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2 points
The Official Random Image Thread!! SPUF style
hugthebed2 and one other reacted to FrozenFirebug for a post in a topic
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2 pointsmove peasants, man who has played since day 2 of the closed beta moving through Thoughts on general balance in the game: bar a few maps and like 2 underpowered heroes, everything's pretty good. Game balance is in a good spot. thoughts on every hero enclosed Offense Class in general: It's offense. Not much to say. You need like one or two of these in every lineup at the very least if you want to do well. Genji: My personal favorite hero and I'm not gonna be humble, I kick ass with this guy. One of the offense heroes with the strongest kits in the hands of a good player, his ultimate can absolutely demolish people in a lot of circumstances. Generally good but depends a lot on the player skill. A very good Genji can be more annoying than the best of tracers because reflect and dash make him far more mobile and survivable, and dragonblade can wipe teams. McCree: The hard counter to every flanker in the game. For the people with a deep hatred for Tracers who wish to watch the entirety of the Tracer main population be thrown into a volcano. Demolishes anyone in short range assuming he's got flashbang up, reasonably good at midrange, garbo at long range (as he should be). High noon is an excellent ultimate overall and flexible. I'd rate him slightly better on defense than on attack though due to the nature of a lot of maps. Pharah: Another very solid overall hero, absolutely shits out damage and trades cover for superior positioning. She's soldier with a jetpack and a great ultimate. Pretty simple. Reaper: His name is not important. Probably one of the weaker flankers/offense in general due to his lack of mobility*, but what he lacks in combat mobility he makes up with obscene firepower at close ranges. He can decimate tanks and get behind backlines very easily, and can be quite survivable and self sustainable by eating fucking souls and healthpacks. *He lacks mobility in active combat, but has the ability to get around more easily by teleporting. You can get around sure, but you can't get do that in general during combat as easily as other classes like S76, Pharah, Tracer, and Genji. Soldier 76: Jack of all trades, master of...some? Strong at medium range and longer ranges, his heal is useful, he's just kind of good. Generally good against most heroes, especially good against Tracers and Pharahs. Tracer: Scout but on steroids. Extremely mobile, extremely survivable, a shark in most senses of the word. Stop moving for a second and you will get fucking trounced because you're made of tissue paper. Eats squishies for breakfast. Can unaware tanks. Pulse-bomb is hard to use extremely effectively but good overall. Defense Class in general: It's not really much of a defense class honestly. It's more like "Miscellaneous heroes which are all kind of situational but still good and do random shit that we decided to stick into defense. Except for Bastion and Tobjorn. They're actual defense." A mishmash swiss army knife kind of set of classes that can accomplish a lot. Bastion: Ahem. Bastion sucks. Well maybe not sucks, but he's not OP like literally everyone says he is (in my opinion). Unless you have a Reinhardt sitting on top of him he's not that good. Grab a Genji, a Tracer, a Widow, a Roadhog, or a ton of other heroes that can just kind of shoot him. I will give him that he's absurdly good on stupid capture maps like Volsakaya and Hanamura, but that's about it. Lacks mobility (duh) and survivability but can shit out damage. Also has an 80% to get a potg. Addendum: Hahahahahahahaha How The Fuck Is Bastion Real Hahahahaha Nigga Just Walk Away From The Screen Like Nigga Just Play Genji and Press E Haha Hanzo: Sniper class for people who like RNG in their sniping. Isn't that consistent but depends on the player. A good Hanzo will tear you a new asshole. See: Huntsman Sniper. Junkrat: One of the more consistent defense heroes, does obscene amounts of damage and is a good counter to heavily shield reliant heroes (Reinhardt, Winston basically). Spam down a closed hallway for area denial and a million damage because his grenades do stupidly high damage. Riptire isn't the best ultimate but ti's good enough, you can get it quite often considering the obscene damage you do so trading a tire for a kill is pretty decent for how often it comes up. Mei: Awful to play against. Being frozen sucks. Only really beaten by McCree and good Reapers at close range. Thank god they nerfed icicle damage so I don't die from across the map to random icicle spam Tobjorn: Fuck flankers V 2.0. Makes the lives of Tracers and Genjis everywhere living hell. Useless on attack 85% of the time, not the best on defense 50% of