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Everything posted by Binary
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The pyrovisionWhich I just realized I also called. According to the law, you must rep me as well.
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Ah, but they were smart about it. They have vintage and regular versions.You get the regular one for dominating.
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My bad. poorly worded. Haven't started downloading yet.
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Day three just hit. And it is awesome.
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WHERE IS DAY THREE! lc
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Also activates "Pyrovision!" Changes all classes into miniature versions of themselves, and makes everything all bright and cheery.
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I want a baloonicorn mele now. And Pyrovision!
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A wireless microphone. For the interview.
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That. That was beautiful.
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We are discussing stuff in the chat here.http://steamcommunity.com/groups/spufgaming
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Garry's Mod would be pretty fun as well.
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I *could* prepare my backpack, I suppose. If I crafted all the weapons in dont use.
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http-~~-//www.youtube.com/watch?list=LL3Eaunimub5zgodPt60USDQ&v=I_yfQwmwKX4&feature=player_detailpage#t=229s Skip to 3:50
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I'd rather have the more fire one.
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DARN YOU REP CAP!Personally, I will be VERY happy as a pyro main in the upcoming weeks.
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Words cannot describe the awesome I have just seen. All I can say is: Decapitating headshots.
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I've been meaning to try GG, heard its pretty good.
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I concur. They were great right up to Metro Nui. After that, it was all downhill.
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Working on adding: Sentry.Stream (If its working):http://www.ustream.tv/channel/binarycodedUpdate: Stream's done. Good news: I got the basics for the sentry done! I'll upload a proper video when I can, but it'll be more likely you won't see it in action until the next proper release.Bad news: Ustream ssuuuuuuuuuuuucks. Anyone got some good advice on a screencaster?
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Well, Spring Break is coming up, and seeing as I'm going to have some free time on my hands, I've decided to ignore my (many) current projects and get started on a game based on the wonderful thing called SPUF. It will be a top-down shootemup RPG. I'm currently working mainly on the engine, but keep on posting ideas! Probably taking a few things from the Super Spuf Fighter thread. REP based powers, Fight off trolls, maybe meet a few famous spuffers along the way. Work your way to defeating (or joining) the Admins. Again, open to suggestions, and I'll update as progress is made! WORKING ON: Nuuuuu Weapons! v0.3.2 (5/31/12): -Modification improvements: -Item schema now available for editing -Item inventories also available for editing -new object: obj_rocket -rep now attracts only from a certain distance, also remains longer. -fixed error when firing with no weapon pressed. v0.3 (5/24/12): [*]Added new enemy types: Medium and Monarch Spycrabs [*]Changed rep drop image [*]Added Detonator. Still does not do self-damage. [*]Added Alt-fire to the flamethrower: Compression Blast. [*]File structure system change for easier future modifications. [*]Adjustments to the window size. [*]Added first hat. Get by defeating the Monarch Spycrab. [*]Changed the inventory screen. [*]Improved enemy AI (Thanks O'Malley!) [*]010101010111000001100100011000010111010001100101011001000010000001001100011011110110001101100001011011000110100101111010011000010111010001101001011011110110111000100000010001100110100101101100011001010111001100101110 -Download- STEAM GROUP WIKI
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I learned that this is the only movie where you can trust the robot.
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Yes, damage is tied to the objects. I can move that into the schema if you'd like. Also I'll finally have some time to work today. Is there anything anyone would like me to work on in particular?I can (at this point) work on:A new enemyAnother classMore weaponsGame mechanicsorLevel design.I'll also be attempting to stream whatever I'm doing.Or I can drop everything momentarily and work on a multiplayer minigame.
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That map will be on the SPUF server from now until the Halloween update.
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Another thing I bet we all have is HL2 Deathmatch. And associated mods.