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Napkin Dust

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Posts posted by Napkin Dust


  1. Troll Warlord is currently very high on the "I want to annihilate pubs" list, especially because he enables other right-click cores so insanely well with Battle Trance. Who knew that having an ultimate ability that basically 100% guarantees one or more objectives after a teamfight past 20 minutes into the game would do well in pubs.

     

    Any experience laning him outside of middle? It sounds awful, but with the right support and a core in the mid lane who can do things with Battle Trance (Nevermore and Tiny come to mind) it could be neat I think.

     

    Also, Golden Barb of Skadi get.

     

    I am absolute ass with most heroes mid, including Troll(then again the only times I've played him mid was vs Qop and OD, so it was not a fun lane). I'm surprisingly only decent with Magnus mid.

     

    All Troll needs to crush a lane is someone with a stun, or absurd slow/root. 1 bash is generally all you need early to destroy someone, getting in range is the hard part. Troll does decently well against most melee heroes that aren't Bristle/Axe/Huskar, and most ranged heroes who don't have a billion nukes. Add a CM, Earthshaker, WD, etc. and you've got the lane under conTrollI'm sorry. I've laned with a Bounty Hunter, and his slow and mini stun was enough to have us rolling in kills(Of course the people we were laning against had no easy escape(Was a Sniper and Veno, I think?), and once Bounty hit 6 there wasn't much they could do to run).

     

    Of course this is pubs where more often than not there's 3 other carries, but if at least 2 other people on your team do more than 50 damage per auto attack, Battle Trance will make them a god. So most mids I've had that were not Jugg/SF still got mileage out of it.

     

    Grats on a Golden item! I'd play Slark, but the last time I did I got Nyx/Disruptor/Omni/LC on the enemy team and they 5 manned my lane. And we (surprisingly) had no other carries. We lost.


  2. I rarely play carry because I can't farm for my life so I did the sensible thing and picked the most meta carry so far, Troll.

     

    The enemy counterpicked with an LC and she insisted on ulting me every time. She played so beautifully too but I don't understand why LCs HAVE to ult the carry. You ult the support, always always.

     

    Troll is actually the first hero I've legitimately carried with, and as a result of falling in love with him I've learned better farming habits, since he can clear the jungle so easily.(And completely destroy his lane if played aggressively and they have no way to stop it, but that doesn't count) I only picked him up because people would pick supports/offlaners before I could.

     

    It helps that he meshes well with my playstyle of going ham and never stopping. Ever. 

     

    It seems most LCs did not get the memo, as most of the ones in my Troll games thought 10% chance to bash was low enough for them to win duels safely.


  3. RIP in peppers NBA Jam Announcer(and -override_vpk as a whole). You were the only one to unseat Bastion.

     

    In other news, playing Troll or Ursa vs a Blyatcyka is always funny. He ruptures, you roar, and he either:

    1. Runs away completely

    2. Does an awkward back and forth dance as he realizes he can't kill you

    3. Gets first-hit bashed and/or just shredded


  4. why is juggernaut currently the most broken hero in existance?

     

    skill build:

     

    Level 1: Spin

    Level 2: Crit

    Level 3: Healing Ward

    Level 4: Crit

    Level 5: Crit

    Level 6: Omnislash

    Level 7: Crit

    Level 8: Stats

     

    Now continue on to max stats and then fill out healing ward and spin only in the last levels

     

    Item build

     

    Lane appropriate starting items

    Power treads

    Mask of Madness

    Maelstrom

    Whatever the fuck you want because you can now murder any hero in the game in seconds by right-clicking them 2000 times per second and critting for 35% of those. Thanks Icefrog.

     

    It sounds clowny as fuck but it is genuinely overpowered if you're not braindead.

    Enemy Juggernaut has > Cheese

     

    Playing against Jugg has been the most infuriating thing lately. I'd rather deal with PA or Pudge instead of Jugg.


  5. I'm on a spree of rng lately. Gotta support? Ogre.(Don't worry, I still squeeze Silencer in there if he fits in the lineup) Gotta carry? Spirit Breaker(not really carry), whom I've replaced with Troll after getting him in RD.

