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Showing content with the highest reputation on 09/25/15 in Posts

  1. 4 points
    Silent

    Undertale

    I said I was going to write a big post about Undertale but I mean like I want more people to play this game with no expectations and just experience it. It's something else. Watch a trailer, play the demo, see what you think, pirate it if you have to, avoid spoilers and gameplay videos of it if you can. Stop reading this? I did want to write a Tobias-style wall of text, maybe without it sounding like a 10 year old's book report, but it's just how this game made me feel, man. Look, I did this before and that was two years ago for Cave Story. Undertale is a very different take on RPGs, most notably Earthbound which it heavily channels. I think the right term is JRPG? The game boasts the feature of being able to show all enemies you encounter "MERCY" instead of the traditional method of killing them for XP. And you can also kill every monster in the game, too, if you really want to. Maybe you've played Frog Fractions before (you should if you haven't)? I think you can compare it to this. It's just...pure misdirection at every turn and I love it. It psyches you out nonstop and just when you start catching on it plays something completely straight. Then you let your guard down and it mixes things up again. And the writing is really. Good. I don't play many RPGs as I said when I talked about Earthbound and Mother 3 but they tend to have a bunch of generic looking NPCs scattered around towns who give you a line of dialog, maybe a little hint about what to do, maybe a snippet of lore or just a "Hello." Like in pokemon there'll be some dude who looks like a Hiker who says "Oh man I came all the way over here from [NAME] Town and boy am I exhausted hohoho!". In Undertale every NPC is unique, and they all say something clever. And then you come back later on and they all say something else. And then you get a character's phone number and you can call him from almost any room in the game and he'll give you a unique line of dialog. It just makes you want to interact with everything, talk to everyone and creates this fantastic world where everything is living and breathing, as if you're able to physically reach out and touch it. I think for what looks on the outside like yet another indie pixelfest game to be able to immerse you like that is such a fucking achievement. You fall in love with this world and then you start thinking "hey, I know I'm supposed to do that, but what happens if I do this instead?". And instead of nothing of interest happening, Toby knows and he has something up his sleeve for you. Every time. "The dog has been pet? What if I KEEP petting the dog?" The game isn't very long if you ignore everything and run through it but you shouldn't and you probably won't. Some choices are so difficult it's worth playing through more than once just to see what would happen. There is always more to discover. Toby Fox's name might be familiar to you if you've ever read a....certain...webcomic? But he wrote this game and did all of the music and it's just so good. He makes it with free soundfonts and synths but it just works so fucking well. Every track crafted perfectly for every scene, he throws out leitmotifs like crazy (you bet your ass the first song you hear in the game is going to show up again during the last boss fight). A game's soundtrack means a lot to me and this one is just perf. Not much else to say. I'm tired and it's great. You can date a skeleton, there are like ten dogs, and a goat is your mom. Play it
  2. 1 point
  3. 1 point
    Simon

    Anime General Discussion

    No idea if it'll work, but here's one: http://nicoblog.org/pc-games/tsukihime-english-patched/ Also oh god you've discovered Saber Nero we're all doomed.
  4. 1 point
  5. 1 point
    yeah i do, 6 free months of amazon student prime the value is insane look at this shit i could get extremely high quality gil hibben throwing knives for the mere price of $24.75, with free shipping and within two days that's $8.30 per knife
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