/spoiler2] New ES model [spoiler2][/spoiler2] http://dev.dota2.com/showthread.php?t=98105
  12. Guy923

    Man your Internet Outrage shelter.

    Yes. Apparently.
  13. Guy923

    Man your Internet Outrage shelter.

    Who the fuck is Zimmerman?
  14. Guy923

    SUMMER SEAL 2013

    The general rule of thumb is that if it's not on daily deal, flash sales, or the vote sales, don't get it cause it'll probably get cheaper if it doesn't get it on the last day of the sale
  15. Guy923

    Update thread

    Maybe, but he'd have a case of Omniknight syndrome, you just can't lane him anywhere well, cause he's a STR melee support That purge can purge almost everything though, from dream coil to friends grip, so he might be useful if they can find a place for him
  16. Guy923

    Update thread

    Update Notes - July 10, 2013 GET HYPE [spoiler2]Added Abaddon! GAMEPLAY - Death Prophet: Fixed AI on Exorcism spirits that caused them to sometimes be less efficient and linger on units far from you - Doom: Fixed Doom not disabling Flak Cannon - Huskar: Fixed being able to attack while he is leaping in Life Break - Jakiro: Fixed Liquid Fire debuff being removed by Manta/BKB - Lich: Fixed the order of damage instances on Frost Nova - Omniknight: Fixed his spells not working on Mechanical units - Phantom Assassin: Fixed Stifling Dagger projectile speed traveling a little too slow - Sven: Fixed Storm Bolt aoe not hitting invisible units - Fixed Siege not getting increased damage when the Ranged Barracks dies - Fixed Buckler and Mekansm +2 active armor buff stacking - Fixed Vladmir's Offering not working on Siege units TRAINING - Added match making option to opt out of Limited Hero mode - Fixed some players not receiving item rewards after completing training tasks - Play Tab will now remember your previous selection - Fixed various progression bugs in Mechanics II - Fixed disabled skill assignment using CTRL+Ability when in tutorial COMPENDIUM - Added Player Card rewards. Unlock the Smeevil Crab mount by stamping complete teams - Added the International Fantasy Challenge. UI - Added a hotkey to Select All Units - Added a hotkey to activate Speed Burst on your flying courier - Minor reorganization to control settings page - Fixed Replay Speed Decrease hotkey missing from the configuration panel - Increased the maximum number of total spectator slots from 14 to 22 - Removed Favorite hero count limit - Moved Solo Only Matchmaking to a setting on the main Find Match tab. - New Tournament Drops: ... When a player reaches a Godlike streak ... When a Courier is killed ... When a player buys a Divine Rapier ... When Earthshaker Echoslam's 5 heroes - Fixed Quick Cast bug preventing use on neutrals/couriers VISUAL - Fixed Global Silence not showing the visual effect on Familiars even though they are silenced - Updated ability icons for Dark Seer and Dragon Knight - Added new disarmed effect - Fixes for a few portrait based effects, such as Enigma's vortex AUDIO - updated Mekansm SFX. PLATFORM - Added support for Mac OS X Minimum Mac OS X Requirements: OS X Lion 10.7 4GB RAM, 4GB Hard drive space. nVidia 320M or higher, or Radeon 7000 or higher, or Intel HD 3000 or higher - Added support for Linux Minimum Linux System Requirements: Ubuntu 12.04, dual core from Intel or AMD at 2.8 GHz, 4GB RAM, nVidia GeForce 8600/9600GT, ATI/AMD Radeaon HD2600/3600 (Graphic Drivers: nVidia 310, AMD 12.11), OpenGL 2.1, 4GB Hard Drive Space, OpenAL Compatible Sound Card Mac and Linux support is early and experimental. They will be remain in Dota 2 Test until the testing phase is complete. For reporting bugs, please see the Dota 2 GitHub at https://github.com/ValveSoftware/Dota-2/issues For community discussion of the Mac and Linux versions head to the Dota 2 Dev forums at http://dev.dota2.com/forumdisplay.php?f=447 WORKSHOP - Added Mok mandrill courier - Added Defense Grid announcer - Fixed orientation on Bounty Hunter's Jinada Glows on workshop items - Fixed Nether Ward effect orientation for workshop items - Added support for workshop authored effects on Kunkka's weapon BOTS - Bots will no longer stare at a dropped gem, futilely trying to destroy it. [/spoiler2] http://dev.dota2.com/showthread.php?t=96894&p=651901
  17. Guy923

    TF2 general

    Same. It's nice to see them finally do something, but I'm sure they'll goof something up, like always. If not then I'll be impressed.
  18. Guy923

    Dota General

    What I see most people do is grab static remnant at level 1, overload at 2, then put 3 points into vortex so you can pull people into your remnant, then you max either overload or remnant
  19. Guy923

    Planetside 2

    Are any of the lock on rocket launchers (Namely the air to ground one) worth it? They're cheapish, 250 certs, and seem useful. But I don't particularly know if they are efficient at what they do or if it's a pain to lock on, or some issues like that
  20. Guy923

    TF2 general

    I actually really enjoyed the rooftop bug near the 2nd cap. THANKS VALVE.
  21. Guy923

    Huff's Recording Studio.

    We are terrible people.
  22. Guy923

    Planetside 2

    Stock weaponry is great, but upgrades/scopes/stuff and a few utility items are a bitch to grind. I really want to buy more upgrades for my LA, medic, and HA, but they're costing 100+ certs a pop Side note, one thing I am enjoying about planetside is that nothing is really OP, just offers a different playstyle. The x-something bolt action for vanu is my new preferred rifle on INF, because bolt action hurts like hell, and can actually get that one shot kill that the stock can't
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