     

    Troll is fun, but also rude. I can't say >Thanks! without having a bit of a chuckle. The one RD game I played him in, was 1/2 offlane(our 5th player dc'd missed his pick, randomed Lina(whom he never played), which was pretty interesting. All Troll needs to kill an offlane is level 6, aquila, and boots, it seems. Granted it was Kotl and Zeus, but goodness was that lane covered in blood. We still lost because Huskar+Jugg is impossible.

     

    /rambling


  6. Well, I finally won a game as Axe. Against a TB, Medusa, CM, Clinkz, and CK. Game went on for over an hour.

     

    We had Axe, Slark, Storm, Earthtwerker, and Beastmaster. 

     

    Me and the Slark fed hard early to the CM+TB lane, because they are so damn squishy and we couldn't help ourselves. Earthshaker and Beastmaster got rng'd hard by the offlane CK(4 sec stuns or max damage stuns, always. They had a bad time). Storm had an okay lane vs the Clinkz mid. Their Medusa was doing some weird ass jungle/ancients strat, and was never more than food. The CM was harder to kill than the Dusa. TB was 6 slotted by 35ish minutes. 

     

    It really came down to Call, Dunk, and Roar piercing BKB, and me learning how to be manly and jump into the cluster of CK+TB illusions once I had Heart+BM+Halberd. And Aghs Echo Slam. Linkity.


  7. Seeing Axe so much in pro games made me start playing him. I mean hey, I've got a 70%+ winrate on Centaur, I'll be a natural at Axe.

     

    3 games, 3 losses. Maybe I'm just not manly enough to play Axe. But man, having screen shake on makes Axe so satisfying. 


  8. While not a hard as one game I had quite a while ago, I just had a game that was harder than Tiny's skull. 54 minutes long. Coincidentally the amount of Int I stole by the time the game was over. (I've stolen over 70 int in one game before, but lost the game. it was a 3v5. I could 4 shot a nearly 6-slotted Tiny, though.)

    Our Team: Pudge(mid), Juggernaut(top), Drow(top), Viper(bot), and Silencer(bot)

    Their team: Outhouse Decorator(mid), Ember Spirit(top), Crystal Maiden(top), Spirit Breaker(bot), Anti-Mage(bot)

     

    We attempted a First Blood at the rune, Ember got the rune and the first blood. Drow and Jugg had a very hard time top. OD ganked like a mad man/cat/dragon thing. Game was 15-5 about 15ish minutes in, and we're down two towers.

    We tie at 26-26 30 mins in, and we take Rosh. 46 minutes? 46-45, and AM has Manta, Butterfly, Battlefury, Vlads, MKB(our Drow bought a Butterfly) Treads. He'd reached raid boss status earlier, but now it was just silly. And they just took Rosh with an almost teamwipe on top(I lived, barely). We smoke into their jungle, kill the CM, and try and take highground. Needless to say, it went badly. We kill the AM and Ember, but only our Pudge gets away. Fast forward a bit, we try and get a pick off before going highground. Pudge and Viper kill the Spirit Breaker in the jungle, Jugg nearly kills CM with Omnislash before OD saves her(the CM later dies because I have aghs), I Global, and we kill the OD, Ember, and because of a clutch Hook into 8 trillion silences(AM never went BKB), we kill the AM. game is wonnered as we take mid and top towers+rax, and end the game.

     

    Binary, I think the Radiant won. There was a Warlock and a Kunkka at some point, but the Radiant won too hard.


  9. Treant's always been a favorite of mine, no one ever expects a giant tree to come out of fog and punch you. And if the enemy team doesn't have a Shadow Shaman, you'll never lose towers ever. Add a Techies and the game will never end.

    You feel like a Kotl with health instead of mana. Though people will still go "giff heal tree".


  10. If you're anything but a Shaman, your healing adventures will be enjoyable. If you're a shaman, the fun ends swiftly and harshly at max level.

    (Shamans have a really good amount of good single target healing(like a good amount) and make good tank healers, and a couple of nice raid cds, but as soon as raidwide damage starts to happen you might as well /cry if HST/HTT is on cd.)

