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Everything posted by <Witty Name>
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The bat is already weak. It takes so long to swing that every cop in the map can unload an entire magazine into you before the animation completes.
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As it stands, Bukkit is dead. Film at 11. Mojang is theoretically taking it over, but this is a spanner in the works.
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I saw it once in a pub. We still managed to set off the alarm, if I recall correctly.
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Dang.
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Looks pretty neat! you totally need the armor as well
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What about Winter Wyrm or whatever it's called? I can't remember which heroes have had assets made already, though.
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Dead Presidents is now slightly less useless, as instant cash scales with difficulty in the beta. 30% added to $1.3 million is pretty nice. Still, the only reason I have it right now is because I'm playing masterghost and felt like it
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Shotguns have very interesting mechanics: Each pellet does full damage; damage doesn't stack Pellets deal full damage up until a certain range, then linearly fall off to zero damage at another range Pellets can still damage glass past the maximum range but can't hit enemies Each pellet (maybe) causes individual knockback, causing enemies to be thrown into the air when hit with a solid bodyshot
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Slugs suffer from damage falloff for some insane reason. I can't get much use out of them.
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>hardboiled You don't want accuracy if you're firing from the hip, unless you're fighting at long range. A lower accuracy gives you a bigger cone for the target's head to be in, making headshots more forgiving (as you don't have a reticle to aim with). Since Payday's shotgun mechanics are more broken than a piece of fine china thrown out of a speeding car, you also get a chance to deal much more damage- each pellet can hit a different cop and deal full damage. At the same time, your accuracy shouldn't be too low, or you'll have trouble hitting people beyond close range. My build looks like this right now, for reference. I keep putting two points into tech to get nerves of steel, then pulling them back out to squeeze out a perk somewhere else. I've invested in Ghost for the armor speed boost and Mastermind to get dominator (mandatory skill).
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I play as an extremely aggressive shotgun enforcer, so I run around right in the thick of the wave and click on heads with my Raven/Loco. With Fully Loaded aced, I get 2-3 shells for my loco and a completely unreasonable number (twice that, at least. can't remember exactly) of shells for the Raven. Since I never really need an ammo bag, I can save it for the saw or for my teammates who are sitting in the back and spamming with 6 accuracy AMRs. It also makes the Thanatos more viable. You get a bullet for every 2 ammo drops, rather than for every 4.
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>Experience on all job was raised to be on the same terms as Rats >Bag values were changed to reduce the gap between some missions YES
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Apparently you can just set your profile save file to read only and the game will forget that you've used your keys.
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I suspect SWAT teams are significantly better trained than street cops.
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How did they make a power cord that catches on fire? It's a piece of copper with no electronics whatsoever.
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Swatting is nothing new, but it's certainly been making the rounds as of late. It's one of the unfortunate consequences of increased privacy- it's harder to track down these sorts of fake threats.
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Is this relevant?
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I'm thoroughly confused
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I picked zer0. He's very edgy. Pretty enjoyable playstyle as well; I'm only level 13 at the moment, though.
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Okay guys, I got Borderlands 2 in the summer sale and have yet to touch it. Are there any particular things I should know before I start playing?
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Darude - Sandstorm. Darude - Sandstorm Darude - Sandstorm Darude - Sandstorm. Darude - Sandstorm!
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Spoiler Reddit is great
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It's pretty simple
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"the head mod over at /V/ and leader of 4chan.org and Anonymous."
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New special: Donut Cop He ate so many donuts that he's fat and incredibly resistant to gunfire. He has half the health of a bulldozer, but can be easily killed by sneaking up behind him and meleeing him, knocking away his box of donuts. Uses jigglebone physics