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Posts posted by hugthebed2
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After being roped into playing Vintage Story, and looking at my experiences playing Minecraft modpacks back in the day, I think I just hate complex "immersive" survival crafting games. Why does it take like an hour to get a copper pickaxe? I was barely able to get through hurdles in Don't Starve Together, but the bossfighting aspect is enough to keep me going.
People I get roped into playing with also feel the need to add mods that add more immersion/complexity which just makes it even more confusing for a newbie like me. Ugh.
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You know it's actually been 7 years since I've had to do calculus that unfortuantely that video is kinda foriegn to me (and not because its japanese voiceroids). I'd probably be able to get back into it with refreshers if necessary, but I don't really have to do difficult math as a simple lab QC person, thankfully.
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38 minutes ago, A 1970 Corvette said:- Bungie was fucking proud of their water physics. They really shouldn't have been.
The middle of the game is probably the best, I really liked the first Citadel level in particular which had a good flow and a lot of fun combat. The start felt like the mappers were trying to flex how big they could make maps, and the fucking water (see above link). The end felt like you were emptying an entire mag of AR into each enemy because you were.
playing scout in a tf2 custom map be like
(for reference, how easy it is to leave water in the source engine is based on how high your eyes are relative to a ledge, unfortunately the scout is cursed to have the lowest view height in tf2 so its fucking impossible for him to leave water on tons of custom maps/some official maps since most people might not test their water with him)
TheOnlyGuyEver reacted to this -
Aaaaaa more AI bullshit I can't disable on my phone. I've gotten so far without rooting but with the potential impending removal of app sideloading I might have to.
Gyokuyoutama reacted to this -
Ah Chatchat, the game I had people play because I had just played VVVVVV and looked at Terry Cavanagh's previous games and I wanted to have some sort of SPUF event under my name.
It was neat, I was really worried at first that no one would join, but people slowly started piling in, at least for a little bit.
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19 hours ago, Gyokuyoutama said:Whenever I see anyone comment "savage" I fully expect to see it followed up by "UNATCO?"
When it is not, this disappoints me more than anything else on the internet.
Whenever Borreload Savage Dragon is summoned in Yugioh I pester Jay by saying "UNATCO?"
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I too also read the tf2 subreddit despite kinda hating it. I usually peek at every subreddit for games I'm currently playing (besides deadlock fuck that) but I've gotten better because most devolve into whining about monetization or how "buggy" the game is. At least the tf2 subreddit has a bunch of silly clips.
It makes me sad to see the median/average tf2 fan is someone who has never seen a major update, and just parrots whatever dumb takes youtubers have to say. Also holy crap the discouse for the paid engie tauntkill was insane.
Oh well, at least I can hopefully farm them if they're on the enemy team (they will be put onto my team instead am I right gamers?).
Also my main pyro loadout lately has been backburner thermal thruster backscratcher. If the enemy team or map isn't suited for it, I just run stock panic attack and a filler melee (homewrecker/hot hand/third degree) since I have grown tired of the powerjack and suck with axtinguisher. I need my pyro players to learn how strong flamethrower afterburn is against Vaccinator PLEASE.
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On 8/25/2024 at 4:35 PM, hugthebed2 said:I basically quit the game for many months for a multitude of reasons (burnout, friends stopped, and I was afraid of running into certain players in matchmaking) but got back into it in the last couple months. I find it crazy seeing my dumb rank in-game (they assigned ranks to everyone in their matchmaker) that I'm better than 98% of players based on someones estimated rank distributions . Absolutely crazy because I often feel so much worse compared to the players in the best lobbies (depending on conditions).
Seriously, is it because of my unique gaming skillset of TF2, CS (kinda), and Smite that I can just demolish people in lower lobbies if I play my mains? I never grind ranked in video games literally ever but dang I must be pretty good...
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I ought to make some music playlists on my phone for different occasions.
Playlist of songs I can play with mom in car.
Playlist for friends.
Playlist for self.
I was cursed to have such a narrow music taste growing up, and I'm too afraid to share what I like with others.
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my fuwamoco tshirt is pretty fire tbh
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2 hours ago, Gyokuyoutama said:I've seen like five different places in the last week use the term "crash out" to mean something like "have a meltdown."
This isn't really me bitching about new slang, since it's going to do what it's going to do. It's more just befuddlement that I've never seen this term before and now it seems to be fairly common, at least online. Literally like it sprang into existence fully formed on Monday.
After a more extensive search, I still couldn't find anyone using it before November of last year. But if it is that new there should be some obvious origin from it rather than people just using it out of nowhere like they were programmed to do so....
...it's a TikTok thing, isn't it?
When I first started hearing it during the Deadlock Playtest in December, I assumed it was some Deadlock-specific term. I was pretty disappointed when I learned it was just some flavor of the quarter phrase.
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Unfortunately because Payload Race has no cart retreating I feel like rollback points are the only way to have defendable areas that can't be conquered with chipping away at the cart progress.
Hightower's tower is just way too long though. It's funny that nothing makes people defend more than someone trying to cap on hightower.
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Despite Thundermountain having occasional interesting gameplay, the incredibly long setup times and gigantic sniper problem and need for advanced mobility to get anywhere finally killed it for me.
Also Upward last is definitely rough but I really think its biggest issue is that snipers are hard to see with all the shadows. Also it's way too easy for red to Über in and destroy blue's base.
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Worst points to push in (some) payload maps (trying to avoid the bias towards last)
Badwater: 3rd (takes way too long to walk there and at least you can theoretically avoid the awful sniper sightline on second by going through the tunnel [no one does])Upward: 2nd (there's no good route to deal with battlements snipers without running into the pocketed pub stomper, also sick of seeing my teammates die to kunai drop stabs at the cave entrance)
Barnblitz: Last is the culmination of shit so I really can't pick anything else. Takes forever to get there, red spies should repeatedly sap blu teles, left stairs entrance is death to spam, main is death to sniper, and locker room is unviable without a medic. Get past them? Too bad: 3 wranglers at varying heights so its impossible to take them all out without insane coordination.
Snowycoast: 2nd is just slightly more bad than last but last is rough too. The map is kinda carried by aesthetic. Most classes feel good but spy gets so shafted with a lack of decent unspammed flanks.
Frontier: 2nd is the worst. Blu's short respawn times on this map just make me want to run sticky jumper only to avoid sniper stuff. Fuck those solid railings on the 2nd point that block bullets/projectiles.
Borneo: Pretty balanced map, you can usually tell if you'll lose by the 1st cap though. 2nd is the worst but not by much.
Phoenix: Another mostly balanced map of "annoyance" but probably last. The roofs being walkable really incentivizes soldier but everyone on both teams has to compete with a singular medium health kit often. The Dragon's fury bug where it cant deal damage around the entire elevator lift is a major nuisance as it ruins the ability to use it into the sentries/snipers with thermal thruster. Shoutout to backburner thruster on defense being actually overpowered on last since there's no good sentry or heavy spots for blu to deny you.
Pier: 2nd's mandatory long loop is so boring and I'm so sick of blu having good momentum through 1st but no one pushes the cart and the momentum dies after a bit leading to a loss.
Swiftwater: 2nd is so flowcharty it's insane (snipers in a myriad of untouchable spots, scouts and soldiers holding the upper flank). I really ought to gunspy on that point more to deal with snipers. Side note but I hate that 3rd has such a long trek through no mans land and no one uses the far right flank since it's an even further walk. I guess that makes 3rd suck too but once you're there it has enough entrances to be interesting.
Odyssey: Surprisingly the only map where 1st is the worst. Feels like 65% of holds are on first. I have no idea what my team is doing on blu when playing this map that prevents us from destroying their nests.
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2 hours ago, Huff said:nice
howd you like it?
I liked it a lot, I ended up playing it while my sister and two friends watched (one who played it on the DS years ago). Perhaps I chose the wrong pomeranian to be my profile picture on this website when I first joined. I'm usually pretty bad about giving long gushing reviews for games (partly why I struggle so often to participate in the GOTY threads, my very few amount of new games played each year not withstanding) but I can at least talk about the highlights. The remastered soundtrack is absolutely fantastic, and the character designs/sprites are full of life and humor. We played it over the course of 4 different play sessions and discussed theories and the game at large between each, which was fun for sure. One of my favorite things about the game was
Spoilerpretty much everyone who was framed as being kind of a bad person (Cabanala, the wife of the justice minister) all had their reasons in the end for acting the way they did. We kinda guessed the ending (besides learning who Ray was) but it still makes me a bit sad that we ended up erasing the night of becoming friends with Lynne away. Those sorts of time travel stories always make me sad, where one person needs to try and become friends with them again so it really was kind of a bittersweet ending for me. Yomiel made of various ship parts looks sick, but just that sunglasses design is sick in general.
Best Sprite:

