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Razputin

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  1. Upvote
    Razputin got a reaction from hugthebed2 in I just hit 6000 hours in TF2. AMA?   
    That's a really good question.. the most objective measure would probably be the state of the game itself, which would be briefly after the Pyromania update I'd say. Casual matchmaking worked like a charm, comp matchmaking was still kind of alive, and I have to give it to Valve that, although it sucks they abandoned TF2 after pyromania, at least they left it in the most balanced state it has ever been in, mostly because of the flamethrower and airblast overhauls. 
     
    Subjectively speaking I have several ''eras'' of TF2 that I look back on very fondly, mostly because of the people I played with more than the balance of the game itself. The #1 without a doubt that way was very early on, when I played TF2 with a bunch of high school friends. We'd have LAN parties and play all night surviving on kitkats and pizza, it's the super stereotypical 'good old days' but it sure as hell was the best. I'm still in contact with most of them and after everyone dispersed to college we still occasionally played TF2 together. By now, only one of them still sometimes plays TF2, but we still play other things together, so considering we're all boring 30 year olds now I really lucked out with that gang.
     
    I also played 6v6 for a while which I still highly recommend everyone to try, it's basically an entirely different game from pub TF2 but it's just so fun. I've played on several teams but the team I played on the longest really was a gang of guys I all liked, and it was a blast to play with them. I have this very vivid memory of playing scout vs soldier MGE on granary last while all hanging in mumble and someone from the team strutting on his guitar, it was the absolute best. The team eventually hit some drama and team members got replaced, and not much later I stopped because I had to focus on university.
     
    Then there was when mann vs machine dropped, and cmndr hosted a server on which we could all do the missions together. That was short lived but it was a really cool way to experience that gamemode, especially considering how toxic the MvM community is if you've ever tried to play a game with randoms. So that definitely deserves a shoutout.
     
    To round it out, as cheesy as it is, current TF2 on Uncletopia is just... kind of everything I want from the game? I like the ruleset, there's skilled players, and from where I live there are like 20 servers that I can access. It's a shame the servers were born out of the bot crisis, and I haven't really connected much with many of the players on Uncletopia, but I can say for sure that if it wasn't for those servers I would have dropped TF2 by now.
  2. Upvote
    Razputin got a reaction from hugthebed2 in I just hit 6000 hours in TF2. AMA?   
    That's a really good question.. the most objective measure would probably be the state of the game itself, which would be briefly after the Pyromania update I'd say. Casual matchmaking worked like a charm, comp matchmaking was still kind of alive, and I have to give it to Valve that, although it sucks they abandoned TF2 after pyromania, at least they left it in the most balanced state it has ever been in, mostly because of the flamethrower and airblast overhauls. 
     
    Subjectively speaking I have several ''eras'' of TF2 that I look back on very fondly, mostly because of the people I played with more than the balance of the game itself. The #1 without a doubt that way was very early on, when I played TF2 with a bunch of high school friends. We'd have LAN parties and play all night surviving on kitkats and pizza, it's the super stereotypical 'good old days' but it sure as hell was the best. I'm still in contact with most of them and after everyone dispersed to college we still occasionally played TF2 together. By now, only one of them still sometimes plays TF2, but we still play other things together, so considering we're all boring 30 year olds now I really lucked out with that gang.
     
    I also played 6v6 for a while which I still highly recommend everyone to try, it's basically an entirely different game from pub TF2 but it's just so fun. I've played on several teams but the team I played on the longest really was a gang of guys I all liked, and it was a blast to play with them. I have this very vivid memory of playing scout vs soldier MGE on granary last while all hanging in mumble and someone from the team strutting on his guitar, it was the absolute best. The team eventually hit some drama and team members got replaced, and not much later I stopped because I had to focus on university.
     
    Then there was when mann vs machine dropped, and cmndr hosted a server on which we could all do the missions together. That was short lived but it was a really cool way to experience that gamemode, especially considering how toxic the MvM community is if you've ever tried to play a game with randoms. So that definitely deserves a shoutout.
     
    To round it out, as cheesy as it is, current TF2 on Uncletopia is just... kind of everything I want from the game? I like the ruleset, there's skilled players, and from where I live there are like 20 servers that I can access. It's a shame the servers were born out of the bot crisis, and I haven't really connected much with many of the players on Uncletopia, but I can say for sure that if it wasn't for those servers I would have dropped TF2 by now.
  3. Upvote
    Razputin got a reaction from Gyokuyoutama in I just hit 6000 hours in TF2. AMA?   
    Solly just has really good secondaries, and the Buff Banner can't really keep up. The other banners, shotty and gunboats are all items I equip when I am playing 'optimally', but the buff banner always feels like I'm gimping myself. It should have some kind of passive like the other two banners.
     