the time due to how weak turrets are without his ultimate up. Provides some decent utility and area denial though. He's okay. Widowmaker: Man fuck snipers. She's a fucking sniper, the hell do you need. She shoots you from far away with her sniper rifle.That's literally it. Support class in general: In a really weird spot right now seeing as one of the supports isn't...really a support? More of a defense hero. One of the other 3 is underpowered, so there's really only 2 reliable healers in the game. Game needs another healer and Zen buffed honestly. Lucio: The best support, hands down. Probably always will be with the way the game is designed. Absolutely braindead beyond his ultimate. An ounce of prevention is worth a pound of cure, so naturally sound barrier is one of the best ultimates for breaking into capture points or trying to defend them. Why rez your teammates when you can make sure they don't die in the first place? Also looks like someone who should've been in a Jet Set Radio game. Mercy: The medic but she can fly and bring people back from the dead. Not as good as Lucio but still pretty good. Superior if you want to pocket someone, but far more difficult to play well and be a good healer since you have to prioritize targets to heal rather than just pressing E and healing everyone for a gorillion health. Rez is good, a large rez can help you keep momentum on a push or stop one. Symmetra: Not... really a support class in the sense of a healer. If you have one you will need another support. That being said, she's pretty good at defense in general, and an extra 25 shields on everyone helps take a bit of the stress off your healer since shields regen, and makes everyone more generally survivable. Teleporters are very good for holding down points since people will always inevitably die. Zenyatta: Poor Zenyatta. Not as strong of a single person healer as Mercy, can't slap an orb on backliners anymore and send them on their merry ways, can't heal everyone without blowing his ultimate anymore. He's not in a great spot, you trade AOE healing and stronger single person healing/damage boost for your own increased DPS and Discord orb. 50% extra damage on a target is nice but they can just not be within line of sight for a few seconds and suddenly whoosh orb gone. He's still got the highest damage output of any support but that's not saying a whole lot. He's made of wet tissue paper so it's hard to use it effectively. His ultimate is also just kind of worse than both res and sound barrier, sound barrier is much better for breaking into bases and can shield a lot more than transcendence can heal. He needs something, what though I'm not too sure. General thoughts on Tanks: Surprisingly diverse playstyle class, there's a little something for everyone in here. From the humble shieldbearer Reinhardt, to the wannabe-offense D.va. Need one (or maybe 2) on a team if you wanna get anywhere. D.va: She's kind of a tank in the sense that she can eat a lot of damage, but her kit is naturally more oriented for backlining. A backliner tank is weird but... not terrible. She has solid damage potential at close ranges, a great ultimate for zoning, but she can fulfill the "Make sure your teammates don't fucking die" role well enough if needs be. Reindhardt: "Don't worry my friends! I am your shield!" Good on every team, good on every map, you can't ever go wrong with a Reinhardt. A simple but strong ultimate, and a very strong shield with massive general utility and just generally good for making sure people don't die. Also #1 candidate for best Overwatch dad. Roadhog: The secondary contender for "Tanks for people who like offense." but it all depends on whether or not you can land/time hooks. In general being hooked by a competent Roadhog just means you're dead unless you're another Tank. Even then, chances are you'll get chunked of basically all of your health. The most self sustainable of all the tanks and generally the most independently acting. Can't really aid his teammates in any way other than facetanking all the damage because he's a massive fat guy (aka free ultimate charge if you shoot at him) Winston: Monkey that jumps around a lot. Good defensively, good for fucking with the enemy... kind of. Excellent against backliners like Tracer and Genji but sucks against Reaper. Eats Widowmakers for breakfast. Ultimate is great utility. Definitely a big team player if you have one on your team if played well. Zarya: High damage potential, very high utility with her ultimate and shields, flexible but not quite as flexible as Reinhardt. Also the squishiest of any tank without her shield, so a good knowledge of how aggressive to play is very key. Preserving your energy by not dying is very important. Overall the game is very good and well balanced, needs some minor tweaks but I have a lot of faith in blizzard to make this work.
