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A 1970 Corvette

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Everything posted by A 1970 Corvette

  1. A 1970 Corvette

    TF2 general

    I kinda figured they'd throw in hats in those pictures, as that's what valve tends to do. Any other hats in the other pictures?
  2. A 1970 Corvette

    TF2 general

    I'd prefer removed. I'm kinda hoping this doesn't happen.
  3. A 1970 Corvette

    TF2 general

    Quite honestly, silent decloaks might be a nice buff to the L'Etranger but I like the YER's silent decloak better Shortstop is super OP with +25 health, but so is anything else without some severe nerfs Hopefully they throw the +1hp per second onto the Amputator and then throw in a downside to it
  4. A 1970 Corvette

    TF2 general

    First reaction would be laughing. Second would be me getting pissed that I can't 110 speed backburner people. At the same time, I can move fast while using the Backscratcher. They knew what they were signing up for.
  5. A 1970 Corvette

    TF2 general

    That's hardly a bad thing. Though, Pyro subforums are still saying 110 speed should be stock. I think this will be the closest thing to 110 speed at stock they'll get, because the Powerjack is an upgrade to the Fire Axe anyway.
  6. A 1970 Corvette

    TF2 general

    I'd have been fine with just removing set hats, but this might give some interesting new playstyles. Namely Speedpowerjack + Backburner c:
  7. A 1970 Corvette

    TF2 general

    This has become my update-related quote of the day also, fingers crossed for +10 movespeed on Powerjack
  8. A 1970 Corvette

    TF2 general

    hah, that's pretty funny. Wat's was -Fix all the stupid bugs -Damage resistance is now 50% -Cloak time is 9 seconds he also suggested +25 hp but people kinda shot that down
  9. A 1970 Corvette

    TF2 general

    I've been hearing this a lot. I'm glad that people who actually have good movement skills will still be able to use the DR. I think I would have liked Wats's DR fix more, but whatever.
  10. A 1970 Corvette

    TF2 general

    Either they "balance" all the wrong weapons (IE they leave out the Wrangler and nerf Stickybomb Launcher) or they "balance" things horribly (overbuff/overnerf things) not to mention they've hinted that they might be making jumping to enemy spawn impossible Also, people on the Spy subforum are hoping that the DR's bugs are fixed along with the nerf. I hope they do.
  11. A 1970 Corvette

    TF2 general

    Blog update: ALL ABOARD THE BALANCING TRAIN
  12. A 1970 Corvette

    TF2 general

    I need lods of name tags, and I still need a Pinky-related Kunai name...
  13. A 1970 Corvette

    TF2 general

    my kunai has three times that goml
  14. A 1970 Corvette

    TF2 general

    four posts is hardly a derail now go back to dota scrub
  15. A 1970 Corvette

    TF2 general

    You do understand that cookies are what "killed" Goku, right? He wanted muffins (which I might add are better than cookies)
  16. A 1970 Corvette

    TF2 general

    you, Corv.
  17. A 1970 Corvette

    Anime General Discussion

    Back at my school at the end of the school year it had eclipsed Sword Art Online in popularity so naturally I stayed at least 300ft away from it at all times
  18. probably every other country other than the USA's definition of football
  19. A 1970 Corvette

    TF2 general

    Well, in pubs. It's slightly better in organized games where things like enemy demo/medic's health should be known at all times
  20. A 1970 Corvette

    TF2 general

    Whenever I srsmode I usually gravitate towards Spycicle, because yeah it's just too good But Kunai is my choice for fun, non-serious pub play
  21. A 1970 Corvette

    In which America cannot be stopped

    What they didn't include is that all people who meet at that court are also orphans orphans whose parents were killed by wiretapping
  22. MvM/TF2 because TF2 confirmed for only multiplayer game I have
  23. A 1970 Corvette

    wtf is a w drive

    whenever I see this thread I'm reminded of this Also, my school uses U: drive
  24. A 1970 Corvette

    TF2 general

    pubs: if defense has more f2ps in front of the sentries than you have f2ps blindly running towards said sentries, you lose
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