    I definitely have a bunch of controversial balance ideas, the biggest one being that I think airblast shouldn't be able to push players around at all whilst projectile reflects can stay as they are. Soldier needs a proper heel and there is a lot of interesting counterplay against a reflect happy Pyro, but getting your entire Uber stuffed, or being pushed off a cliff, or getting stuck in a corner by someone holding mouse 2 with the most generous hitbox in the game is not good gameplay.
     
    For buffs, there's just such a massive inventory of useless items in TF2 it's kind of hard to start on it. The question is also whether you want them to be really viable or just fun to play; for example the Force a Nature can be fun to use, but if you were to try and turn it into a true sidegrade to the Scattergun, it would have to become obnoxious as hell. On the other hand you have stuff like the Sun on a Stick that just serve no purpose whatsoever.
     
    I think the weapons most in dire need for a buff are all the Pyromania pyro unlocks, which just all either fell barely short (Dragon's Fury being able to be reflected and missing an airblast makes you killbind) or just turned out kind of garbage (all the other ones). It's depressing the second banana was actually the most truly viable unlock with TF2's last real update.
     
    For a rework it would probably be Spy in its entirety, I really dislike how the 'meta' Spy has turned into Kunai and Dead Ringer abuse. It's quite funny how that combo can give Spy the highest effective health and movement speed in the game and still leave him the weakest class. In my opinion the big issue with Spy is that even if you get a reasonable amount of kills with him, you're still not applying as much pressure as a Soldier/Demo/Heavy shooting down a hallway. Getting kills doesn't mean much in TF2 if you're not gaining ground with it so in 12v12, an invisible spy is just a player down. If Spy was able to provide pressure like the other classes and then go invisible to try to make a play on a flank, he'd feel a lot less absent
     
     
    Maybe like 20 or so, I played that kind of maps more when I played TF2 with a group of friends. I actually have some footage recorded of us having a few nostalgic games of prophunt and mario_kart from 2 years ago that I never edited because I forgot editing costs time and effort
     
     
    -Brass Beast: should be more extreme, make it unable to move at all and make it deal even more damage. I also rarely play heavy
    -Classic: is an awful sniper rifle which means it's still pretty dang good, being able to instagib someone from anywhere
    -Thermal Thruster: it's pretty clear valve was scared of bombing pyros because they made this way too restrictive, I wish this was just better because it is quite fun.
  4. Upvote
    Razputin got a reaction from John Caveson in I just hit 6000 hours in TF2. AMA?   
    According to Steam, I purchased the Orange Box on April 1st, 2009, meaning I played TF2 for approximately an hour every single day since then. There's definitely been times in the past where I played it waaaaaaaaaaaaaaaay too much to get to that number; nowadays I don't have time to game that often anymore and it's just my comfort game.
     
    Anyways I thought that was a good reason to start a subspuf thread, see how y'all are doing, and maybe talk about TF2 a bit
  5. Upvote
    Razputin got a reaction from Gyokuyoutama in I just hit 6000 hours in TF2. AMA?   
    Solly just has really good secondaries, and the Buff Banner can't really keep up. The other banners, shotty and gunboats are all items I equip when I am playing 'optimally', but the buff banner always feels like I'm gimping myself. It should have some kind of passive like the other two banners.
     
    I definitely have a bunch of controversial balance ideas, the biggest one being that I think airblast shouldn't be able to push players around at all whilst projectile reflects can stay as they are. Soldier needs a proper heel and there is a lot of interesting counterplay against a reflect happy Pyro, but getting your entire Uber stuffed, or being pushed off a cliff, or getting stuck in a corner by someone holding mouse 2 with the most generous hitbox in the game is not good gameplay.
     
    For buffs, there's just such a massive inventory of useless items in TF2 it's kind of hard to start on it. The question is also whether you want them to be really viable or just fun to play; for example the Force a Nature can be fun to use, but if you were to try and turn it into a true sidegrade to the Scattergun, it would have to become obnoxious as hell. On the other hand you have stuff like the Sun on a Stick that just serve no purpose whatsoever.
     