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Pokemon
A 1970 Corvette reacted to Stackbabbin' Bumscags for a post in a topic
Hellkitten best starter, but the owl is a very close second. Aaannddd I originally wanted Moon, but I like the Sun legendary better because lion = big kitty, sooo, guess I'll be grabbing that one whenever. -
1 pointZenyatta started out as my favourite in closed beta but both the nerfs and the fact that people were realising you could blow him up with as much as a stern look in his direction meant that he quickly lost this spot. In fact, any time I was playing zenyatta in the past week I was thinking to myself how much more I could be contributing to the team as a Mercy or Lucio. The problem lies with the pick screen tips giving the impression that only one healer is nescessary at a time, and that Zen is more of a specialised support that works well in tandem with one of the other two healers. He is great for killing tanks and he shits out a lot of damage in the right hands, but I found him a chore to play with his tiny health pool and zero maneuverability. His ult is clutch at times but I feel that again, it is vastly outshined by Resurrection. Winston is a tank but that doesn't mean that you can leap into a bunch of enemies and wreck them like most Winstons on my team try to do before switching. He does tickle damage and dies immediately to anyone with a spread weapon. He is a very defensive tank in this regard, and excels at area denial, especially with his ult, which also does tickle damage but it hits everyone off the payload and wins you the game. I didn't really enjoy playing him though, unless the entire team was Winstons, in which case it was amazing. A good Tracer is one of the most annoying classes to play against, especially if you're shit at the game like me. I was starting to get the hang of predicting a Tracer's movements but even then it's such a hassle to deal with. She is fun to play and I had a couple of great games with her but I can't consistently twitch aim, so most games I played I felt like I could be doing a lot better with another class. Reaper is pretty good, shreds through tanks like a motherfucker. Didn't like playing him that much and he probably ended up as my least played hero of them all. Pharah is just- McCree's flashbang got brought up every ten seconds on the mumble and I dunno, it certainly always leaves a bad taste in my mouth whenever I die to it and his fan. He fucks you at close range and then he fucks you at medium range if you happen to survive. The atmosphere High Noon creates is fantastic, just that mad dash to either get to cover or man up and try to peg him before he instagibs you. D.Va is fun and she has my favourite ult in the game, I don't think anything compares to slinging an exploding ball of fuck you over a wall at the enemy team and at the very least making them scramble for cover and at most instakilling like 4 of them. She just feels a little underwhelming when I play her, she doesn't tank all that much and she doesn't hurt all that much. Bastion is a piece of shit and fucking overpowered, what the fuck were you thinking blizzard. Every single corner I turn around on attack has at least 3 wall-e looking dudes behind a reindhart ready to tear me a new asshole with their sentry mode bullshit. Every POTG is a Bastion player falling asleep at his keyboard and then waking up to click on me and my mercy. Also he's shit, when are they giving him his shield back? Ulti is fun. Mercy is the pseudo-Medic but she isn't my favourite support because I die too much as her, also she can't wallrun. She is really effective though at pretty much everything a support needs to do and her ult can easily win you the game, although I fuck it up every single time. Queuing with a guy who can play her correctly and will play her every game where we don't have a healer is an absolute godsend. Thank you Marcus. Soldier: 76 is nice. Just a generally useful attacker dude. Widowmaker is a hero I never picked out of decency when there was already a sniper on my team, and as a result, I never ended up playing her over the course of both betas. I think she has a grappling hook? Genji-dono fulfills my guilty pleasure of being an anime swordsman, and he is a robot, so even better. I am a dogshit Genji and on a bad day I might hit one out of every twenty shuriken but I'll be damned if reflecting a Bastion burst or McCree Ult or Reaper blast isn't the best feeling in the game. I have waited an entire game to activate his ult on more than one occasion because I have no idea how to do so and live for more than two seconds. So I am bad at him but he says all my favourite anime phrases like 'KUZO' and 'ARRIGATO' so that's alright Torbjorn has a nice gun but his turrets die to any team with a brain which sucks. I always forget to give out armor. Symmetra edges ahead of Torb as a builder because she has an even cooler gun that shoots light. Light that moves