     

    Don't let DPS bully you(or the tank, though this happens rarely unless something is horribly wrong), don't be afraid to add people as a friend/keep queuing with them if they're nice, and for the love of all that is holy, don't waste mana on people standing in fire. If it's the fire that just singes your buns a little, fine. But if it's the big scary "90% of their health per tick" fire, shoot em a /shrug. Vudho is also a godsend if you continue healing.

     

    But enjoy it! Being new to WoW is fun while it lasts. 


  11. I hate the new mount rares in WoD.

     

    So far I have all of them, but Path and Nakk. I've camped Nakk for hours on five occasions now, only to have him not spawn in the time window he's supposed to. I almost got Path, but some dick burned him before the group could get there.

     

    They really need to give them a couple billion health, lower the spawn timers, and fix the phasing problems.

     

    :pinkiegasm:

    I remember my camp for Poundfist. Not only was it excruciating, a single monk nearly killed him before everyone could even get there. Granted, the druids that were set up to cyclone him were too shocked/sleep deprived to do anything but tag him.

     

    It was a long,boring, couple of days, and I'm still quite upset so many people missed out because of that monk. They really need to make them raid boss-tier in terms of health, it's pretty silly.


  12.  

    Silencer/Centaur

    my nigger.

     

    That reminds me, my top 3 are Centaur, Silencer, and Treant.(I should play tree more, but being a solo melee support is often suffering, which is why I play Silencer so much) Too bad that rune nerf happened, I loved to 3 shot a sf or something with one.

     

    1/12 and counting. I need to win at least one before I go to sleep(It's 9 am, help).

     

    I got help. Queued into a stack that picked Bloodseeker, Jugg, Tinker, and PL. I picked Tree. We won. Handily. (They were also really nice and fun to play with, so I can sleep even better)


  13. I'm thinking of running a trilane involving Necrophos, Omniknight and Silencer.

     

    I'm also thinking of punching babies and burning down that ice cream place you really like.

     

     Most of the time I'm content to just play Silencer and take lunch money from offlaners/squishy supports/carries. But sometimes I just feel extra mean and do this with people.

     

    Veno+Viper. What's that? This was your lane? Not anymore.(Someone picked TA after we picked this. Needless to say they lost.)

    Undying+ Silencer. Man this Silencer is an ass why is he hitting- OH MY GOD ZOMBIES EVERYWHERE

    Centaur+Tiny. Oh man this is so horrible a double melee lane- Oh hey we got lvl 2 somehow. Toss me. "Admiral Napkin has drawn First Blood!"

     

    I have yet to try something as disgusting as Necro+Omni+Silencer, but I do want to try a OD+Silencer dual lane. You 13 mana boy.

     

    I've been playing way too much Silencer lately. I've even gone offlane on him. Shhh.


  14. Is there a way to play Chaos Knight without wanting to abandon the game?

     

    I personally play CK like I play Sven or WK. I just go ham always. And then I run out of mana and die. Or just kill them with my brand new 42 second,100% damage, sexy illusions. 

     

    Laning with a support with a stun(or CM/Io) makes it wonderful to play him, since you'll either have mana to actually kill people, or enough time to club someone's face in. CK is disgustingly snowbally, so sometimes just roaming around and getting kills is better than bopping creeps. Farm heroes, disregard creeps.

     

    Armlet is core, Manta is core(to be extra disgusting), and I build Drums a lot since mana is always a problem. Also Refresher does not give you 8 illusions. I learned this the hard way. But it was for science!

     

    If the early game goes bad, it really depends on getting kills(CK can't farm for shit) and stalling until the late game because CK is disgusting late in both killing heroes and buildings. Phantasm also works similar to Manta in that you can dodge things with it.(Not that I've pulled it off yet.)

     

    (This is the advice of an unranked pleb, take it as you will)

     

    In other news, I still get scared of stepping into Midnight Pulses, even if the Enigma is on my team. I dread games with Enigma and Rubick.


  15. Silencer
    • Glaives of Wisdom intelligence into damage bonus from 30/48/66/84% to 30/50/70/90%

     

    Silencer now my fave support.

