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Showing content with the highest reputation on 03/25/12 in all areas

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    Binary

    SPUF Fortress

    Well, Spring Break is coming up, and seeing as I'm going to have some free time on my hands, I've decided to ignore my (many) current projects and get started on a game based on the wonderful thing called SPUF. It will be a top-down shootemup RPG. I'm currently working mainly on the engine, but keep on posting ideas! Probably taking a few things from the Super Spuf Fighter thread. REP based powers, Fight off trolls, maybe meet a few famous spuffers along the way. Work your way to defeating (or joining) the Admins. Again, open to suggestions, and I'll update as progress is made! WORKING ON: Nuuuuu Weapons! v0.3.2 (5/31/12): -Modification improvements: -Item schema now available for editing -Item inventories also available for editing -new object: obj_rocket -rep now attracts only from a certain distance, also remains longer. -fixed error when firing with no weapon pressed. v0.3 (5/24/12): [*]Added new enemy types: Medium and Monarch Spycrabs [*]Changed rep drop image [*]Added Detonator. Still does not do self-damage. [*]Added Alt-fire to the flamethrower: Compression Blast. [*]File structure system change for easier future modifications. [*]Adjustments to the window size. [*]Added first hat. Get by defeating the Monarch Spycrab. [*]Changed the inventory screen. [*]Improved enemy AI (Thanks O'Malley!) [*]010101010111000001100100011000010111010001100101011001000010000001001100011011110110001101100001011011000110100101111010011000010111010001101001011011110110111000100000010001100110100101101100011001010111001100101110 -Download- STEAM GROUP WIKI
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