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Everything posted by Binary
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How about a medigun?And shotgun.
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I was afraid that would be the reaction. Unfortunately, the mechanics are too clunky to do anything nearly accurate enough for spies, as well was the fact he really only has two weapons, both which do low damage in normal conditions. However, I will try to include some salvaged invisiwatches if it makes you feel any better.
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Won't be too difficult. In visibility will use alpha settings, and the DR could only be a variable. Keep in mind, though, that spies will only be enemies.
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Half support, half offense. Well, really whatever my team needs at the moment. I rarely play soldier, but we had none once, and turned out I'm actually pretty decent. I have a "pybro" loadout, (flamethrower, flare, and Maul) for helping engies, but every once and a while I'll go cap a point that needs capping. Same with engi, I like battle engi, but if needed, I make a mean defense. I'll even go jarate sniper on occasion.
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Yes, its actually really fun. Really fast paced, though. But really, your jet pack isn't on the spacebar. No, its bound to one of the mouse buttons. That speaks for itself.
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Finally, medics are done! Next, is inventory equipment.
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Yes, I can make shops have a random inventory. Unfortunately, the way I set the schema up, I cannot make them AS random as Borderlands, that is different randomized (stats, make, ect.) weapons in every shop, but I can have them have a random stock of weapons. (If that makes sense, its kinda hard to explain.)
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Alright, ill keep it in mind. I am planning on setting up a three companion system, where there's you (as either a pyro, soldier, engi, heavy, or scout), and up to two companions at a time, which would be either a medic, some of the bosses you beat, or other random characters. So like the stock weapons picked up from enemies? Alright, that can be done. Doable as well (plus fun to code!) Alright, simple enough. Looks like I'll have to have a whole section of minigames somewhere.On another now, I will be implementing a random weapon drop, so you can get weapons so far: (rarely) from dead enemies, bosses, shops, and drops. Hats, on the other hand, im still thinking about.... But of course!
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From your other topic? Like an alternate medic?
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I told ya, they're already in there!
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Ahhh, finally. I got the inventory all set up, and added reputation. Tomorrow: Medics.
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Going with the theme of the "getting to know you" threads, I thought it might be interesting to see where we've all come from in our time connected to the World Wide Web. Simply post or explain communities or websites that you did/still frequent.I'll start:The first website I really started to get attached to was a Lego Bionicle forum called bzpower. That was really my first major website, and I spent quite a bit of time there. Next, one of my friends introduced me to Neopets and Millsbery, which were a bit short lived. My obsession before steam/SPUF was the infamous Roblox. Actually a ton of fun at the beginning, but it started going downhill after they introduced premium stuff. Now I frequent SPUF, SubSPUF, and the Game Maker Community.Your turn!
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Ah, but have you followed every link on said pages?
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ha! for the sake of suprise, i can neither confirm or deny that that will be added. now, if you will excuse me, i just got linked to tvtropes.
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Ha, that would be funny. i might also add a chance that some of the dropped rep might be troll rep.
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Sure, just be sure to remind me after I get the main game done. Also, progress: REP! REP EVERYWHERE! Pretty funny, I had some math wrong, and the rep went away from you, instead of toward you.
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Alright, I think I figured out how to solve the pony issue. There will be an option in the menu to turn them on or off. When on, all things that are supposed to be ponies will remain as so, and if they are off then they'll be replaced with something else. Also, my to-do list for today: Add rep, posts, ect. Maybe get the inventory started.
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Ah, I loved this show, and now there's a whole new season! thanks for pointing this out man!
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They split in two for every person hit with said chair.
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Only if you go into third person, and can only attack by running into people, who are instantly gibbed.
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Nope, never heard that before....... lol.on another note, I became a bag o dirt 6 posts ago!
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Well, If you want to look into it at least, the program I'm using is called Game Maker (v8.1), but it's got its own language. I could certainly use it later on when I get to level design, its pretty simple.
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That's what frightens me.......I am prepared, however. It will just take a while. A long while....
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Yes. This is my thought. I'll put them in, but they can't be everywhere....
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Actually, no, thats not too complicated at all, actually. However, they would have to be their own weapons, ot would be to difficult to do that to existing ones.