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A 1970 Corvette

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Posts posted by A 1970 Corvette


  1. Seems about right. They've been making more mistakes with packaging and sending the wrong products, it feels like it happens every set now in one way or another. Not really surprising when they're printing sets back to back to back without stopping.

     

    I've seen tinfoil hat theories that a lot of these "oops we shipped a set that hasn't released yet" incidents are to drum up news about upcoming sets or do spoilers ahead of time, but I think it's easier to attribute it to incompetence still


  2. Had a dream about a first episode of an anime. Vampires living in a secluded manor were being attacked by some kind of unknown force/assailant (stylized like these shadow figures in long cloaks that had crazy long bladed weapons, kind of ambiguous if they were normal people, supernatural creatures, or something else entirely) and the main character was trying to figure out what was behind it. Found a human girl wandering the gardens of the manor as the cliffhanger for the next episode.

     

    What was funny is the MC was a boy who must have been turned at a younger age, and he was totally a genderbent mashup of Neru from Blue Archive and Mao from Gakuen Idolmaster. So a vampire mashup of two of my favorite characters, that's like triple corvbait.

     

    You can see an artist's hastily sketched rendition below:

    Spoiler

    image.thumb.png.0dde6dcb9f31367f037a7ce87dce12ca.png

    btw holy shit the image upload actually still works? i thought it was broken for ages now

     


  3. 3 hours ago, Idiot Cube said:

    Hey at least you got mentioned. I guess Huff doesn't appreciate my concise, no-nonsense reviewing style.

    He's just putting together a monumental counter-reply I'm sure.

     

    5 hours ago, Silent said:

    looked up Deadzone and it got me itching for an FPS roguelike. Only one I can think of is Heavy Bullets which I haven't played in over a decade. Or BPM I guess but that has other shit going on. Might look into this in a sale or something? Seems like Rynjin liked the co op aspect at least, maybe that makes it more palatable.

    Deadzone hits a nice quality level that a lot of other similar games don't manage to quite reach. Lots of little gamefeel aspects mainly, but it adds up imo. I enjoy the varied roster of weapons and how pretty much every single one is viable, and I think I prefer the weapon system in this game to the more borderlands-inspired random gen weapons since they have more focused design and defined roles/styles. A lot of the nitpicks I have don't really come up until you get into the higher difficulties anyway. Actually one of the bigger complaints that is relevant to the first runthrough is some enemies having attacks that hit your FPS directly, but that's probably an issue with my settings being too high.

     

    On 1/1/2026 at 9:34 PM, Moby said:

    - Hylics:

    What in the goddamn?

    [...]

    - Hylics 2:

    What in the goddamn?
    Definitely an evolution, at least.

    I love this too

     

    On 1/1/2026 at 9:34 PM, Moby said:

    - Corruption of Champions:

    God I swear I could never reach the end of this game. I feel like there's a general lurch where I couldn't keep focus to actually progress around the swamp area every time.

     

    Actually since I'm on that topic I have a very poor handle on what R-18 games I've played due to the acquisition methods being so varied and basically none of them being Steam (well they might be on Steam but uh... Yeah... you know how that is), but I'll talk about the ones I know I played this year (there's no way I can remember when any of these were released so I won't even try):

     

    pr0n zone:

    Spoiler

    I'll preface this by saying I won't get into the content details since that's a bit subjective but more the unique aspects that got my attention (or didn't lmao). You're an adult you know what you're getting into if you search these up.

     

    Chikan Undercover Agent Rina: Interesting hybrid turn-based real-time gameplay where you and enemies act on a timer. You have to suss out enemies who attack you or nearby people and arrest them while managing all the random shit they might pull, and have special powers that can be activated outside of your turn to save yourself. Lots of status effects that are reflected on your character in real time and affect how you can act, and probably the best handled corruption system I've seen where you can save it and load, or play without any saved status effects. Wish more games did that instead of forcing you to play two different times to get the hard/easy experiences.

