Jump to content

Mersopolis

Members
  • Content Count

    2581
  • Joined

  • Last visited

  • Days Won

    5

Everything posted by Mersopolis

  1. Mersopolis

    TIAM: General Gaming edition

    I managed to kill Alora on Taspir using only Force Jump, Drain, and the Imperial Heavy Repeater. If you jump over her, you can alt-fire behind her, and she doesn't force push the projectile. You just have to be mindful of her lightsaber throw.
  2. Mersopolis

    TF2 general

    I read that in Sheogorath's voice. Either way, it's not helpful.
  3. Mersopolis

    TIAM: General Gaming edition

    I am disappointed that nobody made a reference to
  4. Mersopolis

    TF2 general

    Didn't work. It can't be. I've seen pictures of LC sheens before. Also, here are my launch options: -windowed -noborder -w 1366 -h 768 -novid -nocrashdialog -nojoy -noipx -nocdaudio -64bit +mat_forcehardwaresync 0 -useforcedmparms -noforcemaccel -noforcemspd
  5. Mersopolis

    TF2 general

    Yes, that one. Here's my autoexec: exec protect.cfg rate 80000 cl_cmdrate 33 cl_updaterate 33 cl_interp 0.015 cl_interp_ratio 2 cl_smooth 0 cl_smoothtime "0.020" cl_lagcompensation 1 cl_pred_optimize 2 net_maxcleartime "0.090" net_splitpacket_maxrate "45000" fps_max 34 mat_shadowstate 0 r_shadowmaxrendered 0 r_shadowrendertotexture 0 r_shadows 0 cl_phys_props_enable 0 cl_phys_props_max 0 props_break_max_pieces 0 r_propsmaxdist 1 violence_agibs 0 violence_hgibs 0 cl_detaildist 0 cl_detailfade 0 cl_drawmonitors 0 cl_ejectbrass 0 cl_jiggle_bone_framerate_cutoff 0 // Turns off jigglebones cl_new_impact_effects 0 cl_show_splashes 0 func_break_max_pieces 0 glow_outline_effect_enable 0 // Cart glow effect. lod_transitiondist 0 mat_antialias 0 mat_bumpmap 0 // Controls bumpmapping. Setting this to 0 on dx9 will cause // a strange `shine' effect to appear on all players. mat_colcorrection_disableentities 1 mat_colorcorrection 0 mat_disable_bloom 1 mat_disable_fancy_blending 1 mat_disable_lightwarp 1 mat_envmapsize 8 mat_envmaptgasize 8 mat_filterlightmaps 1 mat_filtertextures 1 mat_forceaniso 1 mat_hdr_level 0 mat_max_worldmesh_vertices 512 mat_monitorgamma 2.0 // Controls brightness, try 1.8 to make it brighter or 2.2 // to get it darker. Only works in fullscreen. mat_motion_blur_enabled 0 mat_parallaxmap 0 mat_picmip 1 // Higher = more mipmapping. Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 1 // Controls specularity. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game // entities which support it. Setting this to 1 on dx8 will // result in some strange `fire' textures replacing their // appropriate counterparts, especially on medals, and certain // hats. mat_trilinear 1 mat_viewportscale 1 // Almost no performance gain from viewport upscaling. mat_viewportupscale 1 mat_wateroverlaysize 1 mp_decals 9 // `9' is a good value to still see the spread pattern from a // scattergun without any real performance loss. r_3dsky 0 r_ambientboost 0 r_ambientfactor 0 r_ambientmin 0 r_avglight 0 r_cheapwaterend 1 r_cheapwaterstart 1 r_decals 9 r_decalstaticprops 0 r_decal_cullsize 15 r_drawdetailprops 0 r_drawmodeldecals 0 r_drawflecks 0 r_dynamic 0 r_flashlightdepthtexture 0 r_forcewaterleaf 1 r_lightaverage 0 r_maxnewsamples 2 r_maxsampledist 1 r_propsmaxdist 0 r_renderoverlayfragment 0 r_staticprop_lod 4 r_waterdrawreflection 0 r_waterdrawrefraction 1 r_waterforceexpensive 0 r_waterforcereflectentities 0 rope_averagelight 0 rope_collide 0 rope_rendersolid 0 rope_shake 0 rope_smooth 0 rope_subdiv 0 rope_wind_dist 0 tf_particles_disable_weather 1 // Disable weather effects on maps supporting // it, for example, setting this to `1' // disables rain effects on *_sawmill. tracer_extra 0 alias bhop_bind "+jump;wait 2;-jump;wait 2;bhop_jump" alias bhop_alias "alias bhop_jump bhop_bind" alias bhop_stop "alias bhop_jump" alias +bhop "bhop_alias;bhop_jump" alias -bhop "bhop_stop;-jump" //The bind bind space +bhop bindtoggle = "bind space +bhop" "bind space +jump"
  6. Mersopolis

