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Everything posted by Binary
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Ohhh, I like this. Not great in my monitor, though.
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Inb4lock has to be a parkour thing where you slide under doors. And Dvdgg: Most likely never. Along with any of the other fan games.
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I AM NOT READY FOR THIS!*quickly prepares some promotional material*And inverse Valve time strikes again!
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MOTHER OF GOD. You're right...
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I'm assuming that you mean that we should get it on Steam for the community features. There are a few problems with this, which I've learned from something I tried to get on steam earlier. -They don't exactly give out developer accounts to anyone. -Any game that uses steamworks features must be in the store for some weird policy reason. -The steamworks stuff is written in C++, which would require someone to convert them into dlls for my engine. -It is almost a Valve IP, which disqualifies it. In general, its a headache for both me and Valve. Me because I have to integrate another language that I am unfamiliar into a existing engine, and Valve because they are supporting a game that would have a very small playerbase.
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So, um, hypothetically, I may/may not possibly be considering perhaps beginning to think about considering to begin working on this possibly. What I am currently speculating:-It will be multiplayer. -It will be easiest for me if it is client-server. (As in, a host starts the game, and someone joins them.)-That may require ports to be forwarded.-I can set it up for dedicated servers if necessary.-I will not be able to host said dedicated servers.-I would greatly appreciate a standard character sheet and stats.-I would also appreciate someone doing artwork.-Sounds would also help (Maybe record our own lines?)-It will not be on steam.-It will be free.-It will be windows only.-It is replacing SPUFfortress.-I'll try to set it up for 2-4 players.-There will also be item drops in game. (Ban Hammers, Party Cannons, wheel guns.)-I will try to add game-pad support. (I don't have one, so I cannot test it.)-That is all that I will speculate.This will be one of my first major attempts at a multiplayer game, so we'll see how it goes :)
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THEN YOU HAVE NOTHING TO LOSE, MWHAHAHAHAHA!edit: NEWS!http://www.pcgamer.com/2012/08/30/dota-2-trading-cards-and-figures-spotted-at-valve-hq/
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Yep, those sound good.
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Waaaait, I can see them too!IM CUREDHertz confirmed for augmented, btw.
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Pew Pew Pew!I'm back in touch with my tinker. For the first half of the game I was able to play before it crashed...
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By jove, you're right!I guess that takes care of that.
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Not really. Well, maybe current events. SPUF discussion should be in the private forum so as to avoid... incidents.
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TECH FORUM!PLEEEEEEEEEEEEEEASE?Maybe a current events thing, or a SPUF discussion?
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Searching for Medics for the Ultimate Challenge!
Binary replied to Comeau's topic in Team Fortress 2.5
Im in, if im around. -
ALL CAAAAAAAAAAAAAAAAAAAAAAAAAAPS!
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Ohhh, even better, this one seems to fit my screen finally! No more bottom scroll bar!
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Oooh, I like this one. Silly SPUF light users. Come, see our vastly superior color scheme.Edit: "Farmed Rep:" BRILLIANT!
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Its Free to play. And in a good way so far.
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The community is great. I think some of the anonymity helps, as there's so many people. I crashed a carrier once, we all just respawned and picked a different pilot, no problems. The people I went down with in the last story? They were a squad, and invited a few of the stragglers to join them afterwards.As far as I remember, they have groups called outfits, and we would DEFINITELY need one of those to stick together. I've been playing on the West server, but would the majority of you play on the East server? (US)
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Forget the silly disclosure thing, I need to vent.I've played this for a good majority of today, and all I can say is that this game will take over the world once it is out. Seriously, its good. Its laggy, unoptimized, and bug ridden, but dang its fun. The scale is massive, like Far Cry 2 massive. Everything is fairly responsive for the most part, as far as connections go. I've said this many times, but it feels like war. Not like a fight, as in, "oh, we lost this base, gg." As in "We lost this base, fall back and we'll re-take it." You can't rambo it either. If you try to go and capture a base by yourself, your dead. even only two people increases your odds of succeeding.Best story of the day: Respawned at the "central hub," and went out to a waiting Galaxy (Its a dropship, fits like 12 people, and acts as a mobile spawn when landed.) I take a gunner seat, and we take off. About midway to where we're going, two New Conglomerate (rival faction) Reavers (basically the best planes in the game) start following us. We try our best, take one down, and wound the other. It turns away as three more take its place. Our pilot tries to land, and we all bail out just as our ship explodes. About half the crew survive. We regroup, and gun down the rest of the Reavers, then we storm a nearby base. We get a few wanderers along the way, and head over to help the rest of our faction capture a large stronghold. Long story short, we won. So, we will all be required to play this as soon as it hits Steam.
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Neil Armstrong, first man on the moon, has died.
Binary replied to alexgndl's topic in Current Events, News & Politics
:( This makes me really sad actually.End of an era... -
I have one just for following people. Minecraft, Tf2, Planetside, ect. Also, don't feel left out yet: *spends the last two hours downloading the beta* *loads it up* *Gets ready to choose a server* LOCKED http-~~-//www.youtube.com/watch?v=WWaLxFIVX1s They apparently turn off the servers at night during the beta. Or something.
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Eh, I don't think I've done one yet. Binary Level 01 Moderator. Appearance: Some guy with glasses and a computer strapped to his back. Weapon: Crowbar Attacks: Verbal warning: Does massive knockback, but very little damage. Multitask: Can create up to 10 clones that mimic the original. However, with each clone, movement speed and damage decrease. Hack: Temporarily take over any other player. Cannot move original during this time, and gains a 50% health boost. Procrastinate:Player casts a decoy of themselves a few seconds behind them. Mimics the movements of the real player, just after the fact. 50% less damage done while active. Final REP Smash: Sandy Statues: Drops large sand based versions of famous monuments randomly over the map. Statues remain after rep smash, but are destructible. Also equips the BanHammer after use.
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*Cough*......... Ahhhh, who am I kidding, I don't have the free time for this. Or the pixel art ability. ........ Yep, totally not going to even attempt this... ......... ........ *gets to work on a fighting game engine which once 50% done never gets seen again.*