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A 1970 Corvette

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Posts posted by A 1970 Corvette


  1. 15 hours ago, Doopliss2008 said:

    So, I also got to drive a Tesla model 3 this time for an another alignment, and it is even more bare bones than the Mustang Mach-E, it literally looks as if an Apple engineer fell in love with fake wood trim and designed a car, it had just a big touchscreen in the center of the dash, no start button, no info button save for 2 scroll wheels on the steering wheel, you had to tap on the brakes with the key in hand to start it, maybe its just me, but I prefer more physical buttons and knobs over a giant touchscreen.

    Not that I'm gonna be in a position to deal with new cars any time soon, but yeah I totally agree. I think there may just be such an overload of features that it's easier to say "fuck it we'll just stick a monitor on it that can display whatever they're adding" over designing it all with physically buttons.

     

    Touchscreens are great for certain things, like for example I love a touchscreen for a laptop just to add convenience when doing light browsing, but I'd never give it up and go full tablet because the buttons are so much better for typing. Plus, honestly, for a car console wouldn't you want buttons/knobs that are actually there for physical feedback? A touch screen is more finicky and that's not exactly a great thing for driving.


  2. I feel like Lucky Star is a particularly important signpost for comedy shows given when it came out, it kinda bridges the gap between the more absurdist school shows like pani poni dash and ones that came afterward that tended more towards being grounded and slice of lifey (like k-on, though there's probably a closer example in time). It also just was positioned perfectly to infect internet culture due to the time it came out.

     

    Also the show still looks great, which is always a plus.


  3. A professor in a class was really grasping for an example when talking about social media networking effects and started going down the "so everyone who's seen X raise your hand" and I totally held up the class for like five minutes because I just didn't at all. They were apparently trying to find an example everyone had seen

     

    After the first few times I had to stop myself from laughing. You'd think he'd have given up or just ignored me once it was clear I was just not on the same wavelength


  4. See even if discord fits this community better, we all know that an old forum is peak SOUL therefore we use it. It simply cannot be helped.

     

    Also I know that nobody other than actual SPUFers look at it, but there's a lotta people there and it kinda weirds me out when a discord has about a 1:15 active poster to inactive poster ratio. Not that it isn't also the case here, now that I think about it...


  5. I can highly recommend getting the black edition hyper 212 because the non-black-edition was a pain in the ass to install. Other than that, mainly what Moby said. 4k is a meme (coming from someone with a 4k monitor) so honestly I think you're good


  6. 37 minutes ago, Gyokuyoutama said:

    Every time I remember M:TG exists I find out that they made some decision which leads me down a rabbit hole of determining why they made related dumb decisions.

    I basically only keep up with it for the trainwreck factor and partially so if something good slips through the cracks I can suggest it for my group's cube


  7. What have I even played this year? I'm just gonna mind-vomit out everything and then order it afterwards. If it weren't for the steam replay I'd have probably missed a few of these.

    In order from lowest rating to highest rating:

     

    Spoiler

     

    Mass Effect 3 - Felt like Mass Effect 2 times two, as in it seemed to be fluffing up combat that I didn't really care for to begin with in exchange for everything else that was interesting. Lost interest, didn't finish. May come back to, but probably not.

     

    Mass Effect 2 - Kind of mainly played this in 2021 but finished it in 2022. It felt like a less interesting Mass Effect 1 in exchange for marginally better combat. Except by the end every combat was just using the same power rotation and gun setup so it was still pretty snoozeworthy on the combat side. Maybe it'd have been better if I picked a different class but I don't feel like that would fix it for me. Story felt less interesting than ME1, ending was silly, but I liked Legion and I think the "putting together a team" bit was cool.

     

    Just Cause 3 - I feel like there's so little to discuss about this game, but it's not really in a bad way. It's just a quintessential open world game where you're super OP. I feel like there's serious issues with variety (in every factor of the game) and vehicles seemingly alternating between useless and annoyingly numerous. It's still fun tho. Not that there's anything going on in the story or anything, but I didn't quite finish it. Once you've cleared like 80% of the map you might as well just say you beat the game, honestly.

     

    ~~ This is about the line where everything after I actually consider positive / memorable ~~

     

    Blue Archive - Do phone games count? I technically started this in 2021 as well but didn't really actually play until 2022. It's fun and it has cute girls. Story isn't mindblowing but it's nice to see a mobile game that has the "girls and guns" theme without it being some overly gray post-apocalyptic-sci-fi setting.

     

    Subnautica - Also haven't finished but this is definitely one of those "play it nonstop for a week and then give it a rest for a few months, then repeat" game. I don't really think I can say anything that hasn't already been said about this one tbh. It's watery n shit. The story is a nice way to focus the standard survival sandbox game aspect and I actually like what I saw of it.

