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Showing content with the highest reputation on 08/26/17 in Posts

  1. 3 points
    Insectan

    Recommend ONE (1) thing

    Spectre you're either on Activision's payroll or you've actually suffered through the heap of garbage that was Destiny 1 for so long that it's managed to rewire the 'pain' and 'pleasure' centers in your brain to make that fucking Skinners box bearable.
  2. 2 points
    I am eagerly awaiting the day when Valve is a less popular company than Konami. I would estimate three years for that to happen at the current pace. It's possible that Konami will decide to just start slaughtering babies or something and throw the calculations off though.
  3. 1 point
    Raze

    Recommend ONE (1) thing

    So a huge let down then?
  4. 1 point
    Medicinal Warlock paints a picture of Aperture Tag today! Totally didn't almost just link the chocobo theme video I've got on loop while writing XD On the capture topic, FFXIV allows you to mess with the camera in the "group pose" mode! That's how I got the shots for my article It's a little finicky but appreciated regardless. You can still be attacked by enemies and your last performed action repeats on loop so you've got to be mindful. Just wished I'd noticed it before I took about 100 screenshots with the HUD on.
  5. 1 point
    Capture sounds like an awesome idea. Wish more games had something like that.
  6. 1 point
    DualJay

    Recommend ONE (1) thing

    If you've never tried mobas like League or Dota (or have and disliked them), try Heroes of the Storm. The learning curve is not as steep for several reasons, foremost being much simpler in-game progression via talents as you level instead of a shop and that XP is shared for the entire team so there is no "last hitting". Additionally, teamfights are longer meaning there's more interaction and games are shorter meaning there is less of a time commitment per game. Additionally, the "laning" phase is much shorter than in other mobas, meaning you get to the action faster. Finally, there are different maps with various objective phases that help whichever team takes them win the game (for example, Braxis Holdout has points you must hold that eventually will summon a large wave of Zerg to attack enemies).
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