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Everything posted by Icecubes of Fury
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Hmm, that actually seems pretty cool. For a game about the 60s, TF2 was kinda lacking in the crop circle UFO department Hopefully it's not just a reskin of MvM with aliens
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The first giant Mecha battle between Kuratas (JP) and MegaBot MkII (USA)
Icecubes of Fury replied to BrobyDDark's topic in Techmoology
America will win because the Japanese pilot is just gonna whine about his dead mom and masturbate to comatose girls -
Humble Backlog Adventure Giveaway Quest!
Icecubes of Fury replied to Binary's topic in Digital Gaming
Yeah. I'm up for it! -
Isn't anime usually mastered at 720p anyway? I thought 1080p versions were always just upscales Also holy shit another Witch Academia? How did I not know this?
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I modestly request that modest hat
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I apologize for getting emotional; there was just something in old TF2 that clicked with me, and I'm sad to see it ruined. Money makes for a good scapegoat, but it is not the cause of all troubles. Valve needs to make money, otherwise there's no point in running TF2 anymore. But people are mad at Valve for making money off a game, not just because they hate big mean greedy, but because the money is being made off of the cosmetic "Mini-game" of TF2, rather than the game itself. While it's true that everything affecting gameplay costs very little, it is also true that Valve puts the majority of their effort into things that aren't free. Things that are cosmetic after all, but still take away the focus of the real game. If every player looked at the game objectively like you and I do, they would see no reason to pay more than five bucks on the game. This fact is not obvious, however, as Valve has put a lot of effort into making people want stuff that doesn't affect the game. To many, Team Fortress 2 is a Hat and Item Collector first, and a Shooter Game second. As a result, even though the cosmetics don't affect gameplay mechanics, they affect the experience through the interactions of the userbase, most of whom are concerned more about their item drop limit than the enemy spies. I've talked about Valve "Ruining the game" with the MvM update, but I never really explained myself past "Money = Bad rite." The reason, was that Mvm was a big chance to revive TF2. People were trying to restore faith after the Pyromania Update, which was a lot of hype for just a few weapons, a shitty map, a dumb gimmick that everyone forgot about after a couple of days, and of course, hats. People were starting to think that Valve cared more about money than providing interesting gameplay, which was evident through their cash-cowing of the whole "Pyrovision" featured in Meet the Pyro. With MvM, people were getting very hyped to play a huge new gamemode, and many saw it as the return of the ingenious creative spark that seemed to leave TF2. However, when the update hit, the MvM gamemode was added with an important distinction - A paid tour that nets you better servers, better players, and a item rewards. As Jordax said, this split the playerbase between the people playing Boot Camp, and the people playing ToD. Sure, it's still the same game in Boot Camp, but the people who are serious about it are going to go into the paid mode, and you'll be left with incompetent noobs and people who don't take it seriously. Valve did everything they could to make Boot Camp as watered-down of an experience as they could compared to ToD - You can get put in a community server with godmode admins! This was unlike any other gamemode, any other gamemode is free to experience for any player, but the real experience of MvM is locked behind a paywall - Kinda like that Quake Live stuff, you have to pay Gold to be able to enjoy it. MvM was the last hope - This was Valve's secret project for years, and the big reveal was yet another way to nickle and dime their most loyal customers. It was confirmation that, no matter was was done to TF2 in the future, it would have a new distraction added to it. Just look at the new Gun Mettle Update - Tons of pics and info about COSMETIC and NON-GAMEPLAY affecting gunskins upfront, and the stuff that actually AFFECTS THE GAME on Page 2, after the fact. It's a Cosmetic update with a gameplay update attached, and that's similar to what TF2 is now - A cosmetic item collect-a-thon with a Shooter Game on the side. People are mad at Valve, not because they want to make money, but because they want to make money off of a cherished game's demise.
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(Sorry for the double post, but I still got stuff on my mind) If anything, Team Fortress 2 should serve as a reminder to how genuinely engaging and culturally significant online multiplayer games can be screwed over by the developer through updates. This is the same thing we saw happen to Tribes: Ascend and Ace of Spades (and I fucking hope to God we won't see happen to Splatoon). Singleplayer games from ages ago can still be played and have their significance recognized, but if someone from the future tries to play TF2 to understand the source of all the fan-works and creativity surrounding it, they're gonna get an ass-blast full of confusing dogshit. I think Online Multiplayer games are gonna be a big challenge for Cultural Archivists, not only because of the unsaved communication that happens between players and the community, but also because of the dangerous ability for companies to change the game into something completely different that reeks of moldy horseshit. So, next time you see an Online multiplayer game that brings you fun and makes you feel all tingly inside (Like Splatoon is doing for me right now), cherish it. Because all of it can fall in the blink of a fucking eye.
