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Everything posted by Binary
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*Watches thread, notebook in hand...*I'll post a few of mine later on.
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That could work, but what does it do with sappers? I see far more utility in destroying suppers than repairing the sentry. If the engineer's dead, and the sentry damaged, chances are that a heavy just rolled through, and a pyro'd die just like the engineer's did.
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Double post away!>Sharing just for the pyro part.
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Ooooh, alright. I wasn't aware they were still updating DotA. So you mean that DotA 2 will reflect the balance changes from the DotA changelog then?
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Is sad day! I'm really kinda sad to see him be done with TF2, I hope he keeps making stuff, though.
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I am seriously confused in that case.
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Wait, is this in the main game, or the test? Because I'm not seeing any documentaion on the wiki or anything.
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Seeing how quickly we got signups, I'll be posting the bracket on Wednesday, if that's ok with everyone.
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FINALLY OOh you in trouble now boy... Like that new inteligence hero as well, might give 'em a run.
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Gangnam Style is now the most liked video on YouTube
Binary replied to LadyBernkastel's topic in Entertainment Theater
They finally added it to the track list at the roller rink last night. It's great until late you see middle aged adults attempt it. :ugh: -
-Backburner: 130 degrees crit angle With Flamethrower finally getting its much deserved buff, Backburner became a lot les suseful again, sadly. Seeing as the Spy gets 180 degrees for his backstabs, I think Pyro deserves 130 as well. Yes. -Gunslinger: very frustrating The Gunslinger is a very frustrating weapon to fight against. While that sounds very subjective, I know I am not the only person that thinks that way; I often see people complain about Gunslinger engies, and on two of my regular servers it is actually sort of an injoke: "too much fun on this server, we need some Gunslingers". The issue is mostly that it completely locks down Scouts and Pyros from an area, and can be put up incredibly fast again. I don't really know how it should be fixed, although I heard someone suggest that when a Battle engie dies, his Minisentry should get destroyed automatically, which I thought didn't sound too bad.I am actually alright with this one. However, can I suggest that the sentry instead looses health when the engineer isn't alive instead? A main strategy is that if the enemy decides to focus on you instead of the sentry, it might be able to finish them off. If it looses health after you die, then it can still accomplish that, but it would still go down. Keep in mind that in exchange for a full level three sentry, they get a small, un-refillable sentry. If you wanted to reduce the spamabilty, maybe a cooldown or a longer build time? -Homewrecker / Neon Annihliator: Sapper removal removed, and given a different buff. In my opinion, the sapper removal attributes of these two weapons make the Spy's job much too hard. There is the theorycrafting of saying a Spy should lose the 2 versus 1 fight, but in reality it is never just a spy versus those two and there are much more factors to consider: The Spy already had to sneak past several other enemies to get in, and just a tiny brush of fire will ruin his attack completely. Oh boy here we go. I will defend that attribute until I die mind you, so here's my two cents. The homewrecker is a decent side-grade to the always used Axetinguiser/other offensive mele. It is the ability to destroy sappers that give it is utility, so if that was removed, it suddenly becomes just another offensive weapon. Keep in mind that the pyro cannot repair the buildings, or upgrade them. So if the spy manages to kill the engineer, and get sappers down, but manages to get killed in the process, they've still wounded the buildings. If anything, it might be interesting to have the pyro wear the Homewrecker on their back, so spies know that they are dealing with one, and might attempt to kill the pyro first.
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Hm. Alright. That was pretty much the first one I found, so I hadn't tested it.I'm thinking we might use this: http://gameknot.com/ It seems much better. You'll need to create an account and send friend requests, though.
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Heh, looks like we're all about the same skill level at least! (I'm not great either.)Along with Ted's Prize, the winner will receive a TROPHY! I'm going to name it something witty and clever (read: suggest names), and it'll pass between winners if we ever do this again.
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Horray! Got mine to work! I also remember it being a bit difficult in the beta, but I'm hoping that's been smoothed out by now.
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I'm yet to check on this as well, I'll see what mine does.
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Just found this one tonight, probably the best I've seen in a while. http://www.youtube.com/watch?v=1iWS4EF33Xg&feature=related
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Ctrl+F: "Tinker" "No results"Okay.png
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Hello Emergency Medical Technician friends of Comeau's!
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The Voyage of the Rampant Stallion: Crew: Idiot Cube: Human Atylonisus: Enig Alexgndl: Enig Started out rather simply, flew around, blew stuff up. Made it through the first three sectors without issue. Then... Turns out hes a wimp. Blew 'em to pieces. Twice... Then we went into a Slug Nebula. And the ship caught on fire. Finally made it out of there, picked up a crew member, and some weapons, and a few other drones. Guess what I forgot to buy? Someone came and gave us fuel, so was k. Made it all the way to the final fight, tried to make it to a repair station. Then the ship caught up. I think we all know how this ends... I gotta figure out how to beat this thing...
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I personally will not be switching. The app store is added on (kinda like the store in Ubuntu), but you can still add programs like normal. I believe things in the store get integration with windows more, and I wouldnt be surprised if companies sell exclusively through the windows 8 store eventually. As for windows 8 itself, it's a console port of an operating system. I'm not saying it's bad, but they don't need to push it for the PC. It'll be great on tablets, but it's designed for them.
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I...Wait...:headsplosion:
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Using the manual, really long one, I am apparently a Monk of Mind.
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Dat postcount.4 here, 6 there.I feel outclassed.