     

    Glaives already got silly, and now they're even better. Time to buy cour and rush 3 null talismans and max Glaives. Viper ain't got nothin on this harass.

     

    And I may finally get a chance to show of my sweet Lifestealer set, and win a game with him for once.

     

    Also, alt-click Lifestealer on the update page.


  16. My guild is still stuck on Butcher, one part due to that the guild only has 2 tanks(we may have more by now as we have people enough to run 25, haven't checked) and one of them, me, is a DK. You can guess which boss it is.

     

    I'm hoping the rest of the raid isn't as painful as Mr. Raw and Wiggling is.


  17. Whenever I level an alt, I dread getting to level 60. I almost didn't get my prof boost on my DK because I just did not want to quest in Outlands. 

     

    In other news, [sunhide Gronnling] obtained! At great cost to sanity and sleep. Maybe too much sanity. I was there for so long I started writing a journal(somewhat *~in character~*), and chat convinced me to keep going simply because it kept them awake. I was in the middle of writing another entry when he spawned.

     

     

    [03:06:55] [1] [100:Grol:1]: Day 376 of the Day of Pounding, in the Year of Fisting: Still no sightings. The adventurers have run out of food. Rather than eating one of their hundreds of mounts, they resorted to cannibalism. The players who had skilled and trained in cooking for
    [03:06:55] [1] [100:Grol:1]: years were eaten first. The logic was not strong with these adventurers. Or perhaps it was, those who cooked were mighty tasty.

    [03:27:52] [1] [100:Grol:1]: Day 384 of the Year of Fisting, in the century of Pounding: The strong have eaten the weak. And I have eaten the strong. Does that make them weak? Does it make me strong? It is much to late for this kind of thinking. Or is it too early?

    [03:59:17] [1] [100:Grol:1]: Day 999 of the Century of Fisting, in the Millennium of Pounding: False sightings have been reported. The weak outnumber the strong, as the strong were not gluttonous enough to eat all of them. The Core Hounds seem to have vanished. There is a petition to
    [03:59:17] [1] [100:Grol:1]: rename the zone Goregronn, in the hopes it pleases the mighty Poundfist. The strong give a horrible case of heartburn.

    [04:28:49] [1] [100:Grol:1]: Day 1 of the Hour of Pounding, in the Minute of Fisting: We appear to be stuck in a loop. How long it goes is anyone's guess. The consequences of days 1-999 still remain, however. The weak have become slightly less weak. The strong are in food comas. I
    [04:28:49] [1] [100:Grol:1]: may have to go on a diet, fitting my armor is harder than ever. Wait, I changed my mind. A gnome just walked by.

    04:49:30] [1] [100:Grol:1]: Day 4 of the Week of Fisting, in the Month of Pounding: The strong have awakened from their food comas, and are quite hungry. But what's this? The weak are no longer weak. Confronted with this, the strong surrender, becoming weak themselves. They are
    [04:49:30] [1] [100:Grol:1]: ruthlessly devoured by those who are now strong. I have begun having unclean thoughts about Khadgar and his...collar. Do you think he enjoys fishing?

    [04:59:26] [1] [100:Grol:1]: Day 14 of the Year of Pounding, in the Catastrophe of Fisting: There is naught to be done. Our numbers dwindle. Even the Alliance seem less numerous. But the Gronn are restless. Could this be a sign? Could it be happening? Wait, nevermind. A hunter just
    [04:59:26] [1] [100:Grol:1]: pulled them with his pet. At least I now know who's for lunch.

    [06:01:29] [1] [100:Grol:1]: Day 27 of the Ferocity of Pounding, of the Accident of Fisting: I have lost track of the months, the years. The positions of the weak and the strong have fluctuated so much, that now, being in the wrong place at the wrong time will get you eaten. I
    [06:01:29] [1] [100:Grol:1]: remembered I can cook. How useless. Have I grown that used to raw flesh already? This ring from Khadgar is quite pretty.