     

    Lab Sweeper ~ Dorothy's Secret Records: Minesweeper porn game, which has more entries than you may expect. Apart from some bugs the core gameplay is good, has a lot of fun content-gameplay interactions where your abilities and options close out if you fuck up too much. More often than true minsweeper there are some situations where you have to guess, but you also get powerups that let you guess safely, so it evens out. Has a bit of a balance issue where you can play smart at the start and stock up on items to breeze through the last half of the run, but it seems hard to really combat that with how the core gameplay of a minesweeper puzzle is. 

     

    Both of these above games are funny in that they're roguelike but have a considerable upgrade tree that sort of shoves that to the sideline. And that they kind of take a while for a run. And that there wasn't much up front fucking, which was an issue for some people but not really an issue for me since I enjoyed the huge focus on how a run goes tits up.

     

    Asuna Hoshizuki and the Underground City of Lust: Pretty much shovelware, also frontloads the "strongest" art while having multiple artists (no shade to the artists, but there's a pretty significant difference from scene to scene). Grindy as fuck too without much interest in the basic RPGMaker gameplay to keep me going. Unlike the above two, the gameplay wasn't interesting and basically had nothing to do with the r-18 content. Lame. Also saw people saying something about AI but people will say that about anything they don't like so who knows.

     

    I know I missed several but I can't be assed to remember. At least two of the three I can remember were good.


  4. 2 hours ago, Huff said:

    It's like... I just find the subset who refuse to play other games and poo-poo on any other shooter because they think TF2 is perfect very VERY annoying.

    Honestly if someone is defending TF2 enough to call other shooters shit in comparison I'd say they haven't played it recently enough. Or they're new to shooters in general

     

    I've been wanting to find a new game for the TF2 stack (possibly against their will?) because I've honestly been feeling like pubs are getting kind of stale/solved due to everyone playing the same flawed maps which let them maximize their abuse of some flawed unlock to end the game as efficiently as possible. I'd want to play a more organized format like 6s where you don't have stupid dumb fuck classes classes that don't really create game states I enjoy like spy and pyro and engineer all the time and you can play modes that are a little more tactical like 5cp but it loses a lot of the pick-up-and-play that I kind of require for a game what with teams and scheduling and shit.

     

    2 hours ago, Huff said:

    Corv I've got nothin sorry :(

    Yessssssss least interesting SPUFer award get

     

    I think I tried to set up a goal this year to try stuff out of my normal niche but I realized that it's an issue due to never wanting to buy anything, even games I know are good, and on top of that being really bad at trying new things to begin with


  5. It's that time of the year again! I am not gonna forget this time!!!!!!!

     

    Big AotY chart image:

    Spoiler

    xuprui.png 

     

    Explanations/Words/Damn Bitch I Ain't Readin All That (just skip to the music part theres good shit in there for once):

     

    2025 Winter

    Spoiler

    -Bang Dream! Ave Mujica: The Die is Cast - Half sequel, half spinoff to MyGo where the cast focus is basically flipped. Less focused and clean as MyGo was, but having the side characters from MyGo get focus and learning about them and their fucking weirdo lives was a lot of fun. Crazy banger OP and ED, which is rare (usually you only get one) but makes sense for a music anime with this much behind it. There's fair criticism about the plot flow and pacing but I think the main appeal was the characters and their interactions (especially the ones from Mygo and their connections with Ave Mujica members) which more than enough made up for the flaws. That, and the narrative structure and themes being the inverse of MyGo is just so damn cool, I love it.


     

    2025 Spring:

    Spoiler

     

    -Maebashi Witches - Sleeper hit of the year, picked up kind of on a whim and it turned out to be an extremely fun music/magical girl show that goes off the rails whenever it wanted to. The character interactions and banter are a lot of fun and while not everything goes off perfectly I think it does a great job of having these memorable scenes that you wouldn't expect a magical girl show to end up at.

    -Ninkoro - Despite being made by SHAFT I liked it! This show is fucking bizarre in how it handles its themes but if you can handle the murder followed by gacha game overspending shenanigans it is a pretty entertaining comedy. Honestly, the murder is one thing, but the way the main characters are kind of just complete sociopaths about it and the show doesn't care is interesting in and of itself (I've seen that be a deal breaker for people though). I seriously have no clue who I'd recommend it to, but the tonal whiplash, weird situations, and good art/animation worked for me.

