Jump to content

Guy923

Members
  • Content Count

    4506
  • Joined

  • Last visited

  • Days Won

    34

Everything posted by Guy923

  1. Guy923

    The Official Random Image Thread!! SPUF style

    Spoilered for large but goddamn I died
  2. Guy923

    Dota General

    There's a ton of ways to build SK, but I don't think a vlads would be core 100% of the time. Part of the reason why SK is a semi-stong carry is because he has two major items built in, so he doesn't have to get them, so getting a vlads is kinda redundant. It's still an okay situational item, and it can be good in early push lineups. The most all around balanced build is probably just treads->wand/stick ->drums->armlet.
  3. I have become the leading supplier of spaghetti in the Inland Valley

    1. Huff

      Huff

      Oh I have to hear this one.

    2. Stackbabbin' Bumscags
    3. John Caveson

      John Caveson

      The spaghetti underground thanks you for your contributions.

  4. Guy923

    Dota General

    I wish the network would come up some day, so I could open mine.
  5. Guy923

    Two best friends play

    Like the tbf said, David Cage needs to hire someone who just sits next to him and hits him every time he goes away from the main plot All 3 of those games could've been glorious things. A game where you can play as both the cops and the murderer just seems awesome, and it was great until Lucas started Kung Fu fighting helicopters yeah heavy rain shat itself at the plot twist because and beyond two souls was just dumb because the narrative was all over the fucking place, and it was filled with plot holes larger than the Woolie Hole. Also awkward sex in all of these also can I just say that Beyond: Two Souls is literally just a movie, 90% of the decisions lead to the exact same result prime examples: tl;dr David Cage is bad
  6. Guy923

    Dota General

    You now get an abandon if one of your party members abandon DEAD GAME
  7. Guy923

    The Official Random Image Thread!! SPUF style

    I found that out years ago. oh my god how did I never realize this
  8. Some day, our King will come back. And it'll be a glorious day. ;_;7

    1. Idiot Cube

      Idiot Cube

      [;_;]7

      :pinkiegasm:

      :pinkiegasm:

    2. Jordax

      Jordax

      To what did we lose him again?

    3. KillaWaliid

      KillaWaliid

      All hail, king of the losers!

    4. Show next comments  177 more
  9. OH MY GOD WHY IS IT SO FUCKING COLD

    1. John Caveson

      John Caveson

      Gee, Guy, I sure would like to know why it's so cold as well, even though it's only the middle of WINTER.

    2. Guy923

      Guy923

      no that's not it

    3. Arm the Homeless
    4. Show next comments  177 more
  10. Guy923

    I regret nothing.

    The Freud is what makes it in my opinion. Goddamn.
  11. Guy923

    share your worst jokes

    "Full of Vanilla"
  12. Guy923

    Risk of Rain

    The first time I got to the Divine Teleporter I didn't realize that you had to press Q instead of Enter to go to the last level so I redid 2 levels before figuring it out. And now I usually keep redoing levels until things get too ridiculous, unless I'm trying to do a relatively fast run. And the Huntress is amazing. She's the only character that can shoot backwards, and while moving. How the hell do you manage to get TWO photon jetpacks? I can never fuckin' find those. And on that note, why is the miner so butt hard to unlock.
  13. Guy923

    Game Deals Announcement Thread

    Sir, you're being hunted is 50% off. Anyone here know anything about it? It's still in alpha so I dunno, but $10 bucks is pretty cheap.
  14. I found a 17 year old coca cola bottle on a shelf in my closet. Maybe if I ever want to commit suicide, I'll drink it.

    1. Arm the Homeless
    2. Batty Batterson

      Batty Batterson

      Does it have an exact date or just a year?

    3. Guy923

      Guy923

      Just says 1996. No exact date.

    4. Show next comments  177 more
  15. Guy923

    The Official Random Image Thread!! SPUF style

    We are not so different after all.
  16. Guy923

    Dota General

    Literally the deadest of games Unfixable uninstalled dropped reported
  17. 10th person to post on this decides my steam avatar and name for a week, no porn allowed

  18. Guy923

    How much of the forum do you read?

    Everything except Trading, some threads in general gaming, and tech
  19. Guy923

    Two best friends play

    Because video games being films is a failure of the game design I dunno, David Cage is a hack and B:TS has like literally 2 choices that actually matter (at the end), the rest of it is trivial bullshit that doesn't really matter anyways
  20. Guy923

    Dota General

    NOOOOOOOOO I LOVED BANANAMANCER ;____;
  21. Man. I'm burnt out on trading. I sold 15 of my rares on the market, and unboxed like 9 diretide crates.

    1. Unromantic XYTWO

      Unromantic XYTWO

      Did you sacrifice a lamb to Olof Persson to ensure a bountiful unboxing?

