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DualJay

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Posts posted by DualJay


  1. How about a Scattergun that adds a round to your clip for every shot you hit, and removes one for every shot you miss. It would be like the Widowmaker for Scout, but not based around metal. Also adding a certain amount of damage needed for it to add a round could be optional.Then just stick some less damage or something on there.

    Sounds nice, but we need it to be beefed out.Also, who are the mods here?

    SCOUT PRIMARY?WHY IS THIS?I suggest a Pistol, thats actually a shotgun, it shoots at the same rate as the pistol, looks like the pistol, and does the same damage as pistol, but its a shotgun.It shoots 6 times the bullets and has 100% larger clip.So 6 bullets per shot fora 24 clip means 4 shots of pure terror. Reserve ammo is enough for 6 clips, and if all 6 bullets hit it should do about 90 damage, and since it shoots at same rate as pistol, and has 4 shots per clip thats 360 damage in a split second.That sounds very OP right? Now its time for the negative stats.For this to work, it must have no random crits, it can't be crit boosted, and he cant refill ammo anywhere else than supply locker, effectively making him useless after shooting 4 people.Of course the pistol would have ♥♥♥♥ing terrible accuracy too, the only way to hit all 6 bullets and get max damage would be to literally hug someone.Max damage is 14 per pellet, and each pellet only does 14 damage when standing inside someones face, usually it does 6 - 10 at close range.If this is not enough negatives, tell me.

    No. I'm pretty sure you're joking.

  2. ...so are you now shitposting in your own thread?I asked you a honest question

    No. The idea behind it (the weapon) was to give scout support abilities at the cost of firepower.Look it up. It's an alternate playstyle weapon.Also, scout primary is in the lead.To everyone voting scout: he's gonna get new weapons with the grordbort pack. Remember that.

  3. I think we should look at which class is in need of an unlock, then decide what that class needs, then build an unlock around that. A poll isn't really rhe best format for that, we could better just discuss itSapper slot mite b cool, but I don´t think the Spy is in dire need of an unlock, really.I´d like to see a scout primary unlock, as all his primary weapons function exactly the same: High DPS burst damageI'd be cool if we could make an unlock that gives the Scout an interesting new concept while not going out of his boundaries. To elaborate on that: no demoknight, which went too far out of demo's role, and no Liberty Launcher, which lets Soldier keep pretty much the exact same role, but a Flare Gun.

    Too late.

  4. Part two: http://spufpowered.com/showthread.php?t=779Let's show the world that we can work together and make something good!We're going to make a weapon--as a team!Fill out this form to contribute to the great(ish) effort of subSPUF to create a balanced weapon!Post if you filled it out, please.This is only the first part, though. Once we know the class and the slot, the fun will really begin!Also, KigYar is picky about the art style.

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