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Showing content with the highest reputation on 01/06/14 in all areas

  1. 3 points
    Binary

    Binary Models

    They took it for realsies this time!!!!!
  2. 2 points
    Nitzan

    GOTY 2013

    In This Post: someone who is just fanboying mindlessly. Seriously, there is no 'best' game. Ever. It's literally not possible - and if it is, I'd be concerned about the G-Men messing with our brains if they got the entire gaming community to agree on something. I this post: Delusions. I'm sorry you couldn't afford Gone Home and resort to pretending to dislike it just to cope with the harsh reality that you will never play the new GOAT ;-)
  3. 2 points
    Verumae

    GOTY 2013

    where are the guns? I just stocked up on my mountain dew and doritos and you bring me this queer crap? fucking nerd
  4. 1 point
    Wulff

    GOTY 2013

    Hey Spufpowered, I have a very serious problem. I'm fucking crying because of how stupid I am. Okay so my girlfriend was supposed to come over to my house today because I was going to take her to a movie. She lives about 20 minutes away, and the movie we were supposed to see started at 4:15, which was in about 40 minutes. I figured "cool, I'll just play Pokemon while I wait". So I'm playing Pokemon, and having a pretty damn good time. Anyway, she finally does show up, except she's crying as she walks into my room. Instead of doing the right thing by comforting her, I half-focus on my game and her. She starts telling me that her cat died, and just as she was getting into it, I get into a random encounter in my game. A shiny pidgey. Holy shit. (For those of you who don't know/care, shiny Pokemon have less than a 1/1,000 chance of appearing; 1/8192 to be exact.). I stare into my screen in amazement, yelling "holy shit, YES", interrupting her mid-story. She sobs more and she starts to yell "You don't even fucking care! YOU JUST WANT TO PLAY YOUR FUCKING GAME!" I'm still looking at my screen, still focusing on catching my shiny Pidgey, when she walks over, and tosses the game against the wall. I run over and pick up my DS hoping that nothing has changed on screen, and quickly notice that she broke it. My system and my shiny Pidgey, gone forever. I start screaming every obscenity I know, and started flailing my arms around. I didn't know she was behind me, and apparently I backhanded her in the face while I was being a dumbass and swinging my fists around. She yells out "FUCK YOU", and runs out of my house in tears. What have I done? I've fucked up so badly, and I need to know how to approach her. I don't want a game of Pokemon to be responsible for ruining my best relationship ever. Help me, Spufpowered
  5. 1 point
    tam

    TF2 general

    no i sniped a c. kgb chem set for $11
  6. 1 point
    tam

    TF2 general

    I can't decide whether you should live or die, Oh, you'll probably go to Heaven, so don't hang your head and cry. No wonder why my heart is dead inside: it's cold and hard and petrified! Lock the door and close the blinds, we're going for a ride!
  7. 1 point
    Verumae

    GOTY 2013

    games don't have to have challenge. furthermore, "emotional challenge" is bullshit. adding a jump scare to dear esther wouldn't make it any more of a game. (disclaimer: I haven't actually played any games like this) the only requirements for a video game are video and gameplay. the auditory and literary arts are almost always implemented (usually poorly) into video games to make them more complete, but they are by no means unimportant. games like dear esther provide for a more relaxed gameplay experience that is (probably) enhanced through more artistic literature, sound, and aesthetics compared to more intensive games. it's hard to define exactly what gameplay is, so even under my definition some art games may not be included. for example, I believe that the interactivity in katawa shoujo and similar VNs is not necessarily gameplay, and that it is thus not a video game. but when you have a 3D world with objectives that's explored by a character, you have a game. it may not have good gameplay, but that doesn't mean it's a bad game. the wonderful thing about video games is that almost any medium of art can be added into them -- music, film, literature, poetry, painting, theatre, video games, whatever you want. and because it is possible to add these qualities are present in the video game, they have to be considered when assessing it. maybe dear esther would have been better as a movie, I've never played it. but that doesn't mean it's any worse as a game. a video game is more than just a container for graphics and gameplay, it's a form of art. games like skyrim or portal 2 prove that. you don't have to like those games, and it's reasonable to say they have lackluster gameplay. but to say they aren't video games because there are no guns is closed-minded at best and downright ignorant at worst. in other words, a game
  8. 1 point
    Moby

    GOTY 2013

    Because first there must be a game. Walking in a straight line, pressing a single button to see and hear a 'boohoo so sad feel sad plspls' story is not a game.
  9. 1 point
    Arm the Homeless

    GOTY 2013

    Games need to some some kind of challenge, whether it be a physical, mental, or emotional thing. And so people get what I'm talking about, here are some examples of games with each kind of challenge. And of course these can be combined. Multiple games can have multiple challenges and whatnot. PHYSICAL Bit-Trip Games Rhythm Heaven Every single Touhou game MENTAL Antichamber Brothers: A Tale of Two Sons Papers, Please EMOTIONAL Any horror game. And that's pretty much it Physical challenges are the most common. They basically need some form of dexterity and finesse to complete. Their challenge is skill over anything else. A mental challenge focuses mainly on puzzles and riddles. They are mainly in puzzle games, but any game that uses puzzle-like elements do require you to have a certain level of mental capacity. Emotional challenges are the hardest as they are variable between everyone much more frequently than the previous two. The easiest human emotion to create in a game that also proves to be a detriment is fear. I honestly can't think of any other thing I could stick an emotional challenge in besides a horror game. Without at least one of the 3 challenges above there really isn't a game, but rather an interactive experience or just an story that you can experience for yourself. But the entire point of a game is that it's a medium that is interactive, a niche that games have that no other medium will ever be able to carry out with as much power and strength. Saying for us to dumb it down and look it as a linear experience is exactly what we don't want.
  10. 1 point
    Nitzan

    GOTY 2013

    [spoiler2][/spoiler2] If you disagree you have shit taste in vidya.
  11. 1 point
    Binary

    we media now

    This is a thing. http://www.youtube.com/watch?v=8Vd5Gvt706E And it is beautiful.
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