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Everything posted by FreshHalibut
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I thought combat medic would combo well with Ranged Rez-es and inside man assets sounded nice. But having no experience with Mastermind beyond 6 cable ties I'll just use your changes.
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I want to switch from my current build to Joker/GTFU-mind. How's this look?
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I finally got homepassing working and now I have all the streetpasses.
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What if Bayonets?
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Stop. Hammer Time
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Mercedes Benzium patch releases tomorrow iirc
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Progression is slow as balls until you're out of *snow-capped-tutorial-land* Most action skills are pretty meh (imo) until L16 when you gain the option to pick a gamechanger skill.
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This attitude always arises when a developer decides to use the same game engine for the next installment. Same thing happened to F:NV, people were crying that it wasn't an expansion pack to F3. If it's a feature length game with enough new content to justify that label, it deserves to be full priced. (But if it's pretty short and there aren't enough tweaks to keep the combat fresh, it probably could've been like a $30 DA:A type expansion)
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Half of me wants to pawn the items I've hoarded and never use. The other half says hoard all the things.
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Project Eternity has Big Head mode. This is the best thing. Spoiler ("Thanks Josh" is the caption when you mouse over Big Heads) Spoiler
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Part 1: Literally Bioshock 1 Part 2: What if Bioshock was Thief?
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Project Eternity Beta is out for all applicable.
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Went to Gamestop for the free Megastone (Heracronite/Pinsirite) promo. But it turns out they didn't receive their promo cards yet. But there was a cute girl behind the counter, so I'm going to call that a net win.
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False. They're expensive and prone to failure.
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Oh, are they making new episodes again? How are they?
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I watched a Day 2 video and it ramps up a lot, it's way worse with three poorly crafted animatronics after your blood. Gotta give credit where it's due. Like you said, in many other games shooting and running are options. In this one you're planted and your paranoia works against you as you try to manage limited electric resources.
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So the game is sitting around waiting for spooky things to happen?
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I actually didn't know these things. Okay, I knew rushing Anchorage and glitching Gary, but not the others.
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Honestly, money is pretty useless in all the Fallout games. Once you get a nice stockpile of ammo, Powered Armor, weapons, stimpacks, and a few companions, you're pretty much set. But GRA's unique weapons are super expensive. In F2 I can just run to Sanfran with no pants and get a job from the brotherhood to get free powerpants from the enclave. In F3 and NV you're stuck with poopy guns for a while unless you're loaded.
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In Kirby games, and by extension brawl, Metaknight is just a spammy character. They'll have to tweak him in SmashU to keep his spamminess, but punish button mashing (if that makes sense).
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Max Luck breaks every Fallout game. In 1 and 2, 10 Luck and the Sniper perk means guaranteed crits for EVERY hit. Funniest thing is the casinos giving me basically infinite money. I can walk in with 100 caps and walk out with 2000 five minutes later The Casinos in New Vegas actually have an upper limit before they kick you out (well, force you to stop gambling anyway). It's different for every one, but I think it's usually around ten grand.
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If you look at it from a pure gameplay perspective, Bioshock is normal at best, and most of the game is repetitive and pretty much shoves you into a cold, underwater city with some toys to play with then goes off, locks you in there, then goes down stairs to the living room to watch late night sitcoms and the Saturday Night Live. But you can say the same with Deus Ex and Half-Life. That's true, I suppose the point I was making, is that people criticize Infinite for not having the same gameplay as Bioshock 1, when the gameplay of Bioshock 1 wasn't significantly better or worse. Both Rapture and Columbia were fun to explore and unravel the history of.
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I wonder when the Funlinger strangifier will surface. When it drops, I'll probably hang up my old one and slap a strangifier on a Vintage Slinger.