Best OST piece:
I leave it off with a random fan art. Overall a fun game, makes you wish it was longer. I can sum it all up with something my sister said: "If I had played this game when I was a kid, it definitely would've been a formative experience for me".

https://x.com/cherriecore/status/1855293493650010356/photo/1
Gyokuyoutama, Huff and Moby reacted to this -
On 1/7/2025 at 2:24 PM, Gyokuyoutama said:You joke but I didn't actually click this anyway. I actually got spoiled for Valkyria Chronicles by this same "joke spoiler" for a character because I knew something was up with said character.
In the end what they said was
SpoilerAlicia is the most powerful being, she's actually a
scout

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On 2/8/2023 at 8:00 PM, Huff said:play ghost trick
done
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My strict avoidance toward media spoilers is all fine and dandy, but when it's really agonizing is when I want to listen to a game's OST that I haven't completed yet. If you google "game name" you'll get "game name final boss is this guy theme" or death themes etc.
Currently wanting to listen to Ghost Trick's music after the last session, but looking up literally anything regarding it would be a bad idea. I've previously lamented not being able to look up FFXIV tracks on youtube because I don't want to be recommended spoiler tracks either.
I somehow lucked out and dodged a Persona 5 spoiler when looking up music for it which I'm thankful for. I'm a bit more lax with anime and whatnot, but I'm well aware I could find spoilers when looking at fanart (doesn't really happen).
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I will always find it funny that I bought the Carpe Fulgr Collection on steam for Reccettear but I never ended up playing it. I've definitely said it before here, but I (not necessarily by choice) played through the other two games in the collection twice each.
Maybe it's finally my time
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I find it very funny they basically admitted "okay we're not gonna try and explain the guy between the two ripped photos" with that joke with soldier at the end.
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3 hours ago, Moby said:my tf2 server also did this (and got a legendary reaction from a NON-KNOWER)
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My dad has usually always tried to fix stuff himself. I do the same for stuff I'm responsible for or using often, but I haven't lived alone yet to verify if I'd actually be a good handyman.
Gyokuyoutama reacted to this


TIAM IV: Guydiana Jones and the Kingdom of the Crystal Cockmongler
in General Discussion
Posted
Merry Christmas Internet Apocalypse bunker mates