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Showing content with the highest reputation on 09/28/17 in Posts

  1. 1 point
    Huff

    SilvaGunner

  2. 1 point
    Moby

    TF2 general

    Balance aside, I cant see how a few new weapons and community made hats can take more than a year when Valve was spitting these every other week when TF2 was at it's prime.
  3. 1 point
    I know, it's so damn frustrating. It's boring as fuck fighting a bunch of clones and the only difference being a red aura and maybe a red health bar too. The changes don't even need to be huge, just subtle hues so you're not essentially fighting yourselves. Actually, what if, in a team based game, the other team looked like robots and you didn't. But everyone would see the enemy team looking like robots and everyone would think THEY were the real deal?
  4. 1 point
    Gyokuyoutama

    TF2 general

    It's been over a year since we voted to have a Pyro update (before there would be a Heavy update). Since that point we haven't had a real Halloween update (just a reactivation of previous updates with some new community items). The Christmas update was more of the same, but since Christmas updates have primarily been about cosmetics in the past I guess that's not as big of letdown. This was also the first year without a major summer update. Theoretically the reason for all of these missed updates is that they are working really hard on the Pyro update, and maybe the later Heavy update. I mean, why would they make us vote on which update would come first if they didn't plan on doing any updates at all? Surely Valve wouldn't commit themselves to a project and then just drop it entirely when they got bored/distracted/found it harder than expected! So sarcasm aside, I'm not sure if people are really expecting an update at this point, since we're all aware of how much Valve has let us down. But Valve certainly promised an update (in fact, they promised two updates).
  5. 1 point
    Looks a bit happier
  6. 1 point
    Paero

    TIAM: General Gaming edition

    Inc Monthly Fighting Game rant :^) Chunfag coming through To say that's a fix is like saying "My car now runs properly, because I went from having no tyres to having severely worn out tires". She does look better than before, without a doubt but comparatively to her models in other games its frankly atrocious. Her SFIV model is from 2008 and looks better Her MVCIII model looks better and is from 2011 (definitely not her best model, but still far better than the MVCI one and considering MVC3 was a 3v3 game I suppose the models couldnt be as high res, since there would be more on screen at one time due to assists) Her SFXT model, while presumably just ripped from SFIV, is good and her SFV model is from 2016 and looks better too the MVCI model is STILL atrocious, and I honestly cant understand how people like Fillipinochamp can say "Oh she looks good now". And it's completely obvious what the problem is. It's the shape of her face. Look at this chart. Every other model she's had has had her with a diamond/heart shaped face, whereas in MVCI she has a square shaped face. It's ridiculous that this is how simple the problem is, it's like whoever made her model just didn't bother to look at any of her previous designs and just went ahead and did their own thing. And that's not even going into the fact that her costume just looks completely flat. If I had to pick one word to describe MVCI it would be "fine". The models are "fine" (cus characters are just functions amiright xD) you can tell which character is which. The UI is fine, you can tell how much meter you have and how much health you have. The roster is fine, there are multiple known characters from each franchises universe. Hell, I've not played it myself but from what I've heard the gameplay is actually good, so I guess maybe the game has that going for it. But honestly the promotion for the game has been crazy. You have people like FChamp, KBrad and JWong who (knowingly or not) are in Capcoms pocket and have an investment in the game being successful. Throughout the runup to the release NOBODY who had early copies gave any solid answers about what made the game good, every time one of them was asked on twitter what made the game so good, they would just respond with "Oh trust me, when you get your hands on it you'll know". Cheers for that you utter fucking cunt. You complete fucking shit scum fucking shill. Cheers for telling me to throw down my money and but the fucking game and THEN I'll know what's good about it. Cheers for not giving any solid fucking responses because you know that at the end of the day the only thing Marvel might have going for it is the gameplay, and once you say what's good about that you'll have nothing left to say about the rest of the game. It fucking saddens me so much, as I've made it (obnoxiously) clear in the past, I love SFIV. As a matter of fact I love the entire Street Fighter franchise. Despite my personal problems with SFV I'll concede that the game looks very polished, is at a base level satisfying to play (in so far as hitting a move feels fun, and impactful) and nowadays has a pretty decent roster. It has it's problems and despite the fact that if I ran the world everyone would play SFIV, I can admit that I see the appeal in it. But when I see MVCI I genuinely wonder if Capcom are just playing a game of "lets see how little effort we cant put into a game and still have it sell". They took the few things that SFV did well and just threw them out of the fucking window. THAT makes me sad. But there's shit that makes me actively angry. At the expense of sounding like I'm 'gatekeeping' or being elitest, it annoys me when I see fucking idiots who have obviously never played any fighting game before PAST the stage of button mashing, or playing casual matches against friends, praising MVCI. Their arguments are always the same. They're always "It has characters I like" (fine, thats acceptable), "It's just fun to play!" (great, in what way?), and the WORST praise to give any fighting game imo: "Combos are easy". The "Combos are easy" praise is without a doubt the BIGGEST fucking signal of someone who'll pick up the game, play it on an extremely casual level, and then throw it away. They want that immediate satisfaction of playing the game WITHOUT putting in the effort that a more complex fighter would require. Praising a game for having easy combos is a bad thing because it means that you simply can't have that gap between a low level player and a high level player that would inspire the worse player to get better. This is a comment I saw on a PC Gamer article about MVCI on Facebook. It royally fucks me off that people like this who obviously don't play the fucking genre are being catered to. They make arguments about how fighting games nowadays are just combo simulators which require 50-100 frame perfect executions in order to be able to play at all. It's obvious to anyone who has actually played a fighting game that this isn't true, but people like this would rather blow shit out of proportion and say the genre is at fault, than admit what is really the case. That they're shit at the game. And they always make the same "Oh back in the 90's it was simpler and SOOOO much better" argument, when in reality they mean "I played SFII once and now feel that my opinion is worth shit because that's the earliest game in the franchise, and therefore I am obviously an OG of the scene who knows what they're talking about". I'm sick of it. I'm sick of people defending Capcom in making a "fine" game when they've demonstrated perfectly well in the past that they're capable of so much more. Capcom are meant to be the leaders in the Fighting Game genre, and it's obvious that at this point that they're just coasting off their previous successes in Fighting Games, and just pumping out new Monster Hunter games for the big bucks. Fuck Capcom, and fuck people who try to defend their actions. MVCI is the culmination of all the shitty business practices Capcom have made since Street Fighter X Tekken and it makes me actively happy that Marvel has flopped so badly, that on it's release week it has been outsold by Pokken on the Switch, a game that has been out since 2015.
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