Well, Spring Break is coming up, and seeing as I'm going to have some free time on my hands, I've decided to ignore my (many) current projects and get started on a game based on the wonderful thing called SPUF. It will be a top-down shootemup RPG. I'm currently working mainly on the engine, but keep on posting ideas!
Probably taking a few things from the Super Spuf Fighter thread. REP based powers, Fight off trolls, maybe meet a few famous spuffers along the way. Work your way to defeating (or joining) the Admins.
Again, open to suggestions, and I'll update as progress is made!
WORKING ON:
Nuuuuu Weapons!
v0.3.2 (5/31/12):
-Modification improvements:
-Item schema now available for editing
-Item inventories also available for editing
-new object: obj_rocket
-rep now attracts only from a certain distance, also remains longer.
-fixed error when firing with no weapon pressed.
v0.3 (5/24/12):
[*]Added new enemy types: Medium and Monarch Spycrabs
[*]Changed rep drop image
[*]Added Detonator. Still does not do self-damage.
[*]Added Alt-fire to the flamethrower: Compression Blast.
[*]File structure system change for easier future modifications.
[*]Adjustments to the window size.
[*]Added first hat. Get by defeating the Monarch Spycrab.
[*]Changed the inventory screen.
[*]Improved enemy AI (Thanks O'Malley!)
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