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Content Count
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Last visited
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Days Won
22
Everything posted by John Caveson
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http://playminimum.com/ Not out yet, but will be released to Steam Early Access soon. But you can sign up for the beta now. Apparently you go around shooting both people and things called "creeps" and collect power ups for your weapon and "Titans" which spawn after some time and try to destroy the enemy base and duel with the enemy titan. Your job then is to protect your titan while simultaneously destroying the enemy's titan. Looks pretty fun. If you want, use my sign-up code. http://playminimum.com/?share=d7f4d10703 Can't wait till it comes out.
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Woot, my beta key came, installing it now.
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I too have found something interesting. If you go to your tf file scroll to the bottom and you'll find a file that says trainingprogress.txt. This file shows your progress of the training missions in text format. A progress value of 0 means you haven't completed it, a 1 means it's completed (2 for 100% completion for Soldier). However, what's interesting to note is that the classes that don't have a training mission have their own progress value. These are set to -1 since the missions don't exist yet. It's like it's a placeholder for when the other missions are implemented (which they haven't). So it's kind of like proof that the other classes were planned to have training missions but were probably abandoned. I wonder what would happen if I changed the values to 0. I'm assuming for the classes that have missions, it'd just show that I would need to complete them again. With the other classes, what would happen? Another thing, what would the other classes' training missions be like?
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ADS makes sense for tactical shooters trying to be "real". It adds a tactical choice. Should you not ADS, allowing freer movement, but less accuracy? Or should you ADS allowing for more accuracy, but less awareness to your surroundings and slower movement? I do agree though that shooters based on movement should not have ADS aside from sniper/special scopes.
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Oh god, you guys remember oscarvdhooft from SPUF right? Well, he has an account on the Loadout forums. https://www.loadout.com/forums/index.php?threads/loadout-hasnt-changed-a-bit.8608/ Someone kill me.
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The How-you-got-your-name Thread
John Caveson replied to Batty Batterson's topic in General Discussion
Didn't you used to be Designator? Anyway, I made up John Caveson when I first made my Steam account. I've played Portal and I noticed many people try to be Cave Johnson but I wanted to be original and witty and went "wait a minute, Cave Johnson? How about John Caveson? Yes, it's perfect, simple, witty, reference to a game I like, I could use this." So I searched up the name, nothing came up, and I was like "Welp, John Caveson it is then." (I would find out later there was a John Caveson on Steam, but I as like "eh whatever, at least I'm not Rainbow Dash #5642.") Since then I've used that name for Steam, SPUF, subSPUF, Gmail, and even YouTube in the form of Sir John, Son of Cave. It's basically my gaming persona really. -
Tell me, does it have super, hyper, advanced FISH AI totally NOT accomplished by Mario 64 in the 90's? And of course HAIRY ARMS?
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Heart get. And you seem familiar, hi. Don't screw it up.
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Loadout 3.0 came yesterday. http://www.loadout.com/update-3-0-get-ranked/ Here are the deets: Me likey these changes.
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I just use EVE HUD. I've also tried out some skins for weapons,and even had one of those crazy ragdoll mods. I tried to use the Pop it, Don't Drop it taunt, and I got the music and animation working, but the particle effects wouldn't work, and it's just not the same, so I got rid of it. I use to run Stabby's viewmodel script, but, I decided to replace it by just making auto reload on for every class except Spy. Playing Loadout has trained me how to use the reload button again. Now that I think about it, I'm tempted to download gold skins and post Youtube videos to troll people.
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I say, not bad, reppable. Thx Mersop
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Heart get. Also welcome.
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Update 3.0 has been announced and in much detail in today's stream. For those of you who care. https://www.loadout.com/forums/index.php?threads/dev-stream-v-for-version-3-0-4-23-2014.8202/#post-77767 The update is not live yet obviously, but the devs are looking to push it out on next Tuesday. So most of the changes in here are probably final, minus a few bug fixes. But who knows, we might be pleasantly surprised.
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ARGH, don't have the game, would love to play some Texas Hold'em
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Spooky Scary Skeletons Because why not.
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Again? Huh. I remember the first two, a sunbeams Cheater's Lament, and a blizzard storm Ebenezer, I think. After that, I thought they stopped doing it.
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"THIS JUST IN: Stoned Mario found dead in basement. Reports say the suspect murdered a living box by crashing a vintage corvette into said box. He then staggered out, walked to the basement, had a drink, took out a .357 and shot himself in the head. The eyewitness who saw the whole thing refused to an interview because he "found a tabletop game just lying around." He was never seen again. Now on to sports."
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Describe fellow SPUFers with tropes.
John Caveson replied to Doopliss2008's topic in General Discussion
5 imaginary cookies to the (wo)man who can trope me. -
WHY IS EVERYONE COMING BACK FROM THE DEAD HOLY SHIT! Also hi Splosion.
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Ho-ly fuck. [spoiler2]https://www.youtube.com/watch?v=0M7IINwTFVw[/spoiler2]
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The Programming Insult Thread/The Nerdiest Flamewar
John Caveson replied to <Witty Name>'s topic in General Discussion
chown: changing ownership of `/': Operation not permitted chown: changing ownership of '/': Operation permitted due to critical scrub levels Now you're just making stuff up that could never happen. Thus, I declare victory. Congrats cmndr, you are now a bigger nerd than Witty. -
The Programming Insult Thread/The Nerdiest Flamewar
John Caveson replied to <Witty Name>'s topic in General Discussion
The more Witty, Pan, and cmndr make jokes in program speak, the dumber I realize I am. -
https://i.chzbgr.com/maxW500/4516779520/h95E8C82D/