    I think the weapons most in dire need for a buff are all the Pyromania pyro unlocks, which just all either fell barely short (Dragon's Fury being able to be reflected and missing an airblast makes you killbind) or just turned out kind of garbage (all the other ones). It's depressing the second banana was actually the most truly viable unlock with TF2's last real update.
     
    For a rework it would probably be Spy in its entirety, I really dislike how the 'meta' Spy has turned into Kunai and Dead Ringer abuse. It's quite funny how that combo can give Spy the highest effective health and movement speed in the game and still leave him the weakest class. In my opinion the big issue with Spy is that even if you get a reasonable amount of kills with him, you're still not applying as much pressure as a Soldier/Demo/Heavy shooting down a hallway. Getting kills doesn't mean much in TF2 if you're not gaining ground with it so in 12v12, an invisible spy is just a player down. If Spy was able to provide pressure like the other classes and then go invisible to try to make a play on a flank, he'd feel a lot less absent
     
     
    Maybe like 20 or so, I played that kind of maps more when I played TF2 with a group of friends. I actually have some footage recorded of us having a few nostalgic games of prophunt and mario_kart from 2 years ago that I never edited because I forgot editing costs time and effort
     
     
    -Brass Beast: should be more extreme, make it unable to move at all and make it deal even more damage. I also rarely play heavy
    -Classic: is an awful sniper rifle which means it's still pretty dang good, being able to instagib someone from anywhere
    -Thermal Thruster: it's pretty clear valve was scared of bombing pyros because they made this way too restrictive, I wish this was just better because it is quite fun.
  6. Upvote
    Razputin got a reaction from John Caveson in I just hit 6000 hours in TF2. AMA?   
    According to Steam, I purchased the Orange Box on April 1st, 2009, meaning I played TF2 for approximately an hour every single day since then. There's definitely been times in the past where I played it waaaaaaaaaaaaaaaay too much to get to that number; nowadays I don't have time to game that often anymore and it's just my comfort game.
     
    Anyways I thought that was a good reason to start a subspuf thread, see how y'all are doing, and maybe talk about TF2 a bit
  7. Upvote
    Razputin got a reaction from John Caveson in I just hit 6000 hours in TF2. AMA?   
    According to Steam, I purchased the Orange Box on April 1st, 2009, meaning I played TF2 for approximately an hour every single day since then. There's definitely been times in the past where I played it waaaaaaaaaaaaaaaay too much to get to that number; nowadays I don't have time to game that often anymore and it's just my comfort game.
     
    Anyways I thought that was a good reason to start a subspuf thread, see how y'all are doing, and maybe talk about TF2 a bit
  8. Upvote
    Razputin got a reaction from Raison d'être in I just hit 6000 hours in TF2. AMA?   
    The last few months I've been trying out a bunch of weapons I rarely used, with varying results. Conclusions:
    -Every Scout primary that isn't the Scattergun feels awful to me
    -The Winger and Cleaver are actually pretty neat
    -I thoroughly enjoy the Liberty Launcher until the second it fails to kill something my intuition says should be dead, in which case I hate it for a week
    -I really wish the Buff Banner was better
    -Is.. is the Market Gardener the most optimal Soldier melee?
    -The Loch-n-Load is really fun to orbital strike snipers with
    -Huntsman is fun until I get headshot by a 'real' Sniper exactly once and then I switch back
     
     

     
    I should've made screenshots of the class hours at the other 1000 milestones, I would've liked to see them change over time. Most played belonged to Scout for quite a while, then I swapped to Demo as a 'main' and the last few years it's been Soldier. I also used to play Spy quite a lot but now I hardly ever touch, I feel I play Pyro and Engie much more often. I think Heavy has basically always been the least played.
     
     
    6, you get one every 1000 hours.
  9. Upvote
    Razputin got a reaction from John Caveson in I just hit 6000 hours in TF2. AMA?   
    According to Steam, I purchased the Orange Box on April 1st, 2009, meaning I played TF2 for approximately an hour every single day since then. There's definitely been times in the past where I played it waaaaaaaaaaaaaaaay too much to get to that number; nowadays I don't have time to game that often anymore and it's just my comfort game.
     