    [06:37:06] [1] [100:Grol:1]: Day 42 of the Planet Fisting, in the Solar System Pounding: I do not have a towel for this momentous day. Maybe I should've taken that guys advice. Dwarves can't be that less edible than gnomes, can they? And there's certainly more of them around. Maybe I
    [06:37:06] [1] [100:Grol:1]: should try. Of course, as soon as I decide this, a gnome shows up. Nevermind, he was an orc. Lovely.

    [08:59:24] [1] [100:Grol:1]: Day 100 of the Galaxy of Pounding, in the Universe of Fisting: Oh, how I wished I wouldn't see this day again. The positions of the strong and the week have returned to normal at last. The strong shall eat the weak. And I shall eat the strong. Yadda Yadda
    [09:01:34] [1] [100:Grol:1]: Yadda. Maybe it is rude of me to eat the strong. The stomach of a Death Knight who has mastered the art of blood is likely something even their strength cannot save them from. I would know. I wonder how Khadgar's doing. I never did ask him to go fishing.

    [14:34:58] [1] [100:Grol:1]: Day 400, of the Day of Pounding, in the Hour of Fisting: It seems time has stabilized. Or maybe it's just been that long. Eating these poor sods brings me no joy anymore. What happened? I sure haven't run out of ways to break them, before or after
    [14:36:18] [1] [100:Grol:1]: they've reached their destination. Has it really been that long? Has it always been so dark here?

    [23:59:11] [1] [100:Grol:5]: Day 600 of the Week of Fisting, in the Month of Pounding: I finally figured out why it was so dark. Toys can change the weather, apparently. Who made it a toy is beyond me. The Alliance seem just as impatient as we are. Eating is just a way to pass the
    [23:59:11] [1] [100:Grol:5]: time now. Granted, it's a fun and delicious waste of time, but I get the nagging feeling I should be doing something else. I also tend to get...carried away in wasting time. I don't think the blood will ever come off that ribbon.

    Might be Saloon worthy, possibly? Nothin explicitly nsfw, though.


  18. Other Pubstompers:

    Riki: countered by 150/180/200/900 gold items and game sense

    Spirit Breaker: countered by 150 gold items and game sense

    Pudge: countered by 150 gold items and game sense

    Slark: countered by Silencer, lots of stuns, tanky heroes, 150 gold items, and game sense

     

    PA:

    countered by a 5400 gold item that is really only effective on the cores/carries of the team(a support with a mkb isn't going to do much in terms of damage(then again if they were able to farm a mkb maybe not), and that's only the evasion part of her passive

    can't be countered by wards unless you constantly check the areas their vision covers

    requires your team to be smart in item choices(blademails before she has bkb, ghost scepters/sheep sticks on supports who can afford it, halberd on cores/carries, mkbs everywhere)

    requires your team to be smart in hero picks(either pick a shitload of magic damage, stuns, or bkb piercing spells.or pick bristle and centaur)

    game sense can't do much when the world's fastest and lowest cd dagger comes flying out of the fog and crits you before getting crit for the remaining 40% of your health

     

    Don't really know what I getting at here, mostly rambling because of the amount of PAs I've had to deal with. But I agree she takes a lot more to counter than other pubstompers, thus can get away with a lot in most pubs compared to something like Riki or SB.


  19.  

    So the Nemesis Assassin event seem to be an in-game thing where players can gain items by fulfilling or denying contracts.

     

    1. When a game is started, a player with the Phantom Assassin Arcana will be given a contract to kill another player in the game.
    2. If that player kills the given target, then the entire team of PA will be rewarded and the contract will be fulfilled.
    3. If the enemy player kills the PA, then the entire team of that player will be rewarded and the contract will be denied.
    4. If no one on the team owns the Manifold Paradox, the rewards will be left unclaimed.
    5. At the end of the game, the rewards are listed out.

    More or less that. There's gems and etc to go with the same.

     

    Sounds interesting. I'm not sure if I'm ready to see PA in every game, instead of every other game.

     

    pls give tips(aside from picking Oracle every game)


  20. It's not so much the problem of knowing what to do, the problem is Area 52.

     

    But from what I've seen of streams and such, the leveling looks pretty fun on Alliance. Horde side seemed to have a lot of "Go talk to X", but may be more enjoyable since I'm a bit of a lore nerd.

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