And after all the tutorial stuff, during which I already lost two unnamed soldiers, we're in full swing!
Krazu and Corvette inherited the two squaddies who didn't die, becoming a Sniper and Grenadier respectively.
One very successful mission later where nobody actually died,
-Idiot Cube performed admirably and earned himself a robot buddy, between patching up Rynjin between his panic attacks and blasting traitorous scum, he has a bright future ahead of him, although he did fulfill his destiny of tanking bullets and ended up in the medical ward again. We were unable to save his fabulous haircut from the first game.
-Rynjin the Professional makes his comeback! I'm sure he'll be a great shot, especially after spending the entire mission panicking and missing 80% flanking shots. All that pressure to shoot aliens must have gotten to him. But to his credit he did kill a Pectoid.
-Huff demonstrated his adept use of grenades during the mission and became our second Grenadier. He also managed to avoid all injury by making clutch shots!
-Killa Waliid sneaks in last as our only Ranger for the moment, because I got Plot Ranger killed in the second mission. I'm sure he'll do fine.
Jordax, Moose, and Merso are next on the chopping block, they're out to prove that Xcom is not a terrorist organization.
I'm hoping we get another robot buddy and Ranger to round out the class distributions.
Gentlemen, I give you SPUFcom