I didn't notice the balance changes, my thoughts:
Baby Face’s Blaster
Speed penalty changed to -10% (From -35%)
Boost is now only partially lost on air jumps instead of all jumps
Reduced Clip Size to 4
Removed 40% more accurate attribute
Removed Damage Penalty attribute
Speed at max boost is same as before (520)
Whoa, they're really tweaking this. Now it has equal damage and function times as Scattergun except for the lessened clip, if I'm reading this right. This may make it a nice sidegrade OR it could be blatantly OP.
Amputator
Added -20% damage penalty
Added +3 health per second when Weapon is Active bonus
Well the whining paid off, it seems. I don't care.
Crusader’s Crossbow
Updated damage over distance: bolts now do a maximum of 75 damage (+variance) at max distance
Good.
Liberty Launcher
Added 25% reduced self damage from rocket jumps
I may legitimately use the LL now, just for combined damage resist with funboats. GO EVERYWHERE.