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The game started off real good - a pristine jewel of a game, something unique that felt wholesome and rounded. Updates were great - Added some stuff that expanded the game's core and made things fun/interesting. Hats were kinda weird, but they didn't feel that out of place, and they were few enough in variety and supply that they really were something special - the occasional cherry on top, rather than a thick discoloration throughout Starting around 2010, things got bumpy. Stuff like the Sam & Max promos, the Mac Update, the Engineer Update - They weren't bad, but they just felt wrong The Mann-conomy update is the turning point. The point at which Valve fucked their game over (But not their wallets!). Trading, real money exchange for in-game items, and focus on community effort for major updates. And, of course, crates and unusuals. Hats were now common and trite, so the only way to restore their status is to give them flashy effects. After the Mann-conomy update, the game gradually got worse and worse. There was still some good 'ol TF2 in there, but it was slowly getting harder and harder to find. To me, the Australian Christmas update was the last point at which Valve cared more about TF2 as a game than as an economic system. In 2011, the game transformed. I'm not sure at what point, but it was somewhere in there. All thoughout this year, Valve created updates to bring about massive loads of cosmetics, with some additions to the actual game here and there. It was clear that Valve cared more about the TF2 economy than the game itself. The Mann vs. Machine update was Valve's last chance to save the game. To create a gamemode that was compelling enough to revive the fire of passion that the community was losing. But they fucked it up, and traded it to the devil for some big bucks. Instead of killing robots for fun, the focus was buying tickets and getting fancy looking weapons with metal pieces of shit attached to them. Valve didn't even wait until after day one to turn something fun into something profitable. There was no going back. The death of TF2 was locked into motion. It was just a matter of time to see how long the community would still care and how much fucking junk they could cram into it before it blew. I don't know when exactly the game died; Robotic Boogaloo, Scream Fortress V, Love & War, take your pick. I just know that the steaming pile of bullshit called The End of the Line Update can only happen to a dead fucking game. By that time, we can say for sure that Team Fortress 2 is dead. Now, there's still small pocket communities & vanilla servers that maintain some sparks, but the main community itself is long gone. The community that made shit like the Pyromania Update exciting has dissolved. Off to other games, other trappings, I suppose. It was fun while it lasted. I'm just sad that the creative supernova of 2008 TF2 and the dogshit modern TF2 share the same name. It's like Spongebob - You can't speak of its genius, because its name encompasses both the brilliant beginnings and the degenerate alterations. It makes it a lot harder to archive these works for future inspiration, TF2 especially since updates displace older versions, whereas the first seasons of Spongebob are still around. Future generations may never experience the sensations and excitement that made Team Fortress 2 so successful in the first place. It's a goddamn fucking shame. TL;DR: Old TF2 Good, Money bad, Valve < Hitler
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I have no idea who this character is, but I think she wins the award of "Most generic looking schoolgirl figma ever released"
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TIAM IV: Guydiana Jones and the Kingdom of the Crystal Cockmongler
Icecubes of Fury replied to Raison d'être's topic in General Discussion
Listen to heavy metal. Always gets me motivated when I feel down -
Thanks dog. I was able to snag one for 5000 yen on mandarake
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Ore Monogatari's first episode was pretty good. Looking forward to the rest
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The Official Random Image Thread!! SPUF style
Icecubes of Fury replied to [TRS]Janobi's topic in General Discussion
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Where'd you get that Kaiji from?
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F Master Race B and E are too darklikemysoul
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TIAM IV: Guydiana Jones and the Kingdom of the Crystal Cockmongler
Icecubes of Fury replied to Raison d'être's topic in General Discussion
You gotta watch out for the moneyshots -
TIAM IV: Guydiana Jones and the Kingdom of the Crystal Cockmongler
Icecubes of Fury replied to Raison d'être's topic in General Discussion
Hey, did you see the gay porn I sent you? -
Dude, I just saw Scott Pilgrim. It was really good! Although, after reading the comics, I have to say the comics were a little bit better. Michael Sera is not a good fit for Scott. I just wish there were nerdy girls like Ramona who dyed their hair pink in real life...
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What's up faggots
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The Official Random Image Thread!! SPUF style
Icecubes of Fury replied to [TRS]Janobi's topic in General Discussion
>Still using halfchan I seriously shiggy you don't diggy that -
Suitcase Full of Body Parts Found Near Twitter HQ
Icecubes of Fury replied to Just a Gigolo's topic in Current Events, News & Politics
Obviously, it's an attempt by Gamergate to subvert attention from their harassment campaign on Twitter. They're coming for Anita next -
Couple Tries to Name Their Child Nutella
Icecubes of Fury replied to Just a Gigolo's topic in Current Events, News & Politics
Imma name my daughter Tampax -
Damn, this is sad to hear. Just goes to show how fickle life is. Anyone of us could die at any moment. Rest in Peace XYTWO