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Medic

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Posts posted by Medic


  1. On 11/19/2018 at 9:38 PM, Raison d'être said:

    I like the twist you get when you reach max rank with Solaris United. And by like I mean it jumpscared me and my friends.

     

     

    It bothered me a little but eh, I'm used to it now. The Business and Ticker aren't as I imagined but Smokefinger and Eudico definitely are. The head tracking is amusing too.

     

    Garuda on the other hand, I have little good to say about her.


  2. 12 hours ago, Moby said:

    I still have more than 200 nitain due the Twitch drops from the Plains update

    I got nothing but fireworks, Latron blueprints and Smoke palettes. And the idiot I was, I sold all of my Latron blueprints before realising that the Latron is a crafting ingredient in the Tiberon.


  3. 20 hours ago, Huff said:

    dude I just made santa claus a cute waifu elf girl and called it a day

    But elves are REALLY FUCKING BORING. They're just humanoids with pointy ears and an affinity for magic and occasionally archery.

     

    There's a reason there's very, very few actual humans in my writings. Because humans are pricks and elves take all the stuck up shit humans do and pump it up to eleven. Sure, other stories try to do their own spins on these things, but so often we end up falling back to the same elf tropes. In the mean time, I'm quite happy with my lizardwomen, Bohrok rip-offs, rubber-skinned creatures with organic plastic armour and 3m tall horned carnivorous kangaroos.


  4. On 10/16/2018 at 3:44 PM, Gyokuyoutama said:

    What I mean is that everything is done so much more ineffeciently that the gains in technology don't mean as much as you might expect.  One big example of this is the tendency to import tons of libraries of pre-existing functions (often redundant ones) rather than making something that is the most efficient for your specific application.  I get why this is done; it means that we don't have to constantly keep reinventing the wheel and it makes it easier to update a process everywhere in the project at once, but a natural consequence of it is that memory is used in an extremely wasteful fashion.  So for example it wasn't too long ago that 4 gigs of RAM was considered to be more than you would need, but now it's easy for a web browser to use .2 gigs per tab, especially if you've left something open for a while or have a particularly inefficient browser.  Then factor in how many people have lots of unnecessary plugins and the total memory use just gets higher, until we get to the point where its perfectly feasible to use 4 gigs just on web browsing.

     

    Similarly even though we have extremely powerful processors, including the ability to do parallel operations very efficiently, programming techniques have stressed using operations efficiently less and less, so the effective speed of most programs is lower than the hardware would suggest.  You especially see this in indie games.

     

    Just look at all the retro games which are trying to mimick an aesthetic from 10-20 years ago, and which often don't do much that computers/consoles of that time wouldn't be able to do, but which can't run on a computer that's more than a few years old.

     

    Or if you think that is unfair, look at AAA gaming.  Other than minor graphical improvements, what really separates the games from today from the games from five years ago?  I haven't seen much in the way of impressive AI or other hardware intensive features, outside of graphics.  But the hardware specs continue to be more and more demanding anyway.

    What you are describing is people working to meet deadlines and cutting corners make their jobs easier, not actual innovation. The same applies to your AAA games example, there's no time for developers to create something new when they need to appease their publishers and make money. The problem here isn't that technology is stuck and isn't improving any more, it's that money and time are much higher priorities. The average consumer doesn't seem to mind either way, as long as they're told what they're buying is better.

     

    There is likely innovation being made, but it's being made behind closed doors, where the consumer can't see it.


  5. On 10/13/2018 at 2:12 AM, Gyokuyoutama said:

    Sometimes I feel like we've reached the peak of what computer technology is going to do, because new inefficiencies and bugs are increasing at the same rate or faster than the ability of hardware to make these problems irrelevant.

    What does that even mean? Computer technology won't improve because we keep on finding more bugs? Doesn't that sound a bit... stupid?

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