Jump to content

John Caveson

Members
  • Content Count

    2690
  • Joined

  • Last visited

  • Days Won

    22

Everything posted by John Caveson

  1. John Caveson

    The Moon God Has Fallen

    And that's why we must live them to the fullest as much as we can and die doing what we love, as cheesy as that sounds.
  2. John Caveson

    TF2 general

    Results of scrim: http://cloud-4.steamusercontent.com/ugc/536261365616511653/04652A806D58C584ECF1499A9D35BD025D614A49/ We lost pretty badly. But, according to both the FastCo. and enemy team we all did good individually, but we just weren't coordinated enough, but that's to be expected for first timers. Despite the loss, it was still very fun and a good learning experience, I'm eager for our first match.
  3. John Caveson

    The Moon God Has Fallen

    His last post here, for those wondering. It was a response to me pointing out when Valve introduced the captcha system to Steam trading.
  4. John Caveson

    TF2 general

    Holy shit, XY's last post in this thread is just in the page before this. Now I'm sad again. On lighter news, I've been invited to play as starter Spy for FastCo.'s new Steel HL team, SwiftCo. Our first scrim is tonight, much excite.
  5. John Caveson

    The Moon God Has Fallen

    >This just makes it sadder.
  6. John Caveson

    The Moon God Has Fallen

    Genuine.
  7. John Caveson

    TF2 general

    Huh, I just saw this. This got me thinking: If Valve doesn't care about competitive TF2, why do they bother announcing competitive events on the blog?
  8. Yea, the reason I don't want to break up crews is just in case the captains have any plan to do with them either in SiS or their own thing. But in the case of inactive captains that have abandoned ship such as Alex and Medic, I think they wouldn't mind. As long as the rest of the crew is cool with breaking up. Like I said I wouldn't want to ruin the canon too much by suddenly pretending the crews never existed. Check with your fellow crew mates and see if they're ok with it.
  9. Don't worry, I plan on opening PM channels to those who wish to be in the story. Though there could be some complications as to what to do with current ship crews. The captains of each ship would have to be ok with breaking up there crew. However, the best scenario would be including encounters with entire crews of other SiS characters as a crossover. However, that would require each member of the ship to agree to appear.
  10. I have a proposition to make. This is copy-pasted from a PM between me and Napkin Dust to plan out future chapters for our characters. I've adapted it to address everyone. So what do you think? I would do all the writing, and you guys could just send in requests to include your characters at some point either as one-off cameos or recurring characters, or even main characters if need be. Besides, I've always thought of (or at least would have liked) SiS as more of a story than a game. And this could allow that to happen without worrying about all of the complicated stuff like movesets and locations and such. I would do most of the work of writing while only sharing the load with the creators of SiS characters when incorporating them into a chapter (or more). At the same time, it means all of those creative characters won't go to waste, while those that don't want to be involved don't have to.
  11. How much wood would a woodchuck chuck if a woodchuck could chuck wood?

  12. John Caveson

    New Emoticon Suggestion thread.

    Seconded.
  13. John Caveson

    TIAM: General Gaming edition

    How about having that as a third option? Or a PIN number or something like that. Also how about the ability to allow an option that disables it when trading with friends and set a limit to how long they have been friends. Or even a personal list of "excluded" friends and users who don't need a confirmation.
  14. John Caveson

    TIAM: General Gaming edition

    Yet again Valve is making trading even more convoluted. At least there's an option to turn it off so you can do trades like normal, so smart nerds like us can go on with our lives.
  15. I reject your reality and substitute my own.

    1. Veez

      Veez

      GHOST BUSTERS

    2. Buddhazilla

      Buddhazilla

      What do you think Jamie? You wanna confirm this one?

    3. ICBMoose

      ICBMoose

      I reject the concept of reality entirely and as such I have none to be rejected.

