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Everything posted by Razputin
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I did my first run with Mordecai, because BIRDLilith looks rather fun as well though
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I didn't really enjoy it on my own, it all felt incredibly grindy. However the few times I played it co-op I had tons of fun, so that's why I'n trying to organise a 4-player run
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Which therefore also includes half-life, l4d and tf2
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exactly!really bumscag, give it a try, you won't regret it
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it's just that I don't like all that wank he wants to cram into the music because it makes it sound more complicated. I've heard much better versions of the rocket jump waltz for pianofor a tf2 analogy, he's the kind of person who uses the stock flamethrower when playing pyro because degreaser "makes it too easy", then getting less than 0.5 k/d
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Was Battle Palace the one were pokemon picked their own moves? I hated that one My brain also still isn't sure wether or not it liked Battle Factory. One thing's for sure, Battle Factory definately hated me, though
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that's a waste. Hell, it's free to play, why not check it out. And the funny thing is all these people above saying you shouldn't try it out probably still play it weekly
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someone punch that guy in the face so he sticks to the goddamn melody and stops putting in all that whiffy unnecessary crap all the timeno sir, I don't like it. "A little heart to heart" and "right behind you" on the other hand were really good.
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Try it, it's free, and I don't know of a single other game that can give you such a kick as airshotting a flag carrier while racing over an icy moon at 200kmph.That being said, don't expect it to last too long. As Nerfed rather pessimistically (albeit true) said, Hirez's way of releasing new content is awful and the game is getting more and more pay to win. Still it's an amazing game, and I got about 100 hours in it. I don't regret the 30 bucks I spent it at all either.
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¿No hable Español? ¡Es terrible!Es un opurtunidad perfecto por aprender una nueva lengua
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pretty much. The guy who manages it is actually a stock market expert, but that doesn't change the fact that the sheet is complete bollocks; the Detonator price for example crashed so hard because the sheet said it was 2 keys but noone was retarded enough to pay that for one strange, while the sellers stubbornly kept clinging to that price because that's what the sheet said However because it's such an easy how-to guide for all the items, all traders keep using it, and everyone whole realises how dumb it all is are forced to use it anyway because everyone else uses it and they'd be massively ripped off otherwise. It's a petetum mobile of retardedness.
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How Do You Guys Feel About Having To Pay To Join?
Razputin replied to Just a Gigolo's topic in General Discussion
my profile number is higher than the amount of membersI'm the Goddamn Missingno -
fixed, so many unnecessary words there GigoloTrolling aside, I'd love to join you guys in a round of campaign once but I really dislike playing infected, so no versus for me
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Apparently, The All-Knowing Spreadsheet just got updated, and the Strange Det crashed from 2 keys straight into 2 ref, and I managed to get one for 1.33 ref shortly after.It was actually pretty amazing to see; I was on a trade server at that moment, and as soon as someone announced the sheet got updated the chat fell silent, and after a few seconds it got flooded with people trying to sell their detonator for a key before the word came around
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I already succeeded in getting a strange shortstop and shiv for a non-retarded price (2 ref and 1 rec)The tradejujus still claim strange det is worth 2 keys though :(
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protip: play custom servers
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I need help making an MSPaint comic
Razputin replied to 2560x1600@120hz's topic in General Discussion
can I be a cool boy toototally worth spending my 100th post on -
I still consider the crafthats to be p2w. Still, TF2 isn't even nearly as bad as Tribes is if it's about moneygrabbing
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man, that's hilariousI don't play dota but I want to be kept up to date with this one
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It's hilarious, they're pulling the exact same shit with the plasmagun that they did wth the jackal1. make it horrendously OP2. make it cost 100k exp and put it in an attractive 10-bucks weapon set3. ignore complaints for a week4. after many players give in and buy it, nerf it so it is slightly less broken, but still OP5. hide behind the hirezdrones from the still valid OP claims with argments like "people paid for it / it already got nerfed / l2p"6. ????????????????7. profit!
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servers them right, the filthy peasantsbut yeah I'm looking forward to this
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updaaaaaaateit's a bit of a shame they removed the building healing for the black box, it fitted really well. It was horrendously OP for the Ubersaw though. Also why the ♥♥♥♥ did stickytraps need to be more visible?I love the content of crate 43 though, FINALLY a strange shortstop and Detonator
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Terrible Hat Liked By Terrible People
Razputin replied to Just a Gigolo's topic in Team Fortress 2.5
That would definately be a new low in Valve´s quest to destroy TF2´s artstyle -
That would be proof that the teams get changed to make it harder yeah, which would be fine.If they´d seriously change accuracy values et cetera however..