     

    -Rock wa Lady no Tashinami Deshite - It wasn't bad, but we've got quite a glut of these girls band dramas and I think this one doesn't really rise above the average line much for me. I get the way they handled the performances but it wasn't very exciting for me, despite them supposed to be the main action parts for the show. Oh and lesbians I guess. Didn't really feel anything about those relationships, which is probably a knock against the writing of the story.
    -Shiunji-ke no somethingsomethingidk - Good art wasted on a a barely mediocre series. I liked the initial premise where the MC seemed a lot more motivated and assertive but it falls apart within a few episodes and just becomes boring.
    -Mono - I think about movies shot by someone who went on a vacation and used it as an excuse and this is like the anime version of that. It has a very vague theme of photography but it's mainly set dressing for the author's self-insert to go places and get drunk. This may sound like a condemnation but I still enjoyed it, but I know a lot of people didn't like it BECAUSE of that, so fair warning.
    -Aharen-san S2 - Good romcom, ending was a bit surprising because it was an actual ending. I can't really say much about it other than the premise of the two characters being dumb savants was fun.

     

     

     

    2025 Summer:

    Spoiler

     

    -City: Great comedy show, even if not every gag lands. Beautiful animation. Has a nice touch of heart sprinkled in amongst the silliness. Episode 5 is fucking insane, I love it so.

    -Food Court: Bro watanare gets a full season but this doesn't, fuck this straight earth. Well either way, it's a fun slice of life show where two girls with drastically different personalities meet at a food court. Actually it's more of a show where Wada says the dumbest shit you've ever heard, Yamada takes it seriously, then Wada doubles down and makes an even bigger ass of herself. It was a ton of fun.

     

    -Necronomico no Cosmic Horror Show: Pretty good, probably doesn't hold up to close inspection plotwise. Banger OP/ED. I enjoyed how hot-blooded the MC was. The nature of this battle-royale-esque show means saying much will spoil stuff. Has a terrible, terrible intro episode that probably filtered a lot of people, but picks up after that.
    -Watanare (dont wanna bother remembering the full title): Had some interesting ideas, didn't do anything I liked with them. Standard fare. Kind of hated the parts with Satuki because the writing for her is gratingly "clever" in a way that took me out of most scenes with her. The kind where you can't imagine a human ever saying it without spending an hour the night before rehearsing it. The "monogatari effect" if you will
    -Nyaight of the Living Cyat: Appreciate the commitment to the premise, though I think it kind of stands alone on that.
    -Ruri Rocks: Good hobby show, good art and environments. Despite everyone creaming themselves over the character designs I didn't really think much of that aspect. Honestly kind of hate that the legacy of this hobby anime is that but whatever, if cringeworthy fans were enough to stop me from liking something I'd never watch anime again.
    -Mikadono Sanshimai wa Angai, Choroi: I have issues with the localised title but pretty standard harem-type show. Decently executed, but you probably wouldn't care unless you like these kinds of shows to begin with.

     

    Dropped tier:

    -Yofukashi no uta: didnt watch lol, i guess the ending of the manga just left me apathetic about the series as a whole and it didn't help that every thing I saw when others posted about it just left me thinking "oh yeah I guess that happened" or "wait where in the story even was this" rather than feeling any kind of interest or excitement.
    -Bad Girl: Dropped after the total watched series for the season got kind of big and hearing that it was really standard Kirara fare from someone ahead of me. Not enough of a Ui-sama fan to do it.

     

     

     

    2025 Fall:

    Spoiler

     

    -Si-Vis: The Sound of Heroes: Pleasantly surprised by this one, but it's also not finished, so I can't really give a review of it. A music group fights some force that's trying to end the world by... vaguely performing music... but like in a way that they're also fighting them physically... And I guess the performances are live streamed but the public doesn't know the fights happen? Okay well despite the premise being a bit out there I like the slow burn the story has been working on due to actually having 24 episodes to let arcs breathe. There's a chance it shits the best but it has been going on pretty well so far.