    TF2 general

    I'm using that now. It's not the problem.
  7. Mersopolis

    TF2 general

    Anybody know what the necessary settings are to see sheens?
  8. Mersopolis

    TIAM: General Gaming edition

    Response in bold. Well, that's what worked for me.
  9. Mersopolis

    TIAM: General Gaming edition

    I discovered how to bunny hop in Jedi Knight: Jedi Outcast/Academy. It's easier if you have Force Jump at 1. 1. Start moving forward. 2. Tap jump so you jump, but not force jump, every time you are about to hit the ground. 3. Hold forward and a strafe key. 4. Turn the mouse at a moderate speed. You can get going at crazy speeds. It's quite useful in large multiplayer maps.
  10. Mersopolis

    share your worst jokes

    Once upon a time, there was a guy named Tom. He was travelling through the nearby woods when he got lost. He was getting hungry and happened upon a plant with red fruits on it. He recognized it as a plant that many people in his village were scared of. They thought that it was poisonous. He was hungry enough to eat it anyway. Luckily, he didn't die. In fact, he quite liked the fruit. He took several fruits from the plant and walked away. Somehow, he managed to make his way back to the village. While there, he told his story of the red fruits. Everyone was glad to know that the fruit was no longer a threat. Now, years later, whenever someone from that village sees that particular fruit, they say, "Hey! Tom-ate-those!"
  11. Mersopolis

    share your worst jokes

    What's the difference between ignorance and apathy? I don't know, and I don't care.
  12. Mersopolis

    TF2 general

    So, I got a Spec. Fabricator for the Loose Cannon (Emerald). I'm nearly done with it. Just need a unique killstreak weapon, 4 Taunt Processors, and 13 Money Furnaces. Also, I have no unique killstreak weapons, but I do have a basic Sniper Rifle killstreakifier. Would it be wise to use that, and use the killstreak Sniper Rifle in the fabricator, to trade it and try and get something cheaper?
  13. Mersopolis

    subSPUFCraft

    HNNNNNGGGH! I HATE BEING YOUNG AND POOR!
  14. Mersopolis

    Knights of the Old SPUF: The Empire Strikes Shaq

    How's Shaq been doing?
  15. Ugh, that wicked physical condition known as allergies doth plague me once more.

  16. Cookie Clicker got a late Easter update

  17. Mersopolis

    Game Deals Announcement Thread

    Origin is giving out PVZ GOTY for free, right now.
  18. Mersopolis

    TIAM: General Gaming edition

    Well, if anyone's interested, I created a server through the in-game feature. "SubSPUFers Unite!" Password: Jump Day
  19. Mersopolis

    TIAM: General Gaming edition

    Anybody want to do some multiplayer for Battlefront 2? I can try and set up the server, if no one else wants to.
  20. Mersopolis

    TF2 general

    I suggested a holiday about that: "Jump Day", occurring on the first Wednesday after September 16th, or on that date if it's a Wednesday. Aabicus, get ready to give someone a key. Medic, get ready to give someone a signed Medigun.
  21. Mersopolis

    Web Browsers

    Chromenation!
  22. Here's a link to it. Anybody with the link can view and comment. It's a Google Drive document.
  23. Mersopolis

    My Nanowrimo Novel is about Cookie Clicker.

    So, I was looking at my Google Drive Folder when I saw this. I thought: "I ain't got time fo' dat." So, now anyone with the link can edit it. Have fun.
  24. Mersopolis

    Doctor Robinson: The Character Development Thread

    That actually sounds good. I like it.
×