Skyrim.
For me it has all the best elements of a triple A game, but having a "silent" protagonist, no cutscenes and an open world still leaves enough blanks that you can fill in with a very vivid imagination (and shitloads of mods).
I've probabIy written this up before but I RP pretty heavily when I play Skyrim. Aside from the usual "come up with a backstory and motivations" I try to base eveything I do in the game off of what my character wants rather than what I want as a player. I treat the overall story as one part Bethesda's questlines and one part my own imagined subtext. Skyrim leaves most things open ended enough to let my character shape the story and for the story to shape my character in pretty organic and satisfying ways. There's also just enough randomness to totally throw a curve ball into things which can be a lot of fun. I've had "good" characters throw away their virtue and humanity in fear of Alduin. I've had characters who are totally unapologetic bastards who saved the world merely because vampires killed an NPC they liked, and went right back to being unapologetic bastards immediately after. I've had two characters who were very similar from the outset take totally different paths because they were different races and they reacted to how people treated them. No two play-throughs are alike and each have their own natural arc, so I'm always up to come back to play through another one to see where it takes me. Honestly I've never been able to go back to playing Skyrim as "me" again and I have no complaints.
So basically, Skyrim because I'm autistic as fuck.