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Showing content with the highest reputation on 06/03/14 in Posts
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4 points
The Official Random Image Thread!! SPUF style
Huff and 3 others reacted to LadyBernkastel for a post in a topic
[spoiler2] [/spoiler2] -
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The Official Random Image Thread!! SPUF style
Just a Gigolo and 3 others reacted to Doopliss2008 for a post in a topic
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The Official Random Image Thread!! SPUF style
Rammite and 2 others reacted to Arm the Homeless for a post in a topic
The science of taking off a shirt. -
3 points
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The Official Random Image Thread!! SPUF style
Doopliss2008 and 2 others reacted to A 1970 Corvette for a post in a topic
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2 points
The Reaction Pictures Thread
Mersopolis and one other reacted to A 1970 Corvette for a post in a topic
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2 points
The Official Random Image Thread!! SPUF style
Arm the Homeless and one other reacted to Moby for a post in a topic
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2 points
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The Official Random Image Thread!! SPUF style
Rammite and one other reacted to Arm the Homeless for a post in a topic
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2 points
TIAM: General Gaming edition
Teddster and one other reacted to Rynjin for a post in a topic
I dun like it, Scorpion won. Everybody knows Sub-Zero best character. -
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Pokemon
Unromantic XYTWO reacted to LadyBernkastel for a post in a topic
Raz, clearly you haven't been keeping up with the metagame. I can't tell you how many time I've gone up against turkeys holding amputated penises. -
1 point
The Official Random Image Thread!! SPUF style
Arm the Homeless reacted to Paero for a post in a topic
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1 point
The Official Random Image Thread!! SPUF style
FrozenFirebug reacted to Doopliss2008 for a post in a topic
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1 pointBought Mighty Switch Force a few days ago. Working on getting the par time for the last three bonus levels. Best OST.
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1 point
TIAM: General Gaming edition
Napkin Dust reacted to kayohgee for a post in a topic
I was watching the trailer for the game "The Forest" and it got me wondering why "hardcore" survival games don't use time or daylight as a thing that can actually be spent and managed rather than something that just passes normally. So you've cut down a bunch of trees and you have a ton of logs in your inventory and you want to make a spiky log wall. In most games if you have the resources, you just press "E" and a big ol' segment of wall just pops up in front of you. That's fine, because obviously no one want to watch a canned animation of you digging holes in the ground and putting the logs in like stakes and sharpening the tops every single time. But in a realistic situation, setting a wall or a trap up would take a lot of time and I don't think most survival games take that into account. What if they did? What if a spiky log wall doesn't just cost "4x wood" but instead it costs you "4x wood and 2 hours", so you put the wall down and the day literally skips ahead two hours. Or, you can choose to spend only one hour, but that leaves you with a half finished wall and some time later you're gonna have to come back and spend the other one before it's finished. Now you don't only have to worry about resource management (which ultimately becomes a non-issue for most games as they progress) but you have to plan your builds out so when the game fades back in after the time skip you aren't standing in the dark in the middle of the woods next to the giant marble penis you just made, starving to death because you haven't eaten in a week. -
1 point
In which we post the randomest shit we find on YouTube.
FrozenFirebug reacted to Razputin for a post in a topic
I had forgotten we have this thread -
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The Official Random Image Thread!! SPUF style
John Caveson reacted to Simon for a post in a topic
god is dead @corv: WELL, WHAT'S THE CONTEXT THEN? -
1 point