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Everything posted by Binary
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Is this tallerest enough?
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Now is the discussion thread!Topic found here: http://forums.steampowered.com/forums/showthread.php?p=30348266#post30348266
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(I realize that..., I mean't why can't I stop looking at it )
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Why can't I stop watching???
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Where? Wait, checking....Nevermind, found it.
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Quick! If i was to get, say, 800 gold, and play the engineer class, what would be it's best use?
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SubSPUF makes a weapon! Part one: class and slot
Binary replied to DualJay's topic in Team Fortress 2.5
ill second the Sapper vote. -
Im, um, level... 7. I just started playing again, though.
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ITS ALIVE!lc
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Udated to clear up some confusion. Think its ready for SPUF?
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Ever played "Tiny Wings?" Glide down slopes, and use your jetpack to go up slopes/make it to the next downward hill.
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But what does this "shazbot" really mean? :thought:
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Well by that logic, I'm defying physics. I play engineer and cap the flag occasionally. Oh, most indubitably.
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Hm. Maybe there will be the Tallest, and then the Tallester.Or maybe they alternate being tallest with their animations...
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Which will be often.... There might even be two!
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same as usual. Is it ok if I add you guys as well? I already got the people off my friends list that I could find.
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For simplicity's sake, (and so you don't have 20 different sets of ammo for your weapons), all ammunition will be infinite. What if they were built into the levels already, both the entrance and exit? So people who don't use engineer can still get there?
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I still plan on putting them in, I just haven't added them yet because I'm still working on the game mechanics still.
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Pick your favorite. Or eeny-meeny-miney-mo. :p
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No, actually, you pick the class that your team has the least of. The playtime of for comparison later.
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How Do You Guys Feel About Having To Pay To Join?
Binary replied to Just a Gigolo's topic in General Discussion
Ladies and Mentlegen, actor of the year award! -
What I mean is that there are 5 possible equip regions set up in the inventory: Primary, Secondary, Mele are all the weapons slots. Then there is a hat and an item spot. So for example, 1-3 would switch between shotty, pistol, and wrench. If you wanted, say, a mini-dispenser, you would put it in the equip spot, and any time you place a sentry, it will place a mini one instead. I like the idea of the PDA screen, maybe just have it open on 4?
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I would prefer to stick with my standard setup of the three slots, but if necessary, I suppose a change could be made. My logic was that they would not use both unless they wanted to fight with just the wrench. I could possibly move the sentry to the pistol slot. The other option might be that he has hotkeys (4-7) that build the building regardless of weapon, and have alternate buildings in the "item" slot. (You have a hat and item slot along with the standard loadout.)