     

    Rogue Legacy 2 - Still in progress with this one, but since it's a roguelike I think "in progress" is the standard state. It's quite a strong sequel to the original, the art is insanely good and the variety is turned up sooo much from the first one. I think it's really good... But another roguelike has kind of eaten up my brain matter so I haven't got to the end of this one yet. More on that later.

     

    Teardown - I love physics games, sue me. I was waiting for this to get out of early access for a long time and now that I've got it... It's p okay. I wouldn't say it's mindblowing or exceeds my expectations, but I think it's got a nice usage of the tech gimmick of destructible environments and only kinda stretches it too as they try to escalate the later missions. It kinda feels like that game where you really only ever want to replay the first 33% because the later parts are when things get complicated and verge on frustrating. The basic game flow of a physics-simulated heist game is good though.

     

    Atelier Ryza - Kind of spread out throughout the last few years since it was a switch game I mainly played on vacations, but I finished it this year. I really like the alchemy in this game and it was enough to motivate me to navigate JRPG dungeon crawling which is normally something that is a kiss of death for Corv wanting to play your game. I basically kludged through the entire game without understanding the weird hybrid real time / turn based fighting, and I consider that a mark mainly against the game but possibly slightly in its favor as well. I did look up a guide to alchemize super OP shit for the final boss though since it actually required you to either understand how to do the combat or how to use exploits to make infinite quality items. Story was... cute? It was pretty stock overall but it didn't dwell too long on boring bits so I was fine with it. I'm gonna play Ryza 2 sometime and we'll see if the concept is strong enough to keep my interest in the sequel going too.

     

    VA-11 Hall-A - Finally got around to playing this in 2022. I wasn't exactly sure what I had in terms of expectations for the game but I enjoyed the story and pacing and the dialogue and for some reason I didn't expect it to focus on what it did by the end. Haven't gone through the various bonus stuff that's hidden in the game, but after completing it I felt like I'd need to come back for that stuff after some time has passed. So maybe soonventually. Dorothy is super cute but that's not surprising coming from a robot girl fan such as myself.

     

    Noita - Hey I fuckin love this game so much I'm gonna call it goty 2022 even though I got it in 2021 and played it a lot then too. This game is like the only "craft your own magic!!!" games that actually feels like there's skill and knowledge required to actually do it. A lot of times it's like "wow you made your bullet attack deal ice damage and fly faster that's crazy!!!" Not in Noita. In Noita it's "I made a projectile that homes towards and pierces into enemies, freezes their bodies, and shatters them from the inside by summoning eldritch thrashing tentacles." And it's fucking awesome and it makes you feel like you actually are crafting magic and not adding % modifiers to a pew pew attack (and even when you ARE doing that, Noita has lots of ways to make that interesting, like abusing acceleration mechanics or perk stacking). Very rarely do I ever feel the need to play a game so much to 100% it and I'm working on that right now for Noita. The game just demands a lot of knowledge and experience and it sort of really blooms out into new games once you realize you can "break out" of the basic world and uncover all sorts of side stuff like the Orbs of True Knowledge and the mini-bosses and the Moons and all that. At the start of the year I was struggling to win the basic game consistently and now at the end of the year I'm planning out which of the last spells I need to uncover and trying to plan out when I'll undertake the hardest and most time-consuming quest of the entire game. This game feels like it was made for me, and man I am so glad I got it.

     

     

    I've also been playing Wagamama High Spec but VNs aren't games so that doesn't count.


  8. Just jumped from a 2018-era intel to a newer AMD kit. Expected to have issues with windows but it booted up fine. I even did notice the improvement already when booting up some planetside.

     

    The issue looming over this all is, should I still reinstall windows? I'm not sure if it's worth it since everything seems to "just work" but there's a chance that I'm missing out on performance gains due to latent architecture fuckery. I just don't wanna have to re-set everything tbh


  9. I seriously need to stop watching the same stuff in bed before I go to sleep. But I always have the thoughts "well if I fall asleep watching something new I'll miss something" and also "if it's new and exciting I might not fall asleep at all"

     

    There's so many things I could plow through if I actually just watched new stuff instead of retreading a few different youtube channels over and over


  10. It's funny how impenetrable the reference/inspiration is for the english side of the internet, it's got a double layer of needing to recognize specific aspects of names (which as you pointed out, are obtuse even for people who have some experience with Japanese) as well as lining them up against a baseball team that english speakers may not even know.

     

    I wonder how many weird collabs I've seen and thought "that doesn't make any sense" but it actually does, it's just something that doesn't quite jump the cultural barrier easily


  11. I'm glad my same high school group never really drifted apart, though there are a few people that I was friends with and weren't part of that group that I wish I kept up with but now feel like it might be really awkward to try and meet up with them now, especially since I don't keep any conventional social media up at all (and one of them I had an awkward crush on throughout high school)

     

    Though honestly I'm such a shut-in that unless a group drags me with them like said original high school group did consistently for years I'd probably have a hard time meeting with them often

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