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Doopliss2008

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Posts posted by Doopliss2008


  1. Planet: Dwarf lands, more specifically, Keldagrim

    Location: 9.3, 16,6

    Dominate Species: Dwarfs

    Characters associated:

     

    •  

       

    • Al

       

       

     

    Government(if applicable): Democracy

    Economy(if applicable): Trade, mostly related to mining, ore processing, etc.

    Description:

    [spoiler2]A rocky planet rich in ores, that somehow regenerate over time, inhibited by the dwarves that mine them, others has, but only the ores seem to respond to dwarfian hands/technology, the entire economy is built up upon mining, exporting the various ores, metals, and minerals.

     

    Although the majority of the dwarves live a simple lifestyle of living in loghouses in the countryside, their technology in the capital is a spectacle to behold,[/spoiler2]


  2. Binary/Doopliss/Kayohgee-probably gonna be posting our starting thingy tomorrow, we're going to be on Cavamina (check the planet thread) for a regular refueling as well as installing the last of the weapons systems onto the Business End, etc.  Just got a question-are any of you guys willing to be the "new guy" that we pick up this trip, or do we want to be an already-established crew?  I'm fine either way, just let me know how you want to start this.

     

    Probably not Al, since he was called there for the mining/terraforming help, since thats what a dwarf does.


  3. Name: Albert "Al" McAnic
    Age:60
    Gender: M
    Race: Human/dwarf half-breed
    Physical Description: 4'5", 120 lbs, dark hair, grey eyes, mechanical right arm/hand, has a robot minion, Hourai
    Weapon(s): old revolver shotgun, trusty customized blaster pistol, uses standard energy cells, EMP grenades Big sledge-hammer/mallet, various tools in mechanical arm, the arm itself

    Role: engineering
    Ship: the business end

    Abilities:

    • (Mechanical): Special eyes Allows for superior vision across long distances and special wavelengths. Allows for sight in the infrared and ultraviolet spectrums, as well as other ranges, very good shooting skills
    •  
    • Normal: Dwarf powers Fits in tight spots, has a prechant for finding ores/minerals, tough for their size, resistant to disease, thrives on alcohol.

       

       

    • Mechanical: Arms of metal Has tools/interfaces that lets user fix vaious problems on the ship with, tools can be used as weapons in a pinch, gives a brutal right hook, though

       

       

    • Mechanical: We have the technology- Can upgrade/repair anything mechanical, but takes longer time if the object is large

       

       

    • Mechanical: Hourai- Robot minion/doll, gift from someone, has fairly advanced AI, can do tasks on her own, possibly has a sister/twin >somewhere.... (shares same abilities, but has a jetpack for moving in space)

       

    [*]Mechanical/Normal): Big hammerwhen all you have is a hammer, everything looks like a nail, and when in doubt, use a bigger hammer,  Al carries a giant hammer hammer/mallet, customized with a jet engine in it, (think brawl Dedede), can be used both for combat and repairs

     

    Strengths: level headed, unless someone makes fun of his height, wise, great at fixing things, more durable than he looks, resistant to disease, resistance to alcohol's negative effects

     

    Weaknesses: short, can not reach up high, very quiet/shy.


    Additional Notes:


  4. acquired:

     

    spacechem (free shit FTW)

     

    LEGO: harry potter 1-4 and 5-7

     

    LEGO LOTR

     

    LEGO Hobbit

     

    LEGO batman 1 + 2

     

    LEGO marvel + DLC

     

    LEGO movie: the game

     

    spluenky

     

    the cave

     

     

    I think I like lego too much.

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