reaaaally slowly and catches a Hanzo's foot to deal a million damage. She is very effective on defense but obviously falls quite flat on offense, or on the last point of defense, as her teleporter is a lot less useful. I think a team with a Symmetra needs another healing support to work well, but people will accept her as the teams only support, which makes the game a lot harder. Hanzo is consistently in the sixth slot of my team and consistently does nothing to contribute except fire an ult that the entire enemy team sidesteps. But this is the same ult that gets every single POTG, so what's up with that? But really I like his kit and he is a lot of fun. Reinhardt is a fantastic tank and gives me this feeling like I'm in charge, like we're going over here, get behind me and shoot the guys on the other side of the shield. But sometimes people don't and that's frustrating, and sometimes they pop through your shield and die instantly, and that's even more frustrating. The massive hammer, the charge someone into a wall and break all their bones move, the ulti, it all just wraps up into a lovely package that is fun as fuck. Mei is really cute but that does nothing to curb my undying rage as I slowly grind to a halt and get to see her adorable shit-eating grin as she saunters up to my frozen body and plants an icicle in my brain. Her snow cannon is annoying, the icicles are annoying, the fact that she can puck out and heal up just as you are about to finish her off is annoying, the walls are especially annoying, and her ult kinda sucks to be in too, I suppose. But she is fun to play because there is a part of me that loves being the Mei on the other side of that encounter I described, and there is a part of me that loves hearing someone's vocal reaction over Mumble to a friendly wall that blocks their perfectly timed ult. Mei is bae. Lucio is such a fucking blast to play, fucking right off the bat VWOOSH TIME TO ACCELERATEEEE outta the spawn and fuck em up. You are always doing something as Lucio, even if it is wallriding around like an idiot, and then there are the times where you blast half their team off the map with his right click. His ult is great even if it only hits a couple of allies but there are times when it can completely like two other ults, and that feels wonderful. He is my go-to support and I never had a game with him that I didnt enjoy. Roadhog rules, his gun just feels so GOOD when you oneshot a lighter class with a single headshot after hooking them out of the air, and melts tanks just like Reaper (dude eats Winstons for breakfast, it's obscene). He doesn't fulfill the 'tank' role all that well, but his presence alone is enough to make people want to take you out. His E buys you a lotta time to deal with a threat, and gives him a shitload more effective HP over the ton that he has already. He is very satisfying to play and I love him. Junkrat is my true waifu, the pinnacle of fun that I've had with this game. The concussion mine is the best, like, you're in trouble and you just slam it out and detonate, get some distance from that Tracer or whatever and pop her with a bomb. It consistently does 120 damage with no falloff so you can easily finish anyone up in your face with it. Oh and also the concussion part can get enviro kills, which you have to be able to do to be this high up on my fav heroes list. I learned that if you put both his mines down, then detonate it when you see 'TRIGGERED', it'll instakill anyone with 200hp or lower, and that's basically why I play him. I don't know exactly why but this is the funniest shit to me, like just giving someone a killcam of me strolling to the point and hitting m2. And then there's the tyre, the FUCKING TYRE DUDE. Just that feeling when you hear the enemy junkrat yell 'LADEEZ AND GENTLEMEN....START YOUR ENGINES!!!!!!!' and this revving sound just getting louder and louder, it's something else. I'm still not great at using it, but I'm getting better, learning routes that people don't expecting, utilizing the climbing function. And the whole time, he just there acting crazy, he fucking barks when you punch people and he does finger-pistols to say hello. I hope they make some better skins for him. I wanna play this fucker right now. He is the biggest reason I am excited for the game to actually come out. In general this game is great and fills the void that TF2 has left in me. The audio cues, the sound design in general, the slick UI, the animations, just everything, comes together into what feels like an extremely polished game that I will be playing a lot of for quite some time. but ten minute long overtimes can fuck right off and im a bit bored of the maps too
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1 pointIf I don't come back its because was murdered for making too many owl puns
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The Official Random Image Thread!! SPUF style
FrozenFirebug reacted to Raison d'être for a post in a topic