    4. Show next comments  75 more
  16. John Caveson

    Movie Night Poll S2 E4

    Still ded?
  17. John Caveson

    TIAM: General Gaming edition

    I thought I heard there was a porn game on Steam already? Maybe I'm imagining things. There have been attempts before, such as "Seduce Me", but they're quickly pulled from Greenlight/EA/ Store after it was clearly Porn: The Video Game. The fact that a lot of those types of games manage to get on Steam at all, Greenlight or otherwise, is because a rating is not required, so any indie dev can just mark their porno as 'unrated' and it gets accepted. If they were rated at all they would not have made it on there at all.
  18. John Caveson

    TIAM: General Gaming edition

    The big thing though about this is that Valve never puts A/O games on Steam, like ever. If they start with Hatred, then they'll have to allow any A/O on there as it wouldn't be fair. Might as well start allowing porn on their while they're at it, however, since most A/O games are basically just that. One of the biggest concerns this causes is that A/O games are the nastiest of the nasty and people might worry about the effect on children and such. Considering that Steam is free to install to everyone, that's understandably justifiable. However, this is already solved by the Family View feature that can restrict the kinds of games kids have access to. Plus, slapping on a big sign that says "WARNING : THIS ITEM IS RATED A/O (or whatever equivalent in other countries). SUPER MATURE CONTENT, VENTURE ON AT YOUR OWN RISK!!!" wouldn't hurt either. So I really see no reason to disallow A/O games. It would at least help lessen the stigma against A/O in general.
  19. John Caveson

    The Official Random Image Thread!! SPUF style

    Good thing the Laws of Physics exist.
  20. John Caveson

    What song are you listening to RIGHT now?

    https://www.youtube.com/watch?v=PbPUfm_iR2s
  21. John Caveson

    The Official Random Image Thread!! SPUF style

    It was this clip that truly inspired me: -video- what the absolute fuck Childhood ruined.
  22. John Caveson

    TIAM: General Gaming edition

    Might as well replace the "up" & "down" votes with "funny" & "useless". But still, good idea.
  23. John Caveson

    Star Wars Thread

    Just watched the entire TCW cartoon on YT. Is it me, or does everyone take a level in badass in everything BUT the movies? I mean I see a lot of stuff the Jedi do that they don't do in the movies, or at least just glimpses such as Yoda's fighting style. For one, the Force itself seems a lot more powerful. I've seen Mace Windu and Yoda just take down an entire army with just one push. Mace literally just punches droids to death. General Grievous is apparently a master acrobat and the fact he stood up to 5 Jedi at once was amazing: The Jedi were actually afraid of him. In Episode III he just seems cowardly, however, I think that's because Mace crushes his chest so he's not in as good as a fighting condition as he is both Clone Wars series. The clones themselves become badass: I've seen a lot of awesome last stands from them, with some even coming out alive. Though I guess it's easier to animate all the stuff they can do rather than rely on actors to do the best they can while being restricted to reality. I've also been playing SWBF2 lately. I've played the Xbox version and loved it. However when I play the PC version, I've noticed quite some differences between the two. + Video Quality settings Though this can be explained because since Xbox specs are all standardized, there's no need to have options to adapt to different graphics cards and such, unlike PCs, where there just so many different variables. +More AI support 64 players on one map would be unheard of on the Xbox version. +New gamemode: XL XL adds an element of super large scale battle Star Wars is known for doing, so that's awesome. + Mod support Apparently at some point in time there was an official version 1.1 patch that allowed mod support and tools. This can make the potential amount of new content endless,limited only to your hard drive. - Lack of DLC The PC version lacks official DLC support from the Xbox version, such as Hero Assault on Kashyyk, and Kit Fisto and Assaj Ventress as new heroes to play as. However, the aforementioned mod support can make unofficial new content endless to make up for it. - XL gamemode only works on three maps It's sad to say this new gamemode that brings large scale battles to reality is restricted to only three maps, two of which are unbalanced to one side over the other naturally. Hoth is the only map that seems that the two sides seem to be equally matched with only one gaining an advantage with the player's assistance. Though mod support means you can get more XL maps. - Less cheat codes The PC seems to only contain the "significant" cheats: Unlimited ammo, invincibility, no HUD, and campaign mission list. While the Xbox version had extra stuff, like comic-like popups such as "POW!" when playing as a melee class and low-res characters. On top of that, the method of activating cheats is different. You have to go to the Instant Action menu and put your cursor over a certain spot and type them in. However, this also means you can't activate/deactivate mid-game, unlike Xbox, where any menu is enough and you just use the D-Pad. - UI seems pretty bland In the Xbox version the menu seems to be more....animated than the PC version. For example, in the campaign and main menus, scenes from the movies would play. And the class selection screen had a "wheel" of all of the classes available similar to that of DK64. In the PC, that doesn't happen and all of the menus just seem plain-ish, boring, and stereotypically "PC"-like of the time. A minor complaint, but still. So, since modding seems to be main selling point of the PC version, what are some "must-have" mods out there I can get in order to keep myself occupied?
×