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Everything posted by Binary
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everyone download. i say we begin in an hour.
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Here ya go!
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Ok, I just figured out the one thing we HAVE to do:1. Find a server/ create one.2. Turn on text to speech.3. copy and paste "mine" into the chat 100 times4. everyone press enter.5. go to the hospital to repair your laughing muscle.
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toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters toasters
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OOOOh, WAIT, I GOT IT!MOONBASE ALPHA! Who else wants to have a rover race while everyone else dies from a lack of oxygen?
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See here.Sounds like it'd be a ton of fun, too bad I cant spare the money on it now...
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My username: I guess it kinda looks like me, actually.
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ah, ya, that is a leftover shortcut, i meant to fix that. and you cant die because, well, it dosent know how, lol. (havent added that yet)
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Alright, so it really isn't much of a game right now, or SPUF-y, but I'm a little low on time ATM, so here's my progress so far: DOWNLOAD This is my test room, so it won't regenerate or anything, but you can press "R" to restart the room. Controls are the arrow keys, spacebar, and 1-3. Enjoy, and let me know what you think! (The smoke effect is a stand in for collisions right now)
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id be up for left 4 dead 2 in a couple days, either that or css or dota
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alrighty, ill try to get one out by the end of the day then!
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so, another quick question : would anyone want a demo of this now, or should i get more done first?
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The First Ever SubSPUF Raffle EVER!!! (Win An Unusual)
Binary replied to Just a Gigolo's topic in Team Fortress 2.5
which brings the question, what happens to the hats of those who enter? also, can we still enter? i just crafted a hat im not too fond of. -
Alright, I think I'll do that once I have a demo up, probably sometime over the weekend. That's pretty much what they do. They're like added on health. And they'll not only heal you, but they can heal enemies as well. (As in, I'm planning an octoheavy battle the way it was meant to be.)And as for multiplayer, um, its possible, but I'd reeeeeeeealy not want to do it for something like this. Perhaps a later game /minigame.
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Yep, that would be possible to be added! Would the boss that does that maybe be in the same area as the Op/Up war?
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i rather enjoy APB, ill take a look at that one when i get home as well.
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Ya, that could be pretty cool, actually. Plus there are some things that just need voice acting. (Pootis.) Also, is there a way to get a poll in the OP? I would like to find out which class I should do next: Soldier? Engi? Scout? Heavy?
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How about a medigun?And shotgun.
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I was afraid that would be the reaction. Unfortunately, the mechanics are too clunky to do anything nearly accurate enough for spies, as well was the fact he really only has two weapons, both which do low damage in normal conditions. However, I will try to include some salvaged invisiwatches if it makes you feel any better.
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Won't be too difficult. In visibility will use alpha settings, and the DR could only be a variable. Keep in mind, though, that spies will only be enemies.
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Half support, half offense. Well, really whatever my team needs at the moment. I rarely play soldier, but we had none once, and turned out I'm actually pretty decent. I have a "pybro" loadout, (flamethrower, flare, and Maul) for helping engies, but every once and a while I'll go cap a point that needs capping. Same with engi, I like battle engi, but if needed, I make a mean defense. I'll even go jarate sniper on occasion.
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Yes, its actually really fun. Really fast paced, though. But really, your jet pack isn't on the spacebar. No, its bound to one of the mouse buttons. That speaks for itself.
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Finally, medics are done! Next, is inventory equipment.
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Yes, I can make shops have a random inventory. Unfortunately, the way I set the schema up, I cannot make them AS random as Borderlands, that is different randomized (stats, make, ect.) weapons in every shop, but I can have them have a random stock of weapons. (If that makes sense, its kinda hard to explain.)