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Showing content with the highest reputation on 04/17/17 in Posts

  1. 1 point
    Wulff

    TIAM: General Gaming edition

    I'm almost three weeks late to the party, but I wanted to chime in and say that I also believe that Bad Company 2 was one of the best multiplayer games ever produced and I probably the Battlefield game I put the most hours into online, except for possibly Battlefield 2, not entirely sure. That game was absolutely stellar on release and it had sound design that to this day has yet to be matched as far as I am concerned. It looked great, it sounded great and it played great. It did unfortunately have some balance issues and I had my fair share of frustrations during the ~300 hours I played the multiplayer. The M2 Carl Gustav was absolutely the most unfun thing in the entire game to play against. It might be true that the weapon has anti-personnel properties in real life, but the kill-radius on the blast from that thing was fucking absurd. You could get caught on the edge of the blast and still go from 100 to 0. Thankfully it was nerfed eventually. Then there was the AN-94 assault rifle, which true to real life had the ability to fire two-round bursts in such rapid succession, that the recoil from the second round fired could barely be felt by the wielder, meaning that it was essentially an extremely potent double-tap weapon with a very good rate of fire. This becomes a problem when the weapon is more accurate at range than every single bolt-action rifle in the game, will kill you in a single tap because technically it hits you with two bullets and also has close-combat prowess when switched to full auto. It was basically the perfect weapon at all ranges, for all situations. Speaking of shit that would kill you with deadeye accuracy from across the map that really shouldn't, who could forget the shotgun slug customization option. For some reason, DICE thought it would be a great idea to make the slugs have 0 damage drop-off at range, which meant so long as you hit your target, you could blast a guy from full health to dead from across the map with a single shotgun tap. Anyway, that was a years frustrations of playing that game bubbling to the surface. Out of over 100 weapons, the game had like 5 or 6 that were an issue balance wise, it was honestly pretty impressive for the most part and they managed to strike a rare balance between infantry and armour. Great fucking game, shame the multiplayer community is hanging on by a thread at this point.
  2. 1 point
    There was a dead rat on the kitchen floor on Good Friday, and today I saw a live one in there, on Easter Sunday. Pretty sure it's a sign from above that says "You need to find God and an exterminator."
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