Vectorman, hell yes. No game has made shooting televisions so much fun since then. And Gunstar Heroes was a gem.
Also, Gods Will Be Watching is... alright. Puzzle-adventure-whatever gameplay is pretty fun, scenarios are interesting, main characters (Sgt. Burden and Liam) are rather complex in both their relationship with each other and with their motivations, music is good and there's alternative music to unlock as well, challenges give decent replay value, and the general setting and mood for the game is a personal favorite of mine. On the downside, gameplay does boil down to just doing maths after a while, some of the chapters either rely on luck or rely on you already knowing what happens next because they like to move the goalposts halfway through some of them, side characters are far less interesting (like your crew, which can be described in a single trope and left at that), the pixel art is good but actually comes across as detrimental to the game (since the minimalist approach lessens your empathy in a game about choices - it's hard to get attached to characters that don't have faces), the story introduces a weird time-related possibly-supernatural element in the third act that is really out of place in the setting and is never explained whatsoever, and the ending is a fucking joke that comes across as pretentiously artsy, a lazy attempt to be a classic tragedy, and defeats the game's core theme in a single long-and-boring stroke.
tldr; 3 stars. Wait for an offer.