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I always wanted to do one on SPUF but I'd obviously just get shat on, so I figured this might work better on the more sophisticated subspuf General changes: all weapon sets now work without the hats. Nocrit/nospread is now the default Scout: FaN: knockback moved to mouse2. Firing rate decreased to that of the Scatter, reload time decreased to keep its current DPS Soda Popper: minicrits can now be activated by pressing M2. Build hype by doign damage instead of running around being useless Shortstop: What Nerfed suggested Crit-a-Cola: No more cooldown, having it active already has a downside so why does it need cooldown Mad Milk: Decrease regen to 50% instead of 60% Winger: completely removed and redesigned, because +damage -clip is boring Sandman: completely removed, making the player lose control is bad game design. Seeing how much it has been changed, we should probably not bother with redesigning Sun On A Stick: Now fires a flare on m2 with a recharge similar to Wrap Assassin Atomizer: ignore its brokenness so I can keep abusing the hell out of it Soldier: Tank Buster set: completely revamped. Suggestion: -25 hp, can overheal from all sources (can only pick up medpacks when not overhealed) Direct Hit: damage ramping changed so it does 70-ish damage on long range while no longer oneshotting 125HP classes Black Box: restores 20% of damage dealt instead of always 15 to promote aiming and demotivate spamming Rocket Jumper: no more damage weaknesses Liberty Launcher: removed and made into something more interesting and less crutchy Cow Mangler: remove the extra rocket, damage penalty, nocrit, slower reload and crit on reflect. Probably just remove altogether. Oh, and make the projectile more functional and visible All the Banners: No longer have to be switched to, can be activated through mouse2 Concheror: heals 50% of damage on activation. Alternatively make it much easier to charge Gunboats: fused with the Manthreads Equalizer: nocrit Half-Zatoichi: longer range Pyro: General:flame particles twice the speed, half the life etc. Also lag compensation Flamethrower: 10% damage boost, other flamers get scaled to keep their current damage Backburner: backcrit range increased to 140 degrees instead of 90 Phlong: removed and completely revamped, balanced or not it's just a really dumb and skilless weapon. Also where is my damn lightninggun Mannmelter: I have no idea, I used it maybe once. Seems rather useless. Homewrecker: Immune to knockback when held, damage increased so it twoshots level 3 buildings. No longer removes sappers (I'll get hate for this) Vulcano Fragment: as long as held out, all player set on fire by the player receive minicrit afterburn Third Degree: idunno, minicrits on burning enemies? Demoman: Loch-n-Load: damage increase is now 15% instead of 20% so it can no longer oneshot 125HP classes without spread, explodes on any surface for very minor splash (20%-ish of pipe splash), selfdamage increase is removed, falloff is removed (current LnL actually does less damage than pipes if its target isn't right in yoru face) Boots: Adds decent targeturning that works even if your mousespeed isn't 1 picometer/360 Both shields: melee can't randomly crit Scottish Resistance: 25% faster reload speed Skullcutter: Increase extra damage to 40%, decrease speed even further to Soldier speed. This wep needs more tradeoff to be interesting Heavy: Hybernating Bear Set: Made into something interesting. 5% less crit damage? What? Natascha: complete revamp, see Sandman Brass Beast: Tighter firing cone, heavy is now completely immobile while revved down, increase damage and volume of firing/revving sound. Make this bad motherhubbard eat bears for breakfast Tomislav: spinuptime increase is lowered to 20% (and fix the bug where it isn't silent) Dalokohs Bar: health increase is now passive (overheal is still capped at 450), consuming heals you for 150, can't be thrown Family Business: Revamp. I'd even say make it a direct upgrade to the Shotgun, so it can compete with the Sandvich KGB: length of crit boost is doubled, if you get a melee kill as heavy you deserve a free kritzkrieg. GRU: What Nerfed suggested Warrior's Spirit: revamped into something interesting Eviction Notice: swingspeed doubled, damage halved. Heavy now yells MUDAMUDAMUDAMUDA while attacking with this Engineer: Hatedbyvalve set: now actually exists. Give poor engie a cool set effect Frontier Justice: one extra shot in its clip Widowmaker: -40 metal instead of -30 Pomson: drains 20% of target's ammo. No more uberdrain Wrangler: When the Engie dies while wrangling, the sentry does not have a shield while deactivated. Short Circuit: -20 ammo instead of -35. Nocrits removed, what the hell? Medic: Crossbow: PASSIVE RELOAD AAAAAAAAAAAAAAAAAAH Overdose: 60% less damage instead of 10%, speed boost capped at 20%. See Skullcutter. Quick Fix: No longer drains extra uber when switching targets mid-uber. Maybe some buff but I have no idea what. Sniper: Croc-o-Style set: removed entirely, whoever made up the stats is nailed to a cross and burned Huntsman, Sleeper and Machina: removed and erased from everyone's memories. Razorback: Fused with Danger Shield Cozy Camper: remove the slower movement, no Jarate is already enough of a downside. Could probably just as well be fused with Razorback and Danger Shield. Spy: Saharan Spy set: When used in conjunction with the Dead Ringer, the game uninstalls itself General: All his guns now have perfect accuracy, standard firing speed is moved to that of the Ambassador to compensate. Ambassador's firign speed is kept the same (this might sound weird, but the Spy forum insisted on this for some reason) L'Etranger: Firing speed is kept the same (so essentially a firing speed buff compared to the other guns) Enforcer: complete revamp, the Spy didn't need a higher damage unlock to begin with Diamondback: See Mannmelter Kunai: no fall damage (mostly so you don't get ruined by the falldamage noise) Big Earner: See Diamondback Spy-cicle: No more "silent" backstab, 20% extra fire damage (after your 2 seconds of cheapness have run out) Dead Ringer: doesn't block crit damage (mostly so axetinguisher pyros/bushwaka snipers no longer have to chase an already dead spy for 8 tedious seconds) Please be gentle.