    -Yano-kun no Futsuu no Hibi: Cute romcom about a guy who falls down and breaks all his bones constantly and the girl obsessed with him trying her best to not come off as too eager. I liked the art style in this, though I wouldn't say it's more than normal genre fare.
    -Kikaijikake no Marie: Fun premise, a little bit QUALITY here and there but I think they did a good job with what they had. A girl pretends to be a robot maid for a guy who refuses to trust any "human." A lot of shenanigans ensue. If you can't suspend your disbelief about such a successful guy being so capable of overlooking the obvious disguise you'll never make it with this show.

     

    Omega Dropped Tier:

    -Towa no Yuugure: You know when something has a decent enough intro sequence but then the "actual" show starts and you immediately realize it's going to be shit? That. This. This is that. I guess I've been burned by these types of sci-fi originals before, but at least Metallic Rouge had some characters I didn't want to punch in the face.

     

     

    MC of the Year:

    Spoiler

     

    This one is kind of a toss-up because Sakiko (Ave Mujica) is the central figure of AveMuji but there's spans where she's not really the focus of the show either. But as the central character of the show I think she has a really good role as someone who tried to do the right thing just a little incorrectly and gets omega-punished for it. She also actually did say something metal when she declared herself god, which is rare for this so-called metal band otherwise. Also a great water cooler saleswoman.

    Miko (Necronomico and the Cosmic Horror Show) is a lot of fun as a main character fighting against a world-ending threat more out of spite and single-minded desire to get her gf back than anything. I really liked that and it informs a great scene near the end of the show where she (spoiler but you ain't watchin this show now that I think about it) saves all of humanity but immediately turns around and bets everyone's lives on the line again to actually completely save her girlfriend. Awesome stupidity right there.

     

     

    Girl of the year:

    Spoiler

     

    Azu (Maebashi Witches) is a pretty complex character, she famously hates fat people, constantly talks shit about everyone she knows, and refuses to ever do any work otuside. I don't really wanna actually say anything about her arc because it's kind of wrong to spoil that big reveal. I enjoyed how her character flaws were explored in the show, and I also kind of enjoy how weird it is for a character like this to exist in a multimedia music project.

    Umiri from Ave Mujica is a honorable mention just because she's a personal favourite from even back when she was just a side character who handed out choccy milk in MyGo, and I enjoyed AveMuji exploring how much of a weirdo recluse she actually is. Very trustworthy.

    Mutsumi from AveMuji also is an honorable mention. Uh... I can't say a thing about anything that happens involving her without spoiling the best first act twist of the anime, but I also really liked her in the previous season of MyGo, much like Umiri. She seemed like every single scene she was uncomfortable and desperately wished to not be there during MyGo, and in this anime you learn why! Well you already sort of knew back then too. But as the central theme of AveMuji goes, "And then things got worse."

     

     

    Music of the Year oh god these youtube embeds make this part big but it's preferable to ugly links:

    Spoiler

     

    This was fucking COMPETITIVE this year, what the fuck. A lot of them came from music project anime so it's not as surprising but still. Fuck.

    KillKiss by Ave Mujica wins OP because it kind of hits closer to the normal music I like which is basically cheating. Georgette Me, Georgette You is also great, especially for an ED, and contrasts nicely with the explosive feel of KillKiss, and reminds me just a little bit of Shiori, the ending for MyGo, which is just a fucking god-tier song on its own, let alone a god-tier ED.

     

     

    Necronomico had a great OP and ED too, I love the vocals in the chorus in particular for the OP and love the energy of both of them:

     

     

    Sugosugi Maebashi Witches (opening for Maebashi Witches, surprisingly) is sugosugi as fuck, I remember someone being like "wtf why is there eurobeat in my magic girl OP":

     

    Though not really related to my musical appreciation of it, the ED for Maebashi Witches holds a special part for a crazy crazy part in the anime I can't possibly spoil. It'll be clear if you watch it.

     

    Rock wa Lady no Tashinami Deshite has a dece OP, but I really loved the ending in particular:

     

     

    Ninkoro Dance gets the ED win spot because fuck me it is so fucking catchy. God damn it. I spent like the entire anime season singing it to myself. Now I'm going to be doing that again because I listened to it just now. Nin nin nin. Nin nin nin. Ninja to koroshiya nin nin nin.