    Anyways I thought that was a good reason to start a subspuf thread, see how y'all are doing, and maybe talk about TF2 a bit
  10. Upvote
    Razputin reacted to Gyokuyoutama in We Media Now: TF2 Edition   
    Took me forever to find this video again, so I am preserving this important bit of TF2 history:
     
     
  11. Upvote
    Razputin got a reaction from Raison d'être in TIAM IV: Guydiana Jones and the Kingdom of the Crystal Cockmongler   
    Happy New Year subspuffers! I wish y'all a nice 2024
  12. Upvote
    Razputin got a reaction from Raison d'être in TIAM IV: Guydiana Jones and the Kingdom of the Crystal Cockmongler   
    Happy New Year subspuffers! I wish y'all a nice 2024
  13. Upvote
    Razputin got a reaction from Raison d'être in TIAM IV: Guydiana Jones and the Kingdom of the Crystal Cockmongler   
    Happy New Year subspuffers! I wish y'all a nice 2024
  14. Upvote
    Razputin got a reaction from Raison d'être in TIAM IV: Guydiana Jones and the Kingdom of the Crystal Cockmongler   
    Happy New Year subspuffers! I wish y'all a nice 2024
  15. Upvote
    Razputin got a reaction from Raison d'être in TIAM IV: Guydiana Jones and the Kingdom of the Crystal Cockmongler   
    Happy New Year subspuffers! I wish y'all a nice 2024
  16. Upvote
    Razputin got a reaction from Idiot Cube in TIAM: Entertainment Stuff   
    My gf and I have been on a disney binge during the holidays:
     
    -Hercules: not as good as I remembered, Hades and the Muses are great but otherwise it was kind of dull
    -the Hunchback of the Notre Dame: best songs, I kind of wish this was made with an older audience in mind (holy shit are the gargoyles annoying and out of place)
    -Pocahontas: one of the 'super classics' I never watched; I found it dull and surprisingly ugly for a movie mostly set in lush forests (a lot of rotoscoped animation too)
    -Emperor's New Groove: has to be the funniest Disney movie
    -Moana: we wanted to watch a modern disney movie to compare; very pretty but otherwise boring
    -Princess and the Frog: excellent music and some really funny characters (mostly the crocodile) but it has no plot; half the movie feels like filler
    -Mulan: Very good but we found Mushu to be really obnoxious; Eddie Murphy should've really cooled it a little bit
    -Aladdin: Probably my favourite of what we've watched; gorgeous, well-paced, funny and great music. Robin Williams just gave 200% as the Genie
     
    We still have a week of holidays so I'll probably extend the list
  17. Upvote
    Razputin got a reaction from Raison d'être in TIAM IV: Guydiana Jones and the Kingdom of the Crystal Cockmongler   
    Happy New Year subspuffers! I wish y'all a nice 2024
  18. Upvote
    Razputin got a reaction from Raison d'être in TIAM IV: Guydiana Jones and the Kingdom of the Crystal Cockmongler   
    Happy New Year subspuffers! I wish y'all a nice 2024
  19. Upvote
    Razputin got a reaction from Raison d'être in TIAM IV: Guydiana Jones and the Kingdom of the Crystal Cockmongler   
    Happy New Year subspuffers! I wish y'all a nice 2024
  20. Upvote
    Razputin reacted to Huff in Tabletop-RPG Corner   
    Proud to present our latest commission, White Women of the Multiverse.

  21. Upvote
    Razputin got a reaction from Gyokuyoutama in What song are you listening to RIGHT now?   
    I remember years ago someone posted about this album on here, I Iooked it up and thought it was a cute nerdy Megaman thing on the first listen
     
    Revisiting it completely by chance last week I can't stop listening to it, it is absolutely fucking stellar
  22. Upvote
    Razputin got a reaction from Gyokuyoutama in What song are you listening to RIGHT now?   
    I remember years ago someone posted about this album on here, I Iooked it up and thought it was a cute nerdy Megaman thing on the first listen
     
    Revisiting it completely by chance last week I can't stop listening to it, it is absolutely fucking stellar
  23. Upvote
    Razputin got a reaction from Gyokuyoutama in What song are you listening to RIGHT now?   
    I remember years ago someone posted about this album on here, I Iooked it up and thought it was a cute nerdy Megaman thing on the first listen
     
    Revisiting it completely by chance last week I can't stop listening to it, it is absolutely fucking stellar
  24. Upvote
    Razputin got a reaction from A 1970 Corvette in TIAM: Entertainment Stuff   
    I yearn to be able to slam a pencil hard enough into the back of my eyesocket to forever destroy the neurons that make me aware that Taylor Swift recently broke up with her boyfriend
  25. Upvote
    Razputin got a reaction from A 1970 Corvette in TIAM: Entertainment Stuff   
    I yearn to be able to slam a pencil hard enough into the back of my eyesocket to forever destroy the neurons that make me aware that Taylor Swift recently broke up with her boyfriend
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