    2. Razputin

      Razputin

      wait, does dotet have crates in crates?

    3. Guy923

      Guy923

      Nah, that'd be suffering.

  22. Guy923

    Update thread

    Maybe instead of actually using the general, we'll do what those old Spuf asshats would do, and make a thread post for each update http://dev.dota2.com/showthread.php?t=90753 June 3, 2013, 6.78 Released Update notes: [spoiler2]BALANCE - Axe: Counter Helix cooldown decreased from 0.65/0.6/0.55/0.5 to 0.55/0.5/0.45/0.4 - Ancient Apparition: Ice Vortex cooldown decreased from 6 to 5 - Ancient Apparition: Ice Blast base AoE increased from 225 to 275 - Ancient Apparition: Added Aghanim's Scepter (Ice Blast duration increased from 8/9/10 to 17) - Batrider: Vision decreased from 1800/800 to 1400/800 - Batrider: Flamebreak manacost increased from 80/100/120/140 to 140 - Beastmaster: Greater Hawk invisibility fade time decreased from 5 to 4 - Bloodseeker: Strygwyr's Thirst now gives you bonus 3/4/5/6 armor when active - Bloodseeker: Bloodrage dispels the target before applying its buff - Bloodseeker: Rupture damage is now HP loss - Bounty Hunter: Track manacost from 70/60/50 to 50 - Brewmaster: Aghanim's Primal Split units now gain your current level of Drunken Brawler - Brewmaster: Fire Spirit no longer upgrades damage with Aghanim's Scepter - Bristleback: Quill Spray hit memory increased from 10 to 14 seconds - Broodmother: Incapacitating Bite miss chance from 10/20/30/40% to 30/40/50/60% - Broodmother: Spawn Spiderlings unit count increased from 1/2/3/3 to 1/2/3/4 - Clinkz: Strafe cooldown decreased from 60/50/40/30 to 45/40/35/30 - Clockwerk: Power Cogs no longer knock back magic immune units - Crystal Maiden: Brilliance Aura mana regen increased from 0.5/1/1.5/2 to 1/1.5/2/2.5 - Crystal Maiden: Freezing Field explosion AoE increased from 215 to 230 - Crystal Maiden: Aghanim's Freezing Field's attack speed reduction aura increased from -20 to -50 - Dark Seer: Vacuum cooldown increased from 22 to 24 - Dazzle: Shadow Wave target count increased from 3/3/4/5 to 3/4/5/6 - Dazzle: Shallow Grave can now be cast on magic immune allies - Death Prophet: Movement speed decreased from 285 to 280 - Death Prophet: Silence AoE increased from 200/275/350/350 to 350 - Death Prophet: Witchcraft move speed bonus increased from 4/8/12/16% to 5/10/15/20% - Disruptor: Thunder Strike from 3 strikes over 4 seconds to 4 strikes over 6 seconds - Disruptor: Thunder Strike damage per strike decreased from 50/75/100/125 to 40/60/80/100 - Disruptor: Thunder Strike AoE increased from 200 to 240 - Doom: Doom now disables Feast, Backtrack, Dispersion, Juxtapose, Bristleback and Blood Bath - Doom: Aghanim's Scepter upgrade duration reworked (duration doesn't count down while near Doom) - Dragon Knight: Corrosive Breath passive from Level 1 Elder Form now carries over to Level 2 (the DPS) - Drow Ranger: Trueshot Aura increased from 14/18/22/26% to 16/20/24/28% - Earthshaker: Turn rate improved from 0.4 to 0.6 - Earthshaker: Fissure range increased from 1200 to 1300 - Earthshaker: Echo Slam now considers illusions as heroes - Elder Titan: Ancestral Spirit vision type from Flying to Ground - Elder Titan: Natural Order aura increased from 20/40/60/80% to 25/50/75/100% - Enchantress: Aghanim's Scepter bonus attack range increased from 165 to 190 - Enigma: Malefice scaling reworked (now 3 ticks with 0.25/0.5/0.75/1 sec stun and 75/120/165/210 damage) - Gyrocopter: Flak Cannon cooldown increased from 20 to 30 - Huskar: Base Strength increased by 3 - Huskar: Burning Spears DPS increased from 4/8/12/16 to 5/10/15/20 - Huskar: Life Break HP cost increased from 35/30/25% to 40/35/30% - Huskar: Berserker's Blood Reworked (now has 4/5/6/7% magic resistance and 8/12/16/20 attack speed per stack) - Huskar: Removed from Captain's Mode - Invoker: Alacrity manacost decreased from 100 to 75 - Invoker: Ghost Walk slow increased from 20/23/26/30/33/36/40 to 20/25/30/35/40/45/50 - Invoker: Ghost Walk cooldown decreased from 60 to 35 - Invoker: Tornado damage rescaled from 70+(Wex+Quas)*20 to 70+(2*Wex+Quas)*15 - Io: Spirits no longer provide vision, except temporarily when they collide with an enemy hero - Io: Overcharge hp/mp cost increased from 3.5% to 4.5% - Juggernaut: Omnislash no longer jumps on Tombestone Zombies - Keeper of the Light: Base Strength decreased by 2 - Kunkka: Ghost Ship damage increased from 300/400/500 to 350/450/550 - Kunkka: X Marks The Spot manacost decreased from 80/90/100/110 to 80 - Kunkka: X Marks The Spot vision from 1000 flying to 400 ground vision - Lich: Chainfrost bounce count increased from 7 to 10 - Lifestealer: Open Wounds cast range decreased from 600 to 200/300/400/500 - Lina: Attack range increased from 625 to 635 - Lion: Mana Drain break and cast range improved by 100 (750/1100 -> 850/1200) - Lion: Aghanim's Finger of Death CD decreased from 160/100/40 to 100/60/20 - Lone Druid: Spirit Bear now has its HP drained by Armlet when active - Lone Druid: Spirit Bear bounty increased from 100 to 300 - Lycanthrope: Armor increased by 1 (Shapeshift total armor is still the same as before) - Magnataur: Reverse Polarity damaged decreased from 150/225/300 to 50/125/200 - Medusa: Stone Gaze Reworked - Medusa: Removed from Captain's Mode - Meepo: Innate magic resistance increased from 25% to 35% - Mirana: Elune's Arrow now deals up to 100 extra damage based on distance the arrow traveled - Mirana: Moonlight Shadow cooldown decreased from 160/140/120 to 140/120/100 - Mirana: Starfall will choose a new target for the second star if the first died before impact - Morphling: Base attack time improved from 1.7 to 1.6 - Naga Siren: Rip Tide cooldown rescaled from 19/16/13/10 to 10 - Necrolyte: If a unit dies under Reaper's Scythe, it will be credited to Necrolyte - Necrolyte: Aghanim's Reaper's Scythe causes buyback to be disabled on heroes it kills for that death - Nyx Assassin: Mana Burn drain and damage decreased from 5x Int to 3.5/4/4.5/5x - Nyx Assassin: Mana Burn manacost rescaled from 130/120/110/100 to 100 - Nightstalker: Hunter in the Night attack speed rescaled from 30/45/60/75 to 45/55/65/75 (MS remains 20/25/30/35) - Ogre Magi: Ignite DPS increased from 26/32/38/44 to 26/34/42/50 - Omniknight: Added Aghanim's Scepter (Global and affects buildings) - Outworld Devourer: Movement speed increased from 310 to 315 - Phantom Assassin: Blur level 4 evasion increased from 35% to 40% - Phantom Lancer: Spirit Lance, Dopplewalk, Juxtapose and Phantom Edge illusions damage dealt decreased from 25% to 20% - Pudge: Flesh Heap strength bonus increased from 0.9/1.2/1.5/1.8 to 1/1.5/2/2.5 - Pugna: Nether Blast structure damage increased from 33% to 50% - Pugna: Decrepify can now target Tombstone - Razor: Eye of the Storm duration increased from 20/25/30 to 30 - Razor: Eye of the Storm strike interval decreased from 0.75/0.65/0.55 to 0.7/0.6/0.5 (Aghanim's to 0.55/0.45/0.35) - Razor: Unstable Current movement speed bonus increased from 3/6/9/12% to 4/8/12/16% - Riki: Permanent Invisibility fade time decreased from 3/2.25/1.5 to 3/2/1 - Sand King: Invisibility fade delay when exiting Sand Storm improved from 0.3/0.6/0.9/1.5 to 1.5 - Sand King: Sand Storm now has a smoother damage interval (1->0.5, total damage is the same) - Shadow Demon: Base Intelligence decreased by 3 - Shadow Demon: Shadow Poison no longer gives vision over the targets with the debuff - Shadow Fiend: Requiem of Souls slow rescaled from 15/20/25% to 20% - Shadow Fiend: Requiem of Souls damage reduction increased from 15/20/25% to 50% - Shadow Shaman: Aghanim's Mass Serpent Wards damage increased from 53-59/74-79/94-100 to 85-90/105-110/125-130 - Silencer: Global Silence now affects sleeping units - Silencer: Added Aghanim's Scepter for Silencer (Adds CotS to all units and increases duration by one) - Skeleton King: Reincarnation slow now affects attack speed as well - Skeleton King: Reincarnation slow happens immediately upon death rather than after reincarnating [/spoiler2]
  23. Guy923

    Two best friends play

    Bumpity Bump for Woolie and failure of game designs
×