     

     

    SI-VIS has an insert song I really like, but there's no category for insert songs, but I'm putting it here anyway:

    I love the heavy intro and I love the scene it plays for, though there's a funny moment of "man you guys got lucky you picked a heavy as fuck song for this fight where everything goes to shit"

     

    Last few parts:

    Spoiler

     

    Surprise was Maebashi Witches. I didn't expect the first five minutes to have the start of a standard music number only to have one character tackle the other for stealing the leader spotlight and derail the entire experience. And that's only the start, it felt like it could go anywhere at that point. Wanna go to one of their live shows if I get the chance.

    Honestly there were other surprised but I feel like none of them get to MBW's level, so I won't even give an honorable mention.

     

    Disappointment of the year was wondering why the sixth episode of Food Court was an ending, then not finding an episode 7. Shit hurt, man.

     

    In actual anime news, Towa no Yuugure fucking annihilated what tiny expectations I had immediately so it gets an honorable mention. It also gets the faggot of the year award for the MC, due to just being the classic fare of dense and tactless, and worst girl of the year for the main girl whose middle name is "no i wont tell you the plot even though i clearly know and ive already murdered for you and am desperately trying to fuck you at all times teehee :3"

     

     

    Overall, 2025 was pretty great for anime. I honestly am surprised I watched as much as I did (there were some ones here I sort of watched a bit but had literally nothing to say about them so they're not on here) and I really feel like Winter 2026 is weak in comparison already. Here's to another year! :DDD


  6. 48 minutes ago, Silent said:

    Wingspan
    Played one game of this with my buds, it was okay but slow. The idea was that we would have a slow game going on in the background but it never happened. It's probably a bit more fun in person when you have all the cards with the cool birds on them.

    The physical version is fun enough but for my group there was a bit of an issue where there wasn't enough going on to make you focus on what other people were doing. There's an amount of it, but it became easy to start zoning out once each player realized what triggers they needed to keep track of for each player and all. Not to say that it's a deal breaker, we still play it, but it doesn't hit the same level of engagement for us as some other board games in that general "engine building game" space we like. to be honest? if a program handled it for us, I think we'd seriously just not pay attention to anything at all other than clicking through our turns

     

    It is honestly kind of fun just to see someone's reaction to drawing a card and seeing the goofiest looking bird you've ever seen on it though. I also have a habit of forcing any crows/ravens/etc I draw (and usually lose as a result)


  7. Stuff released this year:

    Spoiler

     

    -Deadzone Rogue - I have an overall positive experience with this but I feel like it runs into some general issues of the roguelike genre which only become more apparent since I was so familiar with FPS games in general. In the lower difficulty levels it kinda feels like you only need general FPS skills for the first few levels then you just get carried by synergies annihilating enemies just by generally pointing your gun in the direction of enemies.

     

    The issue is that on higher difficulties it's still got that issue but you kinda just die really quick too so it becomes rocket tag with enemies. There's a bit of a cap on how tanky you can get due to how perks work, which is intentional, but with how damage scales at hard/extreme/nightmare the things that make you tanky in lower difficulties become untenable. I don't necessarily think this is a bad thing, but it creates a rough gameplay loop where runs that take half an hour can end in half a second. I'm no stranger to that as a Noita fan, but I feel like you have less control over that than in a game like Noita (which may surprise less experienced Noiters, but it's true that you have a lot of control over dying)

     

    The meta-progression is lame as fuck and just tacked on to force a little bit of grind between the start and end game. Shouldn't exist, or just be tied into clearing each zone, tbh. The maps get a bit samey and have weird basic as fuck issues (several areas with death pits just let loot fall in there and you can't get it? what?). The difficulty issues with rocket tag might be fixed up with co-op but idk how any of that works.

    Also why do semi-auto weapons in this game have an automatic fire option, but it's *significantly* slower than the actual fire rate if you click it out? That defeats the fucking point. Either autofire them at the actual max fire rate or don't let them autofire at all.

     

    -Nubby's Number Factory - I don't even know what there is to say about this one. I like the aesthetic and it has that nice fun gameplay loop, though I think as a game it doesn't hold up or have as much skill and decision making as, say, Balatro. The challenges feel a bit more reliant on RNG to dictate a build but that might be scrub talk. I have an issue with the length of an average run without good ways to "skip ahead" if you've got something strong early on.

     

    Both of these games had a general issue with build synergies having the potential to just make your mechanical gameplay pointless, though DZR's harder difficulty options give you more options if you want to be threatened with death at all times.

     

     

     

    Stuff I played this year but wasnt released this year:

    Spoiler

    -Stalker: Call of Pripyat - An interesting situation where it lost a lot of the stupid bullshit that bogged down the previous two stalker games in order to create a more playable game, but as a result lost a little bit of the uniqueness at the same time. I think overall it's the best game of the series as a game but Shadow of Chernobyl holds a more interesting story and even Clear Sky has a lot more ambition with its faction war mechanic, as flawed as it was. I really love this series. I am interested to see what Stalker 2 is like, some day.
    -Saints Row 2 - Holds up pretty well, considering this era was when open worlds were breaking into the general gaming zeitgeist. Interesting as a piece to compare with GTA IV, especially since I like GTA IV a lot (despite the flaws). I honestly kinda rank them equal, they hit different points.
    -Marble It Up! Ultra - Dude some of these secrets suck ass. There's no fucking balance, 90% of them are piss easy and the remaining 10% are fucking hard. As a marble game I think it hits everything I want, though. Perhaps kind of a pointless review since I'm not a marble game afficionado so this random genre entry is good enough for me and I won't be likely to get any others.
    -Dead Rising 2 - This game is really good but also not really my kind of game, I think? It's weird because I had a lot of fun playing it but looking back I don't really want that much more of it.
    -Counter Strike: Condition Zero Deleted Scenes - Plays like a really good HL1 campaign mod, which is both a good and bad thing. I liked it but I can't imagine someone not deep into the goldsrc rabbit hole enjoying it all that much.
    -Marathon 2: Durandal - Weird fucking game. Terrible weapon sandbox and map design that at times was pretty good for an old FPS and at other times fucking terrible (aka par for the course). The story bits, as sparse as they are, were fun; I liked the character and role of Durandal. I'm glad I played through it but I don't know who I'd recommend it to and I wouldn't say it was 100% fun. Perhaps it comes more into focus if you grade it based on releases around the same time of it, but I'm not familiar enough with what you'd look at in that lens. 
    -Hades: It's pretty good(tm). Don't know if I'll ever finish it though mainly cuz the core gameplay isn't really my jam, but I don't really need to extol the overall quality of "like the most popular indie game of all time" people know it's good

     

    My pick for GOTY of all of these would be Stalker: Call of Pripyat. This series of games is just something I wish I knew about earlier and they all hold a special place in my heart despite all their flaws. I plan on doing another playthrough and checking out the really popular conversion/standalone mods for them too.

     

    If it's only stuff released this year Deadzone Rogue kind of wins by default, but it's still a fun game that I'll definitely come back to now and then. A lot of my nitpicks with it are minor, and some of the more glaring issues I think are hard for the genre to fix.

     

    (Disclaimer: it's highly possible I missed something [actually there's a lot of porn games I didn't put in here and might cover since moby covered several of his own] and might edit this later or reply or something idk)


  8.  

    I know this song isn't likely anyone's cup of tea but the official audio mixing for this is psychotic. The cymbals seem to be only in the left ear for certain parts with the rest of the drums are as normal. What the fuck. The whole ALBUM is like this!! Shitty rips uploaded to youtube that flatten the sound unironically are more listenable.

     

    I guess I can see why it's that way, but I've never heard an album have it so drastically skewed toward one ear like that. The particular sound of the drums in this might also be calling more attention to it than other bands I've listened to as well


  9. I think an appeal is supposed to be that sense of discovery when you find something and go down the crafting tree which lets you find more stuff and you kind of get sucked in, but I also think a lot of people designing those kinds of games and mods forget the balance between getting access to basic functions and getting stuff to min-max with.

     

    I kind of hate how many mods for Minecraft seem to assume you'll just grind to the Nether (or god forbid the End) every new world before they even let you do anything cool. I guess they assume you'll just cheat the materials if you don't want to bother, but come on now. But maybe that's just me being tired of the general "loop" of minecraft idk


  10. Yeah okay this perfectly reminded me of those DVD trailers that played out like fever dreams and you kind of remember but not fully. That they were usually those kinds of 3DCG only added to the surreal feel that makes you think they weren't real when you think back on them.

     

    It's kind of telling that the trailer for that only has about half of it with the interesting circus stuff and the rest is mocapped skating that looks kind of flat. I bet the full thing is a real banger!


  11. Is there a term for the aesthetic Highguard is going for? It's like "Reskinning sci-fi into fantasy" or something.

     

    I want to know a term for it because I fucking hate it.

     

    The actual game could be fun (literally no important info is displayed about it other than it has guns in it), but man I do not like that look.


  12. That dipshit fucking video is why I check every single playlist on youtube for albums before I listen to them. I've never gotten tricked by it yet, mainly because the previous reason is that I don't like it when playlist makers put songs out of order so I always checked for that first, but I started seeing it everywhere and it rapidly became even more important to never get jumpscared by it.

     

    And yeah in my experience it's on those less-popular albums that don't have a lot of mirrors, a lot of thrash and death metal that you don't really listen to unless you're deep in the genre weeds in my case


  13. 6 minutes ago, Gyokuyoutama said:

    If I were a billionaire I'd build a faux ancient temple out in the middle of nowhere full of secret passages and traps.  Then I would not tell anyone even at my deathbed.

     

    The only purpose would be to give the archaeologists of a thousand years in the future some fun Indiana Jones adventures.

     

    If this means disposing of the workers to maintain secrecy, so be it.

    You'll need the workers to live in the walls and attack archaeologists anyway, so they won't be able to get out until the time is right. Win-win.


  14. On 11/28/2025 at 8:56 PM, Moby said:

    image.thumb.png.ca6f878ee4210c293f9f87abf83c94ad.png

     

    Huh, its the first time I've seen this.

    bro there are like two entries like that and even when doing some tricks with steam game IDs I couldn't figure out what they were. I think one of them was an old bundle that got repackaged, but it still drives me crazy not knowing for sure.


  15. I saw on the front page that BF6 was having a free weekend. But I looked into it further and saw that it was being called a "Free Trial," which confused me, so I checked it and... it's a free weekend but you can only play on certain maps and with certain items? Is this just a scheme to get people to download their battle royale mode launcher?!

     

    Would it have killed them to just make it a normal free weekend? It's so weird to me to do this


  16. If MtG folded up for whatever reason (as unlikely as that is) and officially confirmed there were no more sets coming it'd be really fun to see the custom stuff people would get up to to keep the new card fix going. Fun because there are some decent fan designers and cube makers out there, and also "fun" because we'd get a thousand new Foegods too.

     

    It'd also be interesting to see community efforts to figure out banlists/formats again, since the overwhelming sentiment I've seen for real formats is that WotC sucks at, and is way too slow at, banning cards.


  17. As a player who started deep into the NWO design era I had heard complaints now and then about how the gameplay has shifted (probably most common the powering up of creatures compared to other card types) and I had some of my own issues with the design philosophy as well.

     

    I think about that now where it's kind of impossible to be insulated from the FIRE era (apart from being a closed format like Premodern) and wonder if the previous eras of design ever displaced the gameplay of predecessor design eras so thoroughly to the point where there was no format or game type players could retreat to in order to keep it. Given how card pools work, I suppose it had to have happened, but we're kind of at the point where it's a different game entirely. You'd need to basically ban everything after a certain point because the powerlevel went unchecked and it started informing its own balance decisions.


  18. While fending off a fever I had a dream about a game that was set in Modern Warfare 2's Derail map, but seemed to have Goldeneye 64 controls. And despite Derail being a multiplayer map it was a singleplayer game. I legit think my brain was just fusing them together because they both had snowy Russian maps.

     

    There was some enemy that didn't have auto aim (and you couldn't aim like you can in goldeneye 64) so you just had to hope shotgun pellet spread would reach them from their elevated position